Update of patch #4470 (project freeciv):
Status:None = Duplicate
Open/Closed:Open = Closed
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Follow-up Comment #4:
Patch #4722 is a
Follow-up Comment #3, patch #4470 (project freeciv):
for restricting units by resources, also see patch #1339
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http://gna.org/patch/?4470
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http://gna.org/patch/?4470
Summary: Target-specific city production boost effect
Project: Freeciv
Submitted by: jtn
Submitted on: Sun Feb 2 11:43:51 2014
Category: None
Priority: 5 - Normal
Follow-up Comment #1, patch #4470 (project freeciv):
For buy cost there could be another effect, something like:
[effect_aqueduct_production_river]
type = Buy_Discount_Pct
value = +50
reqs =
{ type, name, range
Improvement, Aqueduct, Local
Extra, River, Adjacent
}
Would allow