[Freeciv-Dev] [patch #4696] throw_units_from_illegal_cities(): do not bounce transported units

2014-05-28 Thread pepeto
Update of patch #4696 (project freeciv): Planned Release: 2.6.0 = 2.5.0,2.6.0 ___ Follow-up Comment #6: I think they're good for at least S2_5, since we haven't even reached beta1 yet. Done.

[Freeciv-Dev] [patch #4696] throw_units_from_illegal_cities(): do not bounce transported units

2014-05-27 Thread pepeto
Update of patch #4696 (project freeciv): Status: Ready For Test = Done Open/Closed:Open = Closed ___ Reply to this item at:

[Freeciv-Dev] [patch #4696] throw_units_from_illegal_cities(): do not bounce transported units

2014-05-27 Thread pepeto
Follow-up Comment #3, patch #4696 (project freeciv): I have concluded these patches are experimental ones. They don't really fix a bug. They just arrange the rules to become more predictable. I'm not opposed to apply to other branches. Do you think we also apply to them?

[Freeciv-Dev] [patch #4696] throw_units_from_illegal_cities(): do not bounce transported units

2014-05-27 Thread Jacob Nevins
Follow-up Comment #4, patch #4696 (project freeciv): I think they're good for at least S2_5, since we haven't even reached beta1 yet. ___ Reply to this item at: http://gna.org/patch/?4696 ___

[Freeciv-Dev] [patch #4696] throw_units_from_illegal_cities(): do not bounce transported units

2014-05-17 Thread pepeto
URL: http://gna.org/patch/?4696 Summary: throw_units_from_illegal_cities(): do not bounce transported units Project: Freeciv Submitted by: pepeto Submitted on: Sat 17 May 2014 02:00:35 PM CEST Category: general