Update of patch #4858 (project freeciv):
Status: Ready For Test = Done
Open/Closed:Open = Closed
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URL:
http://gna.org/patch/?4858
Summary: Use terrain_class rather than move_type in AI
Project: Freeciv
Submitted by: persia
Submitted on: Fri 27 Jun 2014 05:15:07 AM JST
Category: ai
Priority: 5 - Normal
Follow-up Comment #1, patch #4858 (project freeciv):
In autogame testing with the Classic ruleset, this seems to cause the AI to
use a much wider variety of units. Especially noteworthy is the use of
Helicopters and Stealth Fighters in the late game, units which previously the
AI mostly ignored