URL:
  <http://gna.org/patch/?4867>

                 Summary: Quickselect should not depend on move_type
                 Project: Freeciv
            Submitted by: persia
            Submitted on: Sat 28 Jun 2014 07:59:59 PM JST
                Category: client
                Priority: 5 - Normal
                  Status: None
                 Privacy: Public
             Assigned to: None
        Originator Email: 
             Open/Closed: Open
         Discussion Lock: Any
         Planned Release: 

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Details:

    client/control.c::quickselect() sets priorities based on move_type, but
should probably do something more comprehensive to support complex nativity
and complex terrain models.  Using a structure like patch #4866 suggests for
the editor grab tool may not be sufficient, as the preferred result of
quickselect may vary by terrain.  Perhaps something based on tile nativity,
like patch #3721?




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