Re: [Freeciv-Dev] gameloss_style // no palace

2013-02-09 Thread Marko Lindqvist
Looking the actual code, these lines are probably relevant: On 10 February 2013 01:02, Imhotep wrote: > palace = game.server.savepalace; > game.server.savepalace = FALSE; /* moving it around is dumb */ do a lot things ... > game.server.savepalace = palace; - ML __

Re: [Freeciv-Dev] gameloss_style // no palace

2013-02-09 Thread Marko Lindqvist
On 10 February 2013 01:02, Imhotep wrote: > Hello all, > > playing with the code below, > I notice that neither the new AI (created from civil war) nor the barbarians > have a palace in any city. > > I have started to debug but, there is a lot of code and I can waste a lot of > time on try and err

Re: [Freeciv-Dev] gameloss_style // no palace

2013-02-09 Thread Imhotep
Hello all, playing with the code below, I notice that neither the new AI (created from civil war) nor the barbarians have a palace in any city. I have started to debug but, there is a lot of code and I can waste a lot of time on try and error. Does anyone out there have an inspired guess whe