[Freeciv-Dev] (PR#39472) Bug in v2.08 & 2.09 - Crash

2007-07-28 Thread Christian Prochaska
http://bugs.freeciv.org/Ticket/Display.html?id=39472 > Here's the backtrace: (gdb) bt full #0 improvement_redundant (pplayer=0x540ab0, pcity=0x22f4008, id=4, want_to_build=false) at improvement.c:317 stat = 100 'd' i = IR_ISLAND equiv_list = {0x0, 0x22f4108 "", 0x8

[Freeciv-Dev] (PR#39472) Bug in v2.08 & 2.09 - Crash

2007-07-28 Thread Christian Prochaska
http://bugs.freeciv.org/Ticket/Display.html?id=39472 > After some investigation with gdb, it looks to me like the problem is in allot_island_improvs(): void allot_island_improvs(void) { int i; players_iterate(pplayer) { pplayer->island_improv = fc_realloc(pplayer->island_improv,