[Freeciv-Dev] (PR#40016) FreeCiv 2.1.2 crash - message pane

2008-01-14 Thread [EMAIL PROTECTED]
URL: http://bugs.freeciv.org/Ticket/Display.html?id=40016 Hello: civclient crashed with following error message to terminal when message in message pane was double-clicked after pressing Turn Done but before civclient had processed turn: [...] civclient: messagewin_common.c:165: get_message:

[Freeciv-Dev] (PR#40016) 2.1.2 assert - message pane after turn done

2008-01-14 Thread William Allen Simpson
URL: http://bugs.freeciv.org/Ticket/Display.html?id=40016 Thank you, that helps narrow down a previously reported problem. However, I'm not personally able to reproduce. I'll try staring at the code to see whether anything leaps to mind ___

[Freeciv-Dev] (PR#40010) 2.1.2 SDL assert - message pane

2008-01-14 Thread William Allen Simpson
URL: http://bugs.freeciv.org/Ticket/Display.html?id=40010 Thank you, that helps narrow down a previously reported problem. However, I'm not personally able to reproduce. I'll try staring at the code to see whether anything leaps to mind ___

[Freeciv-Dev] (PR#40017) bug

2008-01-14 Thread [EMAIL PROTECTED]
URL: http://bugs.freeciv.org/Ticket/Display.html?id=40017 Hello I use freeciv-2.1.2-sdl client on windows XP SP2 Fall of program happend after: 1. start civserver 2. set aifill 30 3. start civclient 4. join game 5. start game 6. crash with this code in civclient.RPT --- Error occured on Monday,

[Freeciv-Dev] (PR#40017) 2.1.2 SDL races_dialog_ok_callback crash

2008-01-14 Thread William Allen Simpson
URL: http://bugs.freeciv.org/Ticket/Display.html?id=40017 Thanks for the report. ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev

Re: [Freeciv-Dev] (PR#40010) 2.1.2 SDL assert - message pane

2008-01-14 Thread William Allen Simpson
URL: http://bugs.freeciv.org/Ticket/Display.html?id=40010 Christian Renz wrote: sorry for replying by e-mail instead of using the bug tracker, but I can't log in as guest (and I don't have an account) We want you to reply by email. That's how you send us nice attachments

Re: [Freeciv-Dev] (PR#40011) bad borders, city, and tile owners

2008-01-14 Thread William Allen Simpson
URL: http://bugs.freeciv.org/Ticket/Display.html?id=40011 Thank you for the bad savegame! This is the worst I've ever seen. It will help in debugging our future code Sadly, the 2.1 border generation code is very buggy, and has a tendency to crash whenever cities change hands out of

Re: [Freeciv-Dev] (PR#40001) Update to catalan.ruleset for 2.1

2008-01-14 Thread Joan Creus
URL: http://bugs.freeciv.org/Ticket/Display.html?id=40001 This transaction appears to have no content So, last patch (for now) for catalan.ruleset in 2.1. Basically, it's the same as the current ruleset, with no translatable strings changed, and: - two more rulers. - removed portuguese from

Re: [Freeciv-Dev] (PR#40001) Update to catalan.ruleset for 2.1

2008-01-14 Thread [EMAIL PROTECTED]
URL: http://bugs.freeciv.org/Ticket/Display.html?id=40001 On Jan 14, 2008 9:33 PM, Joan Creus [EMAIL PROTECTED] wrote: So, last patch (for now) for catalan.ruleset in 2.1. Basically, it's the same as the current ruleset, with no translatable strings changed, and: [...] It's almost perfect.

Re: [Freeciv-Dev] (PR#40001) Update to catalan.ruleset for 2.1

2008-01-14 Thread Joan Creus
URL: http://bugs.freeciv.org/Ticket/Display.html?id=40001 This transaction appears to have no content You're right. There you go. Joan 2008/1/15, [EMAIL PROTECTED] [EMAIL PROTECTED]: URL: http://bugs.freeciv.org/Ticket/Display.html?id=40001 On Jan 14, 2008 9:33 PM, Joan Creus [EMAIL

[Freeciv-Dev] (PR#40018) [Patch] Security fix: Add ' to illegal characters

2008-01-14 Thread Marko Lindqvist
URL: http://bugs.freeciv.org/Ticket/Display.html?id=40018 Auth enabled server had died because of nasty SQL. Will commit attached fix immediately. - ML diff -Nurd -X.diff_ignore freeciv/utility/shared.c freeciv/utility/shared.c --- freeciv/utility/shared.c 2008-01-15 04:04:10.0

[Freeciv-Dev] (PR#40018) [Patch] Security fix: Add ' to illegal characters

2008-01-14 Thread Madeline Book
URL: http://bugs.freeciv.org/Ticket/Display.html?id=40018 [EMAIL PROTECTED] - Tue Jan 15 02:16:57 2008]: Auth enabled server had died because of nasty SQL. There are as far as I know two ways that foreign SQL could be injected when auth is enabled: via the user name and via a new user

Re: [Freeciv-Dev] (PR#40018) [Patch] Security fix: Add ' to illegal characters

2008-01-14 Thread Marko Lindqvist
URL: http://bugs.freeciv.org/Ticket/Display.html?id=40018 On 15/01/2008, Marko Lindqvist wrote: Auth enabled server had died because of nasty SQL. Will commit attached fix immediately. Of course, in a number of situations it should be allowed character. Proper fix would be escaping nasty

Re: [Freeciv-Dev] (PR#40010) 2.1.2 SDL assert - message pane

2008-01-14 Thread Christian Renz
URL: http://bugs.freeciv.org/Ticket/Display.html?id=40010 Hi William, sorry for replying by e-mail instead of using the bug tracker, but I can't log in as guest (and I don't have an account) Thank you, that helps narrow down a previously reported problem. However, I'm not personally able

[Freeciv-Dev] (PR#39792) explore server assert

2008-01-14 Thread William Allen Simpson
URL: http://bugs.freeciv.org/Ticket/Display.html?id=39792 OK, I've merged the tickets, they are failing in the same place. An assert is supposed to be added by developers to detect impossible conditions. In this case, it looks like a piece of debugging accidentally left in -- it wasn't in

Re: [Freeciv-Dev] (PR#40018) [Patch] Security fix: Add ' to illegal characters

2008-01-14 Thread William Allen Simpson
URL: http://bugs.freeciv.org/Ticket/Display.html?id=40018 Agree with Madeline. Unfortunately, he's already committed the patch, even though he knew it was not the proper fix Could you post a patch that undoes his, calling the mysql api properly?

[Freeciv-Dev] (PR#40008) Server sends message using inappropriate language

2008-01-14 Thread Jason Short
URL: http://bugs.freeciv.org/Ticket/Display.html?id=40008 [wsimpson - Fri Jan 11 18:48:25 2008]: Agro Rachmatullah wrote: However, the server sends Japanese message to all players (e.g., turn X starts)! Which means it will irritate people that can't understand Japanese. I also

[Freeciv-Dev] (PR#39792) explore server assert

2008-01-14 Thread Jason Short
URL: http://bugs.freeciv.org/Ticket/Display.html?id=39792 I'm pretty sure the bug here is more than just removing the assert. In the examples given, there WAS more to explore. Yet exploration stopped, and (presumably) inside the explore code the unit was turned off of explore mode, which

Re: [Freeciv-Dev] freeciv losing server

2008-01-14 Thread Jason Dorje Short
On Jan 14, 2008 6:56 PM, Tess Lomax [EMAIL PROTECTED] wrote: I just installed freeciv from source using make make install on a twin dual core opteron. (Tyan K8SE mobo (s2892 mobo), dual 285 cpus, 2Gb Reg.ECC RAM, NVidia 6800GT], running x86-64 SL5 (RHEL5). The program runs as far as the end

[Freeciv-Dev] (PR#40007) Crash when upgrading unit using Japanese language

2008-01-14 Thread Jason Short
URL: http://bugs.freeciv.org/Ticket/Display.html?id=40007 [wsimpson - Mon Jan 14 05:22:11 2008]: Was finally able to get some labels showing in Japanese (mostly _Quit, _Cancel, but hardly any other buttons) -- the upgrade dialog showed English, and it didn't crash That means that the