[Freeciv-Dev] (PR#17548) Don't hide server settings for hack/first user

2008-01-23 Thread Christian Knoke
URL: http://bugs.freeciv.org/Ticket/Display.html?id=17548 [dmarks - Sa 06. Okt 2007, 01:16:19]: [EMAIL PROTECTED] - Fri Oct 05 22:59:28 2007]: REGARDING THE FOUR BUG REPORTS - I ADDED THE NEEDED INFO ALREADY IN EMAIL REPLY. THE ONLY Q I HAVE REMAINING IS: WHY HAS FREECIV

[Freeciv-Dev] (PR#40037) hack level client cannot control aifilled game

2008-01-23 Thread Christian Knoke
URL: http://bugs.freeciv.org/Ticket/Display.html?id=40037 SVN 2_1 22 JAN 2008 GTK2 inspired from PR#40017 Start civserver, set aifill 30 Start civclient, join game Now: - I cannot start the game. (OK) - click on AI player, RMB menu remove player: | chris: 'remove AI30' | /remove: Player

Re: [Freeciv-Dev] (PR#40037) aifill 30 has multiple problems

2008-01-23 Thread William Allen Simpson
URL: http://bugs.freeciv.org/Ticket/Display.html?id=40037 Christian Knoke wrote: - click on AI player, RMB menu remove player: I had no idea there was a RMB option here Undocumented? Shouldn't that be LMB? It's a command, not information. | chris: 'remove AI30' | /remove: Player

[Freeciv-Dev] (PR#40038) FR: Set aifill default value to more than 1

2008-01-23 Thread Egor Vyscrebentsov
URL: http://bugs.freeciv.org/Ticket/Display.html?id=40038 Good daytime! In RedHat and ALTLinux distributions freeciv is patched to set aifill default to 5. To my mind, this change seems to be reasonal - it is one-step-easy to start a game with more than only one player. -- Thanks, evyscr

Re: [Freeciv-Dev] (PR#40037) aifill 30 has multiple problems

2008-01-23 Thread Christian Knoke
URL: http://bugs.freeciv.org/Ticket/Display.html?id=40037 William Allen Simpson schrieb am 23. Jan um 04:34 Uhr: - enter on GUI-console: | chris: 'remove AI30' | AI30 has been removed from the game. | /remove: Removed player AI30 from the game. | AI30 has been added as easy level

Re: [Freeciv-Dev] (PR#40036) 2.1.2 savegame data loss on rapid saves

2008-01-23 Thread Christian Knoke
URL: http://bugs.freeciv.org/Ticket/Display.html?id=40036 William Allen Simpson wrote on Jan 23, 04:01 (-0800): Martin Rubinstein wrote: When saving, (playing standalone, all other players AI), data appears to be lost. Latest time government type reverted to Despotism from Monarchy

[Freeciv-Dev] (PR#40039) ctrl+shift+i bug

2008-01-23 Thread Richard H_
URL: http://bugs.freeciv.org/Ticket/Display.html?id=40039 I had a worker standing on a mountain next to a river, with roads and a mine. upon pressin ctrl+shift+i, in stead of ignoring the keycombo, the client segfaulted. .xsession-errors: civclient: goto.c:767: fill_client_goto_parameter:

Re: [Freeciv-Dev] (PR#40039) ctrl+shift+i (goto related) assert

2008-01-23 Thread William Allen Simpson
URL: http://bugs.freeciv.org/Ticket/Display.html?id=40039 Richard H_ wrote: I had a worker standing on a mountain next to a river, with roads and a mine. upon pressin ctrl+shift+i, in stead of ignoring the keycombo, the client segfaulted. savegame? ... Been having a lot of crashes

[Freeciv-Dev] (PR#40040) BUG: server sends bad tile(s), not TILE_UNKNOWN, but terrain is NULL

2008-01-23 Thread William Allen Simpson
URL: http://bugs.freeciv.org/Ticket/Display.html?id=40040 Followup to PR#40011, with such truly bad savegames for testing! ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev

[Freeciv-Dev] (PR#40041) BUG: server sending intelligence researching A_UNSET?

2008-01-23 Thread William Allen Simpson
URL: http://bugs.freeciv.org/Ticket/Display.html?id=40041 Followup to PR#40021. ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev

[Freeciv-Dev] (PR#40042) BUG: ai move result and activity access functions

2008-01-23 Thread William Allen Simpson
URL: http://bugs.freeciv.org/Ticket/Display.html?id=40042 Followup to PR#39792, to unravel buggy explorer code paths, and unify ACTIVITY_* processing. ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev

Re: [Freeciv-Dev] (PR#40032) server/plrhand.c civil war message plural

2008-01-23 Thread William Allen Simpson
URL: http://bugs.freeciv.org/Ticket/Display.html?id=40032 This whole narrative is a problem. I fixed the possessive grammar last release, but the messages themselves are questionable. notify_player(pplayer, NULL, E_CIVIL_WAR, _(Your nation is thrust into civil war,