Re: [Freeciv-Dev] (PR#40517) Can't load savegames in 2.2

2008-10-11 Thread Christian Knoke
http://bugs.freeciv.org/Ticket/Display.html?id=40517 > Hello, this looks a bit different, so maybe this is of help for you: [EMAIL PROTECTED]:~$ file .freeciv/saves/Afrika-0075m.sav.gz .freeciv/saves/Afrika-0075m.sav.gz: gzip compressed data, from Unix [EMAIL PROTECTED]:~$ zless .freeciv/saves

Re: [Freeciv-Dev] (PR#40517) Can't load savegames in 2.2

2008-10-11 Thread Christian Knoke
http://bugs.freeciv.org/Ticket/Display.html?id=40517 > me wrote on Oct 11, 13:05 (-0700): > this looks a bit different, so maybe this is of help for you: > civserver: shared.c:772: real_die: Zusicherung »0« nicht erfüllt. > Abgebrochen (core dumped) sorry if this is old news for you, I haven't

[Freeciv-Dev] (PR#40525) unit report

2008-10-11 Thread Christian Knoke
http://bugs.freeciv.org/Ticket/Display.html?id=40525 > SVN 11 OCT 2008 2.1.99 GTK+ I have 3 living workers in my game, save game says so as well, but the unit report only shows 1 active worker. The other numbers are correkt. What happened (some turns) before is, an ironclad knocked some of the

Re: [Freeciv-Dev] (PR#40525) unit report

2008-10-11 Thread Marko Lindqvist
http://bugs.freeciv.org/Ticket/Display.html?id=40525 > 2008/10/12 Christian Knoke: > > I have 3 living workers in my game, save game says so as well, but the unit > report only shows 1 active worker. The other numbers are correkt. I've seen this too, and I think most likely units with no homeci

Re: [Freeciv-Dev] (PR#40525) unit report

2008-10-11 Thread Christian Knoke
http://bugs.freeciv.org/Ticket/Display.html?id=40525 > Christian Knoke wrote on Oct 11, 14:50 (-0700): > SVN 11 OCT 2008 2.1.99 GTK+ > > I have 3 living workers in my game, save game says so as well, but the unit > report only shows 1 active worker. The other numbers are correkt. Reloading the

Re: [Freeciv-Dev] (PR#40525) unit report

2008-10-11 Thread Christian Knoke
http://bugs.freeciv.org/Ticket/Display.html?id=40525 > Du schriebst am 11. Oct um 14:58 Uhr: > 2008/10/12 Christian Knoke: > > > > I have 3 living workers in my game, save game says so as well, but the unit > > report only shows 1 active worker. The other numbers are correkt. > > I've seen this

[Freeciv-Dev] (PR#40517) Can't load savegames in 2.2

2008-10-11 Thread Madeline Book
http://bugs.freeciv.org/Ticket/Display.html?id=40517 > > [EMAIL PROTECTED] - Fri Oct 10 19:37:34 2008]: > > On Thu, 9 Oct 2008 Madeline Book wrote: > > > The missing '\0' at the end of base_buf seems to be the main > > bug; > > No, all chars after strlen(order_list)-1 aren't processed. So this

[Freeciv-Dev] (PR#40515) Windows Vista x64 running client 2.1.99 built on 25/09/2008 unable to load save file

2008-10-11 Thread Madeline Book
http://bugs.freeciv.org/Ticket/Display.html?id=40515 > > [EMAIL PROTECTED] - Tue Oct 07 01:59:00 2008]: > > 2008/10/5 Christian Prochaska: > > > > The problem is that send_chat_printf() cuts the /load message > > (and any other message) after 50 characters, so the path gets > > trunkated. > > W