http://bugs.freeciv.org/Ticket/Display.html?id=40771 >
I have a small suggestion about that path. In current(at longturn games)
version path restore movements separately after proper time went by. The
problem is that it can be used to make double turn move. Can it be change so
that whole miss
http://bugs.freeciv.org/Ticket/Display.html?id=40607 >
> [cazf...@gmail.com - Mo 04. Mai. 2009, 09:53:10]:
>
> 2009/1/7 Marko Lindqvist :
> > 2008/12/21 Yoav Luft:
> >>
> >> Hi, I think it's pretty much finished, at least the basic
functionality.
> >> The attached .diff file adds the functional
Follow-up Comment #5, bug #13498 (project freeciv):
Hello,
here is another signal 6 crash, this time the trigger was switching the city
governor preset for a single city within the city report.
bt full, civclient.log, save games before and after, no way found to
reproduce.
Christian
Core was
Follow-up Comment #6, bug #13498 (project freeciv):
I'm going to commit soon the attached patch which splits
the assertion in to two lines so we can better see what
condition is failing.
よく見えないからね。
(file #5765)
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Follow-up Comment #7, bug #13498 (project freeciv):
Oops minor mistake in the last patch...
しまった、終わりものを忘れた
(file #5766)
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Additional Item Attachment:
File name: split_up