[Freeciv-Dev] [bug #13618] [Patch] Tile_Workable effect

2009-06-03 Thread Marko Lindqvist
URL: http://gna.org/bugs/?13618 Summary: [Patch] Tile_Workable effect Project: Freeciv Submitted by: cazfi Submitted on: Wednesday 06/03/2009 at 17:23 Category: general Severity: 3 - Normal

[Freeciv-Dev] [bug #13619] [Bugfix] Double Farmland bonus on city center tiles

2009-06-03 Thread Marko Lindqvist
URL: http://gna.org/bugs/?13619 Summary: [Bugfix] Double Farmland bonus on city center tiles Project: Freeciv Submitted by: cazfi Submitted on: Wednesday 06/03/2009 at 17:25 Category: general Severity: 3

[Freeciv-Dev] [bug #13620] [Wichlist] Gfx layer about native tiles

2009-06-03 Thread Marko Lindqvist
URL: http://gna.org/bugs/?13620 Summary: [Wichlist] Gfx layer about native tiles Project: Freeciv Submitted by: cazfi Submitted on: Wednesday 06/03/2009 at 17:30 Category: None Severity: 3 - Normal

[Freeciv-Dev] [bug #13604] [patch] show effect of pollution on illness

2009-06-03 Thread Marko Lindqvist
Update of bug #13604 (project freeciv): Status:None = Fixed Open/Closed:Open = Closed ___ Reply to this item at:

Re: [Freeciv-Dev] [Freeciv-commits] r15710 - /trunk/doc/README.effects

2009-06-03 Thread Matthias Pfafferodt
done ... Am Wednesday 03 June 2009 11:13:20 schrieb Matthias Pfafferodt: [send also to the mailing list] I will update the wiki file for the effect 'Shield2Gold_Factor' and the unit flag 'Shield2Gold'. Matthias 2009/6/3 Madeline Book madeline.b...@gmail.com: Author: mbook Date: Wed

[Freeciv-Dev] [bug #13621] [patch] load game settings from ruleset

2009-06-03 Thread Matthias Pfafferodt
URL: http://gna.org/bugs/?13621 Summary: [patch] load game settings from ruleset Project: Freeciv Submitted by: syntron Submitted on: Mittwoch 03.06.2009 um 23:18 Category: general Severity: 3 - Normal

[Freeciv-Dev] [bug #13621] [patch] load game settings from ruleset

2009-06-03 Thread Madeline Book
Follow-up Comment #1, bug #13621 (project freeciv): Some basic things I noticed looking at the patch: You can just use the simpler for (op = settings; op-name; op++) instead of 'do {} while' to iterate over settings. (Maybe there should be a settings _iterate macro.) You probably do not