[Freeciv-Dev] [patch #1266] add option to restrict the use of road and rails for enemies

2009-11-07 Thread Matthias Pfafferodt
Follow-up Comment #7, patch #1266 (project freeciv): I have an updated patch and will send it as soon as I got my mail server working again (hard disk crash; at the moment priority 1). ___ Reply to this item at:

[Freeciv-Dev] [patch #1281] add server setting for the number of turns offline events are saved

2009-11-07 Thread pepeto
Update of patch #1281 (project freeciv): Status: In Progress => Ready For Test ___ Follow-up Comment #9: Fixed patch attached. (file #7229) _

[Freeciv-Dev] [bug #14691] Settings are hiden even we have hack level

2009-11-07 Thread pepeto
URL: Summary: Settings are hiden even we have hack level Project: Freeciv Submitted by: pepeto Submitted on: samedi 07.11.2009 à 13:17 Category: general Severity: 2 - Minor

[Freeciv-Dev] [patch #1355] use specnum.h for the server state

2009-11-07 Thread pepeto
Update of patch #1355 (project freeciv): Status: In Progress => Ready For Test ___ Follow-up Comment #4: Attached version against current svn. (file #7233) _

[Freeciv-Dev] [patch #1356] use specnum.h for the event types

2009-11-07 Thread pepeto
Update of patch #1356 (project freeciv): Status: In Progress => Ready For Test ___ Follow-up Comment #3: Patch updated against current svn. _

[Freeciv-Dev] [patch #1356] use specnum.h for the event types

2009-11-07 Thread pepeto
Additional Item Attachment, patch #1356 (project freeciv): File name: trunk_S2_2_event_type_specenum.diff Size:14 KB ___ Reply to this item at: ___ Message pos

[Freeciv-Dev] [patch #1356] use specnum.h for the event types

2009-11-07 Thread pepeto
Follow-up Comment #4, patch #1356 (project freeciv): Attaching the right patch. (file #7235) ___ Additional Item Attachment: File name: trunk_S2_2_event_type_specenum.diff Size:12 KB

[Freeciv-Dev] [bug #14696] Add vote events to api.pkg and stdsounds.soundspec

2009-11-07 Thread pepeto
URL: Summary: Add vote events to api.pkg and stdsounds.soundspec Project: Freeciv Submitted by: pepeto Submitted on: samedi 07.11.2009 à 14:29 Category: general Severity: 2 - M

[Freeciv-Dev] [bug #14697] Rename e_tutorial e_script in stdsounds.soundspec

2009-11-07 Thread pepeto
URL: Summary: Rename e_tutorial e_script in stdsounds.soundspec Project: Freeciv Submitted by: pepeto Submitted on: samedi 07.11.2009 à 14:31 Category: general Severity: 2 - Mi

[Freeciv-Dev] [bug #14698] initial_setting initialization removed

2009-11-07 Thread pepeto
URL: Summary: initial_setting initialization removed Project: Freeciv Submitted by: pepeto Submitted on: samedi 07.11.2009 à 16:05 Category: general Severity: 4 - Important

[Freeciv-Dev] [bug #14679] Scenario path is LOG_NORMAL

2009-11-07 Thread pepeto
Update of bug #14679 (project freeciv): Status: Ready For Test => Fixed Assigned to:None => pepeto Open/Closed:Open => Closed Planned Release:

[Freeciv-Dev] [bug #14680] Removes last references to civclient

2009-11-07 Thread pepeto
Update of bug #14680 (project freeciv): Status:None => Fixed Assigned to:None => pepeto Open/Closed:Open => Closed

[Freeciv-Dev] [bug #14684] [Bugfix] Wrong nation saved for start position

2009-11-07 Thread pepeto
Update of bug #14684 (project freeciv): Status: Ready For Test => Fixed Assigned to:None => pepeto Open/Closed:Open => Closed