[Freeciv-Dev] [bug #15658] Crash (due to invalid character?)

2010-03-20 Thread pepeto
Follow-up Comment #1, bug #15658 (project freeciv): See also bug #15552, bug #15377. ___ Reply to this item at: http://gna.org/bugs/?15658 ___ Message posté via/par Gna! http://gna.org/

[Freeciv-Dev] [bug #15658] Crash (due to invalid character?)

2010-03-20 Thread pepeto
Update of bug #15658 (project freeciv): Category:None = client-gtk-2.0 Status:None = Confirmed ___ Follow-up Comment #2: See also bug

[Freeciv-Dev] [bug #15624] [RFC] scripting: Sandbox Lua scripts

2010-03-20 Thread Ulrik Sverdrup
Follow-up Comment #4, bug #15624 (project freeciv): Ok, no not really. Feel free to work on this. I will type up documentation later. What will happen to 2.1? It looks like it is still using Lua 5.0 while 2.2 is using 5.1. ___ Reply to

[Freeciv-Dev] [bug #15644] Add server command to run freeciv script

2010-03-20 Thread Ulrik Sverdrup
Follow-up Comment #2, bug #15644 (project freeciv): Yes, security is absolutely a concern. I didn't think about it before but: Hack access makes sense for the free scripting command /lua. However in reality we should allow this at CTRL access. Ideally, scripts can not influence the server, only

[Freeciv-Dev] [bug #15624] [RFC] scripting: Sandbox Lua scripts

2010-03-20 Thread pepeto
Follow-up Comment #5, bug #15624 (project freeciv): Ok, no not really. Feel free to work on this. I will type up documentation later. I thought it was ready. It's a big security problem. Maybe documentation could be done later. What will happen to 2.1? It looks like it is still using Lua 5.0

[Freeciv-Dev] [bug #15644] Add server command to run freeciv script

2010-03-20 Thread pepeto
Follow-up Comment #3, bug #15644 (project freeciv): Probably the CTRL access is a bit too low for lot of things. Remember that those command are available from vote (or if someone is alone on a server, all votes pass). Notably to read a script from a file. Maybe will we have to think about many

[Freeciv-Dev] [bug #15658] Crash (due to invalid character?)

2010-03-20 Thread pepeto
Follow-up Comment #3, bug #15658 (project freeciv): Seems really the same as bug #15377 finally. ___ Reply to this item at: http://gna.org/bugs/?15658 ___ Message posté via/par Gna!

[Freeciv-Dev] [bug #15624] [RFC] scripting: Sandbox Lua scripts

2010-03-20 Thread Ulrik Sverdrup
Follow-up Comment #6, bug #15624 (project freeciv): I agree that the security issue is very important. The caveat is that just because we think it works doesn't mean that it does, security is hard, especially with a runtime that we don't know so well :-) Luckily, the lua runtime is very small.

[Freeciv-Dev] [bug #15644] Add server command to run freeciv script

2010-03-20 Thread Ulrik Sverdrup
Follow-up Comment #4, bug #15644 (project freeciv): Once the sanitized environment for scripts is implemented, there should be no way to read scripts from a file or in any way interact with the OS, only the game. Look at the proof-of-concept patch, the codestring given to /lua will be

[Freeciv-Dev] [bug #15624] [RFC] scripting: Sandbox Lua scripts

2010-03-20 Thread pepeto
Update of bug #15624 (project freeciv): Status: Ready For Test = In Progress Assigned to: pepeto = englabenny ___ Follow-up Comment #7: I conclude, that I

[Freeciv-Dev] [bug #15592] All scenarios use (classic/*) in the name

2010-03-20 Thread pepeto
Update of bug #15592 (project freeciv): Category:None = general Status:None = Wont Fix Assigned to:None = pepeto Open/Closed:

[Freeciv-Dev] [bug #15624] [RFC] scripting: Sandbox Lua scripts

2010-03-20 Thread Ulrik Sverdrup
Follow-up Comment #8, bug #15624 (project freeciv): Be sure that by saying that security is hard, I don't mean that I can do it better than you -- on the contrary, if we work together, this will be much better. What I meant was: don't trust me yet, it's not so easy.

[Freeciv-Dev] [bug #15458] create_unit_virtual() assert pplayer != NULL failed

2010-03-20 Thread pepeto
Update of bug #15458 (project freeciv): Category:None = general Status:None = Wont Fix Assigned to:None = pepeto Open/Closed:

[Freeciv-Dev] [bug #15452] Russian translation for 2.2.0

2010-03-20 Thread pepeto
Update of bug #15452 (project freeciv): Assigned to:None = evyscr ___ Reply to this item at: http://gna.org/bugs/?15452 ___ Message posté

[Freeciv-Dev] [bug #15652] Can't meet the Persians

2010-03-20 Thread Jacob Nevins
Follow-up Comment #1, bug #15652 (project freeciv): I assume gavin was Winston Churchill. Huh. I thought could reproduce this last night with latest S2_2 svn (r17122), but now I can't reproduce it with either that same version or the 2.2.0 release. Can you reproduce it after loading the

[Freeciv-Dev] [patch #1541] [Metaticket] new savegame format

2010-03-20 Thread Matthias Pfafferodt
URL: http://gna.org/patch/?1541 Summary: [Metaticket] new savegame format Project: Freeciv Submitted by: syntron Submitted on: Samstag 20.03.2010 um 15:20 Category: general Priority: 5 - Normal

[Freeciv-Dev] [patch #1542] remove check setting_is_changeable() from setting_*_validate()

2010-03-20 Thread Matthias Pfafferodt
: 20100320-trunk-remove-check-setting_is_changeable-from-setting_-_v.diff Size: 4kB By: syntron http://gna.org/patch/download.php?file_id=8577 ___ Reply to this item at: http://gna.org/patch/?1542

[Freeciv-Dev] [patch #1541] [Metaticket] new savegame format

2010-03-20 Thread Matthias Pfafferodt
Update of patch #1541 (project freeciv): Depends on: = patch #1542 ___ Reply to this item at: http://gna.org/patch/?1541 ___ Nachricht

[Freeciv-Dev] [patch #1543] new saving of settings

2010-03-20 Thread Matthias Pfafferodt
: 20100320-trunk-new-saving-of-settings.diff Size: 11kB By: syntron http://gna.org/patch/download.php?file_id=8578 ___ Reply to this item at: http://gna.org/patch/?1543 ___ Nachricht geschickt von

[Freeciv-Dev] [patch #1541] [Metaticket] new savegame format

2010-03-20 Thread Matthias Pfafferodt
Update of patch #1541 (project freeciv): Depends on: = patch #1543 ___ Reply to this item at: http://gna.org/patch/?1541 ___ Nachricht

[Freeciv-Dev] [patch #1544] default GAME_DEFAULT_TIMEOUTCOUNTER

2010-03-20 Thread Matthias Pfafferodt
: ___ File Attachments: --- Date: Samstag 20.03.2010 um 15:25 Name: 20100320-trunk-default-GAME_DEFAULT_TIMEOUTCOUNTER.diff Size: 1kB By: syntron http://gna.org/patch/download.php?file_id=8579

[Freeciv-Dev] [patch #1541] [Metaticket] new savegame format

2010-03-20 Thread Matthias Pfafferodt
Update of patch #1541 (project freeciv): Depends on: = patch #1544 ___ Reply to this item at: http://gna.org/patch/?1541 ___ Nachricht

[Freeciv-Dev] [bug #15660] fix riveroverlay

2010-03-20 Thread Matthias Pfafferodt
: 20100320-trunk-fix-riveroverlay-old-sg.diff Size: 792B By: syntron http://gna.org/bugs/download.php?file_id=8580 ___ Reply to this item at: http://gna.org/bugs/?15660 ___ Nachricht geschickt

[Freeciv-Dev] [patch #1545] basic support for savegame version 2 with timing

2010-03-20 Thread Matthias Pfafferodt
: * add saveold setting ___ File Attachments: --- Date: Samstag 20.03.2010 um 15:28 Name: 20100320-trunk-basic-support-for-savegame-version-2-with-timing.diff Size: 9kB By: syntron http

[Freeciv-Dev] [patch #1541] [Metaticket] new savegame format

2010-03-20 Thread Matthias Pfafferodt
Update of patch #1541 (project freeciv): Depends on: = patch #1545 ___ Reply to this item at: http://gna.org/patch/?1541 ___ Nachricht

[Freeciv-Dev] [patch #1546] new savegame file

2010-03-20 Thread Matthias Pfafferodt
: --- Date: Samstag 20.03.2010 um 15:30 Name: 20100320-trunk-add-content-to-savegame2.c.diff Size: 194kB By: syntron http://gna.org/patch/download.php?file_id=8582 ___ Reply to this item at: http://gna.org/patch/?1546

[Freeciv-Dev] [patch #1541] [Metaticket] new savegame format

2010-03-20 Thread Matthias Pfafferodt
Update of patch #1541 (project freeciv): Depends on: = patch #1546 ___ Reply to this item at: http://gna.org/patch/?1541 ___ Nachricht

[Freeciv-Dev] [patch #1541] [Metaticket] new savegame format

2010-03-20 Thread Matthias Pfafferodt
Follow-up Comment #1, patch #1541 (project freeciv): test script for the new format (file #8583) ___ Additional Item Attachment: File name: sg-test.binSize:1 KB

[Freeciv-Dev] [bug #15661] Crash when disconnecting

2010-03-20 Thread pepeto
URL: http://gna.org/bugs/?15661 Summary: Crash when disconnecting Project: Freeciv Submitted by: pepeto Submitted on: samedi 20.03.2010 à 14:34 Category: client Severity: 3 - Normal

[Freeciv-Dev] [bug #15661] Crash when disconnecting

2010-03-20 Thread pepeto
Additional Item Attachment, bug #15661 (project freeciv): File name: S2_2_control_init_free.diffSize:3 KB ___ Reply to this item at: http://gna.org/bugs/?15661 ___ Message posté

[Freeciv-Dev] [patch #1235] [Metaticket] variable city radii

2010-03-20 Thread Matthias Pfafferodt
Follow-up Comment #15, patch #1235 (project freeciv): This patch series must be rebased again (patch #1529). I will do it today or tomorrow. Is it OK to apply patch 1 to 5 after that? patch #1230 (new savegame format) should be considered in connection with the new savegame format (patch

[Freeciv-Dev] [bug #15591] [10.5.8 PPC Mac] client doesn't start

2010-03-20 Thread anonymous
Follow-up Comment #7, bug #15591 (project freeciv): I regret that I am not free to assist in beta testing a revised package. The installation is not intended for my benefit; hence why the access permission *must* be correct. *** The freetype library that is in the application bundle is

[Freeciv-Dev] [patch #1494] [Metaticket] merge longturn into mainline

2010-03-20 Thread Matthias Pfafferodt
Follow-up Comment #2, patch #1494 (project freeciv): (c++) adding new player and changes to ./server/generator/startpos.c this could possible be done in lua; see bug #15644 ___ Reply to this item at: http://gna.org/patch/?1494

Re: [Freeciv-Dev] [bug #15591] [10.5.8 PPC Mac] client doesn't start

2010-03-20 Thread David Lowe
On 20 Mar, 2010, at 7:57 AM, anonymous wrote: The installer puts a Freeciv folder in ~/Documents/ for the user who installed the package. For a Mac, the correct location for read only support files is in the application package; but for user writable files, it is in ~/Library/Application

[Freeciv-Dev] [patch #1226] add possibility to log the city map

2010-03-20 Thread Matthias Pfafferodt
Follow-up Comment #7, patch #1226 (project freeciv): rebased to current trunk (svn 16977) (file #8587) ___ Additional Item Attachment: File name: 20100320-trunk-add-possibility-to-log-the-city-map.diff Size:14 KB

[Freeciv-Dev] [patch #1330] update city dialog (gtk-2.0)

2010-03-20 Thread Matthias Pfafferodt
: 20100320-trunk-update-city-dialog-for-gtk-2.0.diff Size:30 KB ___ Reply to this item at: http://gna.org/patch/?1330 ___ Nachricht geschickt von/durch Gna! http://gna.org

[Freeciv-Dev] [bug #15660] fix riveroverlay

2010-03-20 Thread pepeto
Update of bug #15660 (project freeciv): Category:None = general Status:None = Ready For Test Assigned to:None = pepeto

[Freeciv-Dev] [patch #1264] add tech upkeep

2010-03-20 Thread Matthias Pfafferodt
the stockpiled bulbs as it is done for gold. This way a little reserve is possible in dangerous times. (file #8590) ___ Additional Item Attachment: File name: 20100320-trunk-add-tech-upkeep.diff Size:12 KB

[Freeciv-Dev] [patch #1265] add text about the bulb upkeep in the science dialog

2010-03-20 Thread Matthias Pfafferodt
Follow-up Comment #2, patch #1265 (project freeciv): updated version (file #8591) ___ Additional Item Attachment: File name: 20100320-trunk-add-text-about-the-bulb-upkeep-in-the-science-dialog.diff Size:3 KB

[Freeciv-Dev] [patch #1547] add effect EFT_TECHUPKEEP_FREE (Tech_Upkeep_Free)

2010-03-20 Thread Matthias Pfafferodt
: suggested by Andreas anbe in patch #1264; free tech upkeep in anarchy ___ File Attachments: --- Date: Samstag 20.03.2010 um 19:59 Name: 20100320-trunk-add-effect-EFT_TECHUPKEEP_FREE

[Freeciv-Dev] [patch #1547] add effect EFT_TECHUPKEEP_FREE (Tech_Upkeep_Free)

2010-03-20 Thread Matthias Pfafferodt
Update of patch #1547 (project freeciv): Depends on: = patch #1264 ___ Reply to this item at: http://gna.org/patch/?1547 ___ Nachricht

[Freeciv-Dev] [patch #1542] remove check setting_is_changeable() from setting_*_validate()

2010-03-20 Thread pepeto
Follow-up Comment #1, patch #1542 (project freeciv): The setting_is_changeable() must be added in setting_*_set() functions. ___ Reply to this item at: http://gna.org/patch/?1542 ___

[Freeciv-Dev] [patch #1541] [Metaticket] new savegame format

2010-03-20 Thread pepeto
Follow-up Comment #2, patch #1541 (project freeciv): One the one hand there is no structure, one the other hand loading a damaged savegame will kill the server. I doubt this is realizable without designing real game and map objects. Did you already read things I wrote some times ago at

[Freeciv-Dev] [bug #15450] Error generating savegame names

2010-03-20 Thread Matthias Pfafferodt
Follow-up Comment #17, bug #15450 (project freeciv): I made patch #1537 to help you for that. And I used it. New version of the patch is attached. (file #8593) ___ Additional Item Attachment: File name: 20100320-trunk-new-generation

[Freeciv-Dev] [bug #15450] Error generating savegame names

2010-03-20 Thread Matthias Pfafferodt
Update of bug #15450 (project freeciv): Dependency Removed: = patch #1490 ___ Reply to this item at: http://gna.org/bugs/?15450 ___ Nachricht

[Freeciv-Dev] [bug #15450] Error generating savegame names

2010-03-20 Thread Matthias Pfafferodt
Update of bug #15450 (project freeciv): Depends on: = patch #1537 ___ Reply to this item at: http://gna.org/bugs/?15450 ___ Nachricht

[Freeciv-Dev] [patch #1537] Utility to print custom format strings

2010-03-20 Thread Matthias Pfafferodt
Follow-up Comment #4, patch #1537 (project freeciv): nice patch! I used it for the generation of the savefile name. One small remark: FC_END = CF_END in the comment to fc_vsnprintcf() ___ Reply to this item at:

[Freeciv-Dev] [bug #15377] freeciv-gtk2.exe hangs

2010-03-20 Thread Jason Dorje Short
Follow-up Comment #1, bug #15377 (project freeciv): The catalan.ruleset is in utf8, in both S2_2 and trunk. This is correct and all characters are utf8. It's loaded into the server where it remains utf-8. It's then sent over the network in utf-8. It's received by the client and converted by

[Freeciv-Dev] [patch #1541] [Metaticket] new savegame format

2010-03-20 Thread Matthias Pfafferodt
Follow-up Comment #3, patch #1541 (project freeciv): Did you already read things I wrote some times ago at http://freeciv.wikia.com/wiki/User:... Yes I read this and one or two things are done: * not killing the server on error * remove old definitions * sorting all the different modules into

[Freeciv-Dev] [bug #15450] Error generating savegame names

2010-03-20 Thread Matthias Pfafferodt
Follow-up Comment #18, bug #15450 (project freeciv): version for S2_2 (file #8594) ___ Additional Item Attachment: File name: 20100320-S2_2-new-generation-of-savename-S2_2.diff Size:7 KB

[Freeciv-Dev] [patch #1537] Utility to print custom format strings

2010-03-20 Thread pepeto
Follow-up Comment #5, patch #1537 (project freeciv): One small remark: FC_END = CF_END in the comment to fc_vsnprintcf() Good point. (file #8595, file #8596) ___ Additional Item Attachment: File name: trunk_fc_snprintcf4.diff

[Freeciv-Dev] [bug #15450] Error generating savegame names

2010-03-20 Thread pepeto
Update of bug #15450 (project freeciv): Status: In Progress = Ready For Test ___ Reply to this item at: http://gna.org/bugs/?15450 ___ Message posté

[Freeciv-Dev] [patch #1537] Utility to print custom format strings

2010-03-20 Thread pepeto
Update of patch #1537 (project freeciv): Assigned to:None = pepeto ___ Reply to this item at: http://gna.org/patch/?1537 ___ Message

[Freeciv-Dev] [patch #1542] remove check setting_is_changeable() from setting_*_validate()

2010-03-20 Thread Matthias Pfafferodt
Follow-up Comment #2, patch #1542 (project freeciv): The setting_is_changeable() must be added in setting_*_set() functions. Done. (file #8597) ___ Additional Item Attachment: File name:

[Freeciv-Dev] [patch #1532] Default ruleset script: Use consistent naming

2010-03-20 Thread pepeto
Update of patch #1532 (project freeciv): Status: Ready For Test = Done Open/Closed:Open = Closed ___ Reply to this item at:

[Freeciv-Dev] [patch #1533] Invoke script error on duplicate connection in script_signal_connect

2010-03-20 Thread pepeto
Update of patch #1533 (project freeciv): Status: Ready For Test = Done Open/Closed:Open = Closed ___ Reply to this item at:

[Freeciv-Dev] [bug #15617] Scripting: Default script, Ruleset script, and scenario share namespace

2010-03-20 Thread pepeto
Update of bug #15617 (project freeciv): Status:None = Fixed Open/Closed:Open = Closed ___ Reply to this item at:

[Freeciv-Dev] [patch #1539] struct astring clean up

2010-03-20 Thread pepeto
Update of patch #1539 (project freeciv): Status: Ready For Test = Done Open/Closed:Open = Closed ___ Reply to this item at:

[Freeciv-Dev] [patch #1264] add tech upkeep

2010-03-20 Thread Andreas
Follow-up Comment #7, patch #1264 (project freeciv): I checked the code and moved the substraction of the bulbs needed as tech upkeep after the city bulb production is added. Does this cover the case that the last city producing some bulbs just finishes the current research project, so that

[Freeciv-Dev] [bug #15663] Custom Scenarios are not show in Start Scenario Game list

2010-03-20 Thread Ulrik Sverdrup
URL: http://gna.org/bugs/?15663 Summary: Custom Scenarios are not show in Start Scenario Game list Project: Freeciv Submitted by: englabenny Submitted on: lördag 2010-03-20 den 23:43 Category: general

[Freeciv-Dev] [bug #15665] Untranslated strings in SDL client

2010-03-20 Thread Jacob Nevins
URL: http://gna.org/bugs/?15665 Summary: Untranslated strings in SDL client Project: Freeciv Submitted by: jtn Submitted on: Sunday 03/21/10 at 00:33 Category: client-sdl Severity: 3 - Normal