Follow-up Comment #2, bug #15945 (project freeciv):
Yes, I started to work on a solution, but nowadays, I don't remember exactly
what was my idea.
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Reply to this item at:
http://gna.org/bugs/?15945
On 26 March 2010 19:55, David Lowe doctorjl...@verizon.net wrote:
Greetings! I have assumed package maintainership for the freeciv
package in the 'fink' build system for the Macintosh. This is my first time
for something like this, and i'm naturally in over my head.
I'm
Hi folks
The freeciv wiki currently links to an old version of my soundset. Could
you link to the latest one? Here's a link to the forum post with the
download:
http://forum.freeciv.org/viewtopic.php?p=24600#24600
Thanks
Gav
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Freeciv-dev
Follow-up Comment #4, patch #1710 (project freeciv):
I am against file #9348 because it adds a hardcoded exception for NonMil
(F_CIVILIAN) units from the Veteran_Build effect.
The default ruleset allows communist governments to build veteran Diplomats
(or Spies):
[effect_communism_0]
name
Follow-up Comment #5, patch #1710 (project freeciv):
you are right; we can use the requirement system!
updated patch:
- remove hardcoded exceptions for these units in do_make_veteran()
- use requirement system: no veterans due to barracks for units with flag
NonMil or NoVeteran (settler,
)
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Additional Item Attachment:
File name:
20100621-04-trunk-settlers-and-workers-can-be-veterans-version2.patch Size:12
KB
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Reply to this item at:
http://gna.org/patch/?1710
Am Saturday 19 June 2010 07:11:59 schrieb slawek:
I mean Enginering Academy could been as this improvement/wonder.
Is such a building really needed or would it be build? At the moment
settler/worker/engineers have to work to gain some experience ... this
behavior is preserved by the current
Follow-up Comment #7, bug #16100 (project freeciv):
Assuming Ulrik's analysis is correct (and I see no reason to doubt it on the
current evidence), it looks like the ACTIVITY_PILLAGE/S_LAST/BASE_NONE
combination has somehow made it into the server's data structures, which
shouldn't now happen. I
Follow-up Comment #3, bug #16178 (project freeciv):
Jan-Jelle Witte sent to the mailing list:
would like to help, but I don't know where to find the savegames.
and
I'm using standard isotrident tiles.
Most likely this bug is a duplicate of bug #15755, and the reporter is
probably trying to
URL:
http://gna.org/bugs/?16187
Summary: Duff assertion in set_unit_activity_targeted()
Project: Freeciv
Submitted by: jtn
Submitted on: Tuesday 06/22/10 at 00:19
Category: None
Severity: 2 - Minor
URL:
http://gna.org/bugs/?16188
Summary: Cannot complete two different bases on the same
tile simultaneously
Project: Freeciv
Submitted by: jtn
Submitted on: Tuesday 06/22/10 at 00:50
Category: None
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