[Freeciv-Dev] [patch #1816] Move ai/aidata.[ch] as server/advisors/advdata.[ch]

2010-08-10 Thread Marko Lindqvist
Update of patch #1816 (project freeciv): Status: Ready For Test = Done Assigned to:None = cazfi Open/Closed:Open = Closed

[Freeciv-Dev] [patch #1820] Rename history file as .freeciv-server_history

2010-08-10 Thread Marko Lindqvist
Update of patch #1820 (project freeciv): Status: Ready For Test = Done Assigned to:None = cazfi Open/Closed:Open = Closed

[Freeciv-Dev] [patch #1813] Add separate multiplayer ruleset

2010-08-10 Thread Marko Lindqvist
Update of patch #1813 (project freeciv): Status:None = Done Open/Closed:Open = Closed ___ Reply to this item at:

[Freeciv-Dev] [patch #1837] Meta data for multiplayer ruleset

2010-08-10 Thread Marko Lindqvist
URL: http://gna.org/patch/?1837 Summary: Meta data for multiplayer ruleset Project: Freeciv Submitted by: cazfi Submitted on: Tuesday 08/10/2010 at 10:14 Category: rulesets Priority: 5 - Normal

[Freeciv-Dev] [bug #16395] Experimental multiplayer rulesets use wrong ai_effects.ruleset

2010-08-10 Thread Marko Lindqvist
URL: http://gna.org/bugs/?16395 Summary: Experimental multiplayer rulesets use wrong ai_effects.ruleset Project: Freeciv Submitted by: cazfi Submitted on: Tuesday 08/10/2010 at 10:18 Category: rulesets

[Freeciv-Dev] [bug #15580] No tooltips in the property editor dialog

2010-08-10 Thread pepeto
Update of bug #15580 (project freeciv): Status: In Progress = Ready For Test Planned Release: = 2.3.0 ___ Reply to this item at:

[Freeciv-Dev] [bug #16387] attacker can abuse 'go to' to stop pillager

2010-08-10 Thread pepeto
Follow-up Comment #4, bug #16387 (project freeciv): As I explained, the unit which perform the action first doesn't depend of the action it is accomplishing, but the order of its owner in the new turn. The move you are commenting *is* possible because at the new turn the unit gets its move

[Freeciv-Dev] [bug #16318] strict aliasing and warnings

2010-08-10 Thread pepeto
Update of bug #16318 (project freeciv): Status: Ready For Test = Fixed Open/Closed:Open = Closed ___ Reply to this item at:

[Freeciv-Dev] [bug #16336] Setting 'mapsize' documentation

2010-08-10 Thread pepeto
Update of bug #16336 (project freeciv): Status: Ready For Test = Fixed Open/Closed:Open = Closed ___ Reply to this item at:

[Freeciv-Dev] [bug #16396] Memory corruption in load_ruleset_game() on 64bit system

2010-08-10 Thread Marko Lindqvist
URL: http://gna.org/bugs/?16396 Summary: Memory corruption in load_ruleset_game() on 64bit system Project: Freeciv Submitted by: cazfi Submitted on: Tuesday 08/10/2010 at 12:03 Category: general Severity:

[Freeciv-Dev] [bug #16386] Setting 'aifill' produce an error message

2010-08-10 Thread pepeto
Update of bug #16386 (project freeciv): Status: Ready For Test = Fixed Open/Closed:Open = Closed ___ Reply to this item at:

[Freeciv-Dev] [bug #16003] trunk client crashes on connect to 2.2.0 server

2010-08-10 Thread pepeto
Update of bug #16003 (project freeciv): Status: Ready For Test = Fixed Open/Closed:Open = Closed ___ Reply to this item at:

[Freeciv-Dev] [bug #16215] Received VOTE_SUBMIT(149) from observer

2010-08-10 Thread pepeto
Update of bug #16215 (project freeciv): Status: Ready For Test = Fixed Open/Closed:Open = Closed ___ Reply to this item at:

[Freeciv-Dev] [bug #16396] Memory corruption in load_ruleset_game() on 64bit system

2010-08-10 Thread pepeto
Update of bug #16396 (project freeciv): Assigned to:None = pepeto ___ Reply to this item at: http://gna.org/bugs/?16396 ___ Message posté

[Freeciv-Dev] [bug #16395] Experimental multiplayer rulesets use wrong ai_effects.ruleset

2010-08-10 Thread pepeto
Update of bug #16395 (project freeciv): Assigned to:None = pepeto ___ Reply to this item at: http://gna.org/bugs/?16395 ___ Message posté

[Freeciv-Dev] [bug #16263] Scrolled overview map for large maps

2010-08-10 Thread pepeto
Update of bug #16263 (project freeciv): Status: In Progress = Ready For Test Planned Release: = 2.3.0 ___ Follow-up Comment #1: Added the missing

[Freeciv-Dev] [patch #1827] README.distributions

2010-08-10 Thread Egor Vyscrebentsov
Follow-up Comment #2, patch #1827 (project freeciv): To my mind README.packaging would be better name (also it hits 4080 vs 530 by google.) ___ Reply to this item at: http://gna.org/patch/?1827

[Freeciv-Dev] [bug #16398] Base multiplayer ruleset on Book's rewonder

2010-08-10 Thread pepeto
URL: http://gna.org/bugs/?16398 Summary: Base multiplayer ruleset on Book's rewonder Project: Freeciv Submitted by: pepeto Submitted on: mardi 10.08.2010 à 11:34 Category: rulesets Severity: 3 - Normal

[Freeciv-Dev] [bug #16399] GLib-GObject-WARNING **: signal name `depressed' is invalid

2010-08-10 Thread pepeto
URL: http://gna.org/bugs/?16399 Summary: GLib-GObject-WARNING **: signal name `depressed' is invalid Project: Freeciv Submitted by: pepeto Submitted on: mardi 10.08.2010 à 11:37 Category: client-gtk-2.0

[Freeciv-Dev] [patch #1838] Base multiplayer ruleset on Book's rewonder

2010-08-10 Thread pepeto
URL: http://gna.org/patch/?1838 Summary: Base multiplayer ruleset on Book's rewonder Project: Freeciv Submitted by: pepeto Submitted on: mardi 10.08.2010 à 11:39 Category: None Severity: 3 - Normal

[Freeciv-Dev] [patch #1838] Base multiplayer ruleset on Book's rewonder

2010-08-10 Thread pepeto
Update of patch #1838 (project freeciv): Category:None = rulesets Status:None = Ready For Test Planned Release: = 2.3.0

[Freeciv-Dev] [patch #1810] Add xz savegame compression support

2010-08-10 Thread Marko Lindqvist
Update of patch #1810 (project freeciv): Planned Release: = 2.3.0 ___ Follow-up Comment #1: * Fixed configure check (same as bug #16369 for bzip2 compression) * Fixed compiler warnings *

[Freeciv-Dev] [bug #16396] Memory corruption in load_ruleset_game() on 64bit system

2010-08-10 Thread Marko Lindqvist
Update of bug #16396 (project freeciv): Severity: 3 - Normal = 5 - Blocker Priority: 1 - Later = 7 - High ___ Reply to this item at:

[Freeciv-Dev] [bug #16389] in player_diplstate_get() [player.c::266]: assertion 'plr2 != ((void *)0)' failed

2010-08-10 Thread Marko Lindqvist
Update of bug #16389 (project freeciv): Assigned to: pepeto = cazfi ___ Follow-up Comment #2: As a crasher fix, I'll commit this as soon as possible (I'll just check it more carefully

[Freeciv-Dev] [bug #16389] in player_diplstate_get() [player.c::266]: assertion 'plr2 != ((void *)0)' failed

2010-08-10 Thread Marko Lindqvist
Update of bug #16389 (project freeciv): Status: Ready For Test = Fixed Open/Closed:Open = Closed ___ Reply to this item at:

[Freeciv-Dev] [bug #16369] Potential compilation failure if bz2 library found, but bzlib.h header not

2010-08-10 Thread Marko Lindqvist
Update of bug #16369 (project freeciv): Status: Ready For Test = Fixed Assigned to:None = cazfi Open/Closed:Open = Closed

[Freeciv-Dev] [patch #1685] Remove unnecessary padding around unit_info_label

2010-08-10 Thread pepeto
Update of patch #1685 (project freeciv): Open/Closed: Closed = Open ___ Follow-up Comment #3: Seems this patch just revert the fix for bug #15504. I cannot play anymore with French

[Freeciv-Dev] [bug #16389] in player_diplstate_get() [player.c::266]: assertion 'plr2 != ((void *)0)' failed

2010-08-10 Thread pepeto
Follow-up Comment #4, bug #16389 (project freeciv): Actually, if you run without -F (the default), then it doesn't crash, it just prints the message. ___ Reply to this item at: http://gna.org/bugs/?16389

[Freeciv-Dev] [patch #1839] Increase size of URL entry field

2010-08-10 Thread Marko Lindqvist
URL: http://gna.org/patch/?1839 Summary: Increase size of URL entry field Project: Freeciv Submitted by: cazfi Submitted on: Tuesday 08/10/2010 at 17:19 Category: module installer Priority: 5 - Normal

[Freeciv-Dev] [patch #1833] Better download control file format

2010-08-10 Thread Marko Lindqvist
Update of patch #1833 (project freeciv): Category:None = module installer ___ Reply to this item at: http://gna.org/patch/?1833 ___ Message sent

[Freeciv-Dev] [patch #1832] Threaded downloader

2010-08-10 Thread Marko Lindqvist
Update of patch #1832 (project freeciv): Category:None = module installer ___ Reply to this item at: http://gna.org/patch/?1832 ___ Message sent

[Freeciv-Dev] [patch #1822] Modpack installer utility

2010-08-10 Thread Marko Lindqvist
Update of patch #1822 (project freeciv): Category:None = module installer ___ Reply to this item at: http://gna.org/patch/?1822 ___ Message sent

[Freeciv-Dev] [patch #1830] Capability string for modpack download control file

2010-08-10 Thread Marko Lindqvist
Update of patch #1830 (project freeciv): Category:None = module installer ___ Reply to this item at: http://gna.org/patch/?1830 ___ Message sent

[Freeciv-Dev] [patch #1840] If destination file name is missing, just default to source name

2010-08-10 Thread Marko Lindqvist
URL: http://gna.org/patch/?1840 Summary: If destination file name is missing, just default to source name Project: Freeciv Submitted by: cazfi Submitted on: Tuesday 08/10/2010 at 18:05 Category: module installer

[Freeciv-Dev] [patch #1840] If destination file name is missing, just default to source name

2010-08-10 Thread Marko Lindqvist
Update of patch #1840 (project freeciv): Depends on: = patch #1833 ___ Reply to this item at: http://gna.org/patch/?1840 ___ Message sent

[Freeciv-Dev] [patch #1833] Better download control file format

2010-08-10 Thread Marko Lindqvist
Follow-up Comment #1, patch #1833 (project freeciv): * Fixed a bug that local file name was used instead of host file name in download URL (file #9778) ___ Additional Item Attachment: File name: ControlNewFormat_1833-2.diff Size:4

[Freeciv-Dev] [patch #1840] If destination file name is missing, just default to source name

2010-08-10 Thread Marko Lindqvist
Follow-up Comment #1, patch #1840 (project freeciv): * Applies cleanly against patch stack changes * Does not end in endless loop if there is illegal filename (file #9779) ___ Additional Item Attachment: File name:

[Freeciv-Dev] [patch #1841] Download progress bar

2010-08-10 Thread Marko Lindqvist
URL: http://gna.org/patch/?1841 Summary: Download progress bar Project: Freeciv Submitted by: cazfi Submitted on: Tuesday 08/10/2010 at 18:52 Category: module installer Priority: 5 - Normal

[Freeciv-Dev] [patch #1841] Download progress bar

2010-08-10 Thread Marko Lindqvist
Update of patch #1841 (project freeciv): Depends on: = patch #1840 ___ Reply to this item at: http://gna.org/patch/?1841 ___ Message sent

[Freeciv-Dev] [patch #1827] README.distributions

2010-08-10 Thread Marko Lindqvist
Follow-up Comment #3, patch #1827 (project freeciv): * Renamed document as README.packaging (file #9781) ___ Additional Item Attachment: File name: ReadmePackaging_1827-3.diffSize:5 KB

[Freeciv-Dev] Freeciv and XDG Base Directory

2010-08-10 Thread Egor Vyscrebentsov
Good day! Are there any thoughts on to support or not to support XDG Base Directory Specification[1]? For example, according to it base user's config directory is $XDG_CONFIG_HOME (default: $HOME/.config) Looks like now we rename file names, maybe it's good time to move them too. [1]

[Freeciv-Dev] [bug #16400] gui-xaw: close city dialog causes segfault

2010-08-10 Thread Egor Vyscrebentsov
URL: http://gna.org/bugs/?16400 Summary: gui-xaw: close city dialog causes segfault Project: Freeciv Submitted by: evyscr Submitted on: Вторник 10.08.2010 at 23:11 Category: client-xaw Severity: 3 -

[Freeciv-Dev] [bug #16401] Typos, mostly in new nations

2010-08-10 Thread Joan Creus
URL: http://gna.org/bugs/?16401 Summary: Typos, mostly in new nations Project: Freeciv Submitted by: jcreus Submitted on: Tuesday 08/10/10 at 20:26 Category: general Severity: 3 - Normal

[Freeciv-Dev] [patch #1445] Gaelic nation

2010-08-10 Thread J.M. Maalderink
Update of patch #1445 (project freeciv): Status: Ready For Test = Done Open/Closed:Open = Closed ___ Reply to this item at:

[Freeciv-Dev] [patch #1452] Batch of Aboriginal A merican nations: Abá, Chumash, Hasinay, Mi 'kmaq, Miskito, Mwiska, Shawnee, Unagan

2010-08-10 Thread J.M. Maalderink
Update of patch #1452 (project freeciv): Status: In Progress = Ready For Test ___ Follow-up Comment #2: The first 4 into a patch. I'll commit them tomorrow and then make a patch for the other 4.