[Freeciv-Dev] [patch #1823] New file infracache.c for city infrastructure cache related functions

2010-08-11 Thread Marko Lindqvist
Update of patch #1823 (project freeciv): Status: Ready For Test = Done Assigned to:None = cazfi Open/Closed:Open = Closed

[Freeciv-Dev] [patch #1830] Capability string for modpack download control file

2010-08-11 Thread Marko Lindqvist
Update of patch #1830 (project freeciv): Status: Ready For Test = Done Assigned to:None = cazfi Open/Closed:Open = Closed

[Freeciv-Dev] [patch #1842] Take advantage of Content-Length header

2010-08-11 Thread Marko Lindqvist
URL: http://gna.org/patch/?1842 Summary: Take advantage of Content-Length header Project: Freeciv Submitted by: cazfi Submitted on: Wednesday 08/11/2010 at 11:08 Category: module installer Priority: 5 -

[Freeciv-Dev] [patch #1842] Take advantage of Content-Length header

2010-08-11 Thread Marko Lindqvist
Update of patch #1842 (project freeciv): Depends on: = patch #1841 ___ Reply to this item at: http://gna.org/patch/?1842 ___ Message sent

[Freeciv-Dev] [patch #1843] Check http return status

2010-08-11 Thread Marko Lindqvist
URL: http://gna.org/patch/?1843 Summary: Check http return status Project: Freeciv Submitted by: cazfi Submitted on: Wednesday 08/11/2010 at 11:29 Category: module installer Priority: 5 - Normal

[Freeciv-Dev] [patch #1843] Check http return status

2010-08-11 Thread Marko Lindqvist
Update of patch #1843 (project freeciv): Depends on: = patch #1842 ___ Reply to this item at: http://gna.org/patch/?1843 ___ Message sent

[Freeciv-Dev] [bug #16396] Memory corruption in load_ruleset_game() on 64bit system

2010-08-11 Thread pepeto
Update of bug #16396 (project freeciv): Status: Ready For Test = Fixed Open/Closed:Open = Closed ___ Reply to this item at:

[Freeciv-Dev] [bug #16346] Small screen display split bottom notebook area options causes message window to be too small

2010-08-11 Thread pepeto
Update of bug #16346 (project freeciv): Status: Ready For Test = Fixed Open/Closed:Open = Closed ___ Reply to this item at:

[Freeciv-Dev] [bug #16404] civ start script doesn't work

2010-08-11 Thread pepeto
URL: http://gna.org/bugs/?16404 Summary: civ start script doesn't work Project: Freeciv Submitted by: pepeto Submitted on: mercredi 11.08.2010 à 09:18 Category: bootstrap Severity: 3 - Normal

[Freeciv-Dev] [bug #16339] The Allies Only button

2010-08-11 Thread pepeto
Update of bug #16339 (project freeciv): Status: Ready For Test = Fixed Open/Closed:Open = Closed ___ Reply to this item at:

[Freeciv-Dev] [bug #16264] Segmentation fault in map generation

2010-08-11 Thread pepeto
Update of bug #16264 (project freeciv): Status: Ready For Test = Fixed Open/Closed:Open = Closed ___ Reply to this item at:

[Freeciv-Dev] [bug #16063] unplayable at 1024x600 resolution

2010-08-11 Thread pepeto
Update of bug #16063 (project freeciv): Status: Ready For Test = Fixed Open/Closed:Open = Closed ___ Reply to this item at:

Re: [Freeciv-Dev] Freeciv and XDG Base Directory

2010-08-11 Thread Marko Lindqvist
On 10 August 2010 20:46, Egor Vyscrebentsov evy...@gmail.com wrote: Good day! Are there any thoughts on to support or not to support XDG Base Directory Specification[1]? I agree with the idea that one program (Freeciv is considered one program even though it has technically separate server

[Freeciv-Dev] [patch #1844] Add utilities to consider the cost of a requirement

2010-08-11 Thread pepeto
URL: http://gna.org/patch/?1844 Summary: Add utilities to consider the cost of a requirement Project: Freeciv Submitted by: pepeto Submitted on: mercredi 11.08.2010 à 12:11 Category: ai Priority: 5 -

[Freeciv-Dev] [patch #1338] [Metaticket] Generalize requirements

2010-08-11 Thread pepeto
Update of patch #1338 (project freeciv): Depends on: = patch #1844 ___ Reply to this item at: http://gna.org/patch/?1338 ___ Message

[Freeciv-Dev] [patch #1845] libcurl

2010-08-11 Thread Marko Lindqvist
URL: http://gna.org/patch/?1845 Summary: libcurl Project: Freeciv Submitted by: cazfi Submitted on: Wednesday 08/11/2010 at 15:20 Category: general Priority: 5 - Normal Status: In

[Freeciv-Dev] [bug #16404] civ start script doesn't work

2010-08-11 Thread Marko Lindqvist
Update of bug #16404 (project freeciv): Category: bootstrap = general Assigned to:None = cazfi ___ Follow-up Comment #1: What, and where

[Freeciv-Dev] [bug #16404] civ start script doesn't work

2010-08-11 Thread pepeto
Follow-up Comment #2, bug #16404 (project freeciv): Hm, sorry, I add an extra freeciv/ directory in my repository work copy, removing it fixed the problem. But why it tries to execute this command? ___ Reply to this item at:

[Freeciv-Dev] [patch #1845] libcurl

2010-08-11 Thread pepeto
Follow-up Comment #1, patch #1845 (project freeciv): Do this allow to do asynchronous DNS lookup for the server? Didn't you forgot to mention client/server.c for getting the metaserver list? ___ Reply to this item at:

Re: [Freeciv-Dev] Freeciv and XDG Base Directory

2010-08-11 Thread Egor Vyscrebentsov
2010/8/11 Marko Lindqvist wrote: On 10 August 2010 20:46, Egor Vyscrebentsov wrote: Good day! Are there any thoughts on to support or not to support XDG Base Directory Specification[1]?  I agree with the idea that one program (Freeciv is considered one program even though it has

[Freeciv-Dev] [patch #1846] Threads

2010-08-11 Thread Marko Lindqvist
URL: http://gna.org/patch/?1846 Summary: Threads Project: Freeciv Submitted by: cazfi Submitted on: Wednesday 08/11/2010 at 16:19 Category: general Priority: 5 - Normal Status: In

Re: [Freeciv-Dev] Freeciv and XDG Base Directory

2010-08-11 Thread Ulrik Sverdrup
2010/8/11 Marko Lindqvist cazf...@gmail.com: On 10 August 2010 20:46, Egor Vyscrebentsov evy...@gmail.com wrote: Good day! Are there any thoughts on to support or not to support XDG Base Directory Specification[1]?  I agree with the idea that one program (Freeciv is considered one program

[Freeciv-Dev] [patch #1845] libcurl

2010-08-11 Thread Marko Lindqvist
Follow-up Comment #2, patch #1845 (project freeciv): Do this allow to do asynchronous DNS lookup for the server? No, I don't think so. But I already opened ticket patch #1846 about threads and one thing I was thinking about was metaserver handling. Didn't you forgot to mention

[Freeciv-Dev] [patch #1846] Threads

2010-08-11 Thread Andreas Rosdal
Follow-up Comment #1, patch #1846 (project freeciv): Using threads in the server would make the server a lot more scalable, so this would be a good improvement. I think that having even more granularity in the server could be investigated, looking for more tasks that could be run in separate

[Freeciv-Dev] [patch #1454] Chimu nation

2010-08-11 Thread J.M. Maalderink
Update of patch #1454 (project freeciv): Status: In Progress = Ready For Test ___ Reply to this item at: http://gna.org/patch/?1454 ___ Message sent

[Freeciv-Dev] [patch #1455] Jolof nation

2010-08-11 Thread J.M. Maalderink
Update of patch #1455 (project freeciv): Status: In Progress = Ready For Test ___ Reply to this item at: http://gna.org/patch/?1455 ___ Message sent

[Freeciv-Dev] [patch #1456] Ohlone nation

2010-08-11 Thread J.M. Maalderink
Update of patch #1456 (project freeciv): Status: In Progress = Ready For Test ___ Reply to this item at: http://gna.org/patch/?1456 ___ Message sent

[Freeciv-Dev] [patch #1453] Benin nation

2010-08-11 Thread J.M. Maalderink
Update of patch #1453 (project freeciv): Status: In Progress = Ready For Test ___ Reply to this item at: http://gna.org/patch/?1453 ___ Message sent