[Freeciv-Dev] [bug #16404] civ start script doesn't work when there is a folder named freeciv

2010-08-20 Thread pepeto
Update of bug #16404 (project freeciv): Severity: 3 - Normal = 2 - Minor Priority: 5 - Normal = 3 - Low Summary: civ start script doesn't work = civ start script doesn't work when there is a

[Freeciv-Dev] [bug #16451] Game crash after ending of turn

2010-08-20 Thread pepeto
Follow-up Comment #5, bug #16451 (project freeciv): I checked this and I really doubt this could be the case. I am afraid that there is an invalid write of data somewhere. ___ Reply to this item at: http://gna.org/bugs/?16451

[Freeciv-Dev] [bug #16479] Largepox and AI

2010-08-20 Thread pepeto
Update of bug #16479 (project freeciv): Priority: 5 - Normal = 1 - Later ___ Reply to this item at: http://gna.org/bugs/?16479 ___ Message posté

[Freeciv-Dev] [bug #16480] Usability of Help button on research window

2010-08-20 Thread pepeto
Follow-up Comment #6, bug #16480 (project freeciv): I never use the help button on research window. If I need infos, I usually go to the help. ___ Reply to this item at: http://gna.org/bugs/?16480

[Freeciv-Dev] [bug #16491] assertion fails in make_contact(), after using editor

2010-08-20 Thread pepeto
Update of bug #16491 (project freeciv): Status:None = Confirmed Planned Release: = 2.2.3 ___ Follow-up Comment #1: Thank you for the

[Freeciv-Dev] [bug #16494] 1: build_tile_data() tile (x, y) has no terrain!

2010-08-20 Thread pepeto
URL: http://gna.org/bugs/?16494 Summary: 1: build_tile_data() tile (x,y) has no terrain! Project: Freeciv Submitted by: pepeto Submitted on: vendredi 20.08.2010 à 08:43 Category: editor Severity: 2 -

[Freeciv-Dev] [bug #16495] Possible crash in server_remove_player()

2010-08-20 Thread pepeto
URL: http://gna.org/bugs/?16495 Summary: Possible crash in server_remove_player() Project: Freeciv Submitted by: pepeto Submitted on: vendredi 20.08.2010 à 09:00 Category: general Severity: 3 - Normal

[Freeciv-Dev] [bug #16496] Crash being detached (observer) from a player after player remove

2010-08-20 Thread pepeto
URL: http://gna.org/bugs/?16496 Summary: Crash being detached (observer) from a player after player remove Project: Freeciv Submitted by: pepeto Submitted on: vendredi 20.08.2010 à 09:14 Category: client

[Freeciv-Dev] [patch #1872] Remove old and wrong comment in player_destroy()

2010-08-20 Thread pepeto
URL: http://gna.org/patch/?1872 Summary: Remove old and wrong comment in player_destroy() Project: Freeciv Submitted by: pepeto Submitted on: vendredi 20.08.2010 à 09:22 Category: general Priority: 3 -

[Freeciv-Dev] [bug #16491] assertion fails in make_contact(), after using editor

2010-08-20 Thread pepeto
Update of bug #16491 (project freeciv): Status: Confirmed = Ready For Test Assigned to:None = pepeto ___ Follow-up Comment #2: Fix attached. PS:

[Freeciv-Dev] [bug #16494] 1: build_tile_data() tile (x, y) has no terrain!

2010-08-20 Thread pepeto
Update of bug #16494 (project freeciv): Status:None = Ready For Test Assigned to:None = pepeto Planned Release: = 2.2.3, 2.3.0

[Freeciv-Dev] [bug #16496] Crash being detached (observer) from a player after player remove

2010-08-20 Thread pepeto
Follow-up Comment #1, bug #16496 (project freeciv): Backtrace: Program received signal SIGSEGV, Segmentation fault. 0x0055714c in genlist_remove (pgenlist=0x875c860, punlink=0x8779b20) at genlist.c:251 251 while (plink != NULL plink-dataptr != punlink) { (gdb) bt #0

[Freeciv-Dev] [bug #16496] Crash being detached (observer) from a player after player remove

2010-08-20 Thread pepeto
Update of bug #16496 (project freeciv): Status:None = Ready For Test Assigned to:None = pepeto Planned Release: = 2.3.0

[Freeciv-Dev] [patch #1685] Remove unnecessary padding around unit_info_label

2010-08-20 Thread pepeto
Update of patch #1685 (project freeciv): Status: In Progress = Wont Do Open/Closed:Open = Closed ___ Reply to this item at:

[Freeciv-Dev] [patch #1838] Base multiplayer ruleset on Book's rewonder

2010-08-20 Thread pepeto
Update of patch #1838 (project freeciv): Status: Ready For Test = Done Open/Closed:Open = Closed ___ Reply to this item at:

[Freeciv-Dev] [patch #1856] More efficient is_nation_in_range()

2010-08-20 Thread pepeto
Update of patch #1856 (project freeciv): Status: Ready For Test = Done Open/Closed:Open = Closed ___ Reply to this item at:

[Freeciv-Dev] [bug #16445] Loading civ1 and civ2 rulesets produce error messages

2010-08-20 Thread pepeto
Update of bug #16445 (project freeciv): Status:None = Ready For Test Assigned to:None = pepeto ___ Follow-up Comment #1: Fix attached.

[Freeciv-Dev] [bug #16449] International traderoutes don't pay attention to minimal distance.

2010-08-20 Thread pepeto
Update of bug #16449 (project freeciv): Status: Need Info = None ___ Follow-up Comment #4: The in-game docs currently say that trade routes are created by producing a Caravan or

[Freeciv-Dev] [bug #16387] attacker can abuse 'go to' to stop pillager

2010-08-20 Thread pepeto
Update of bug #16387 (project freeciv): Category:None = general Status: Need Info = Wont Fix Assigned to:None = pepeto Open/Closed:

[Freeciv-Dev] [bug #16341] Ignore case when sorting players by name

2010-08-20 Thread pepeto
Update of bug #16341 (project freeciv): Category: client-gtk-2.0 = client Status:None = Ready For Test Assigned to:None = pepeto Planned Release:

[Freeciv-Dev] [bug #16469] Freecivic 2.2.2 crashes AD500

2010-08-20 Thread pepeto
Follow-up Comment #8, bug #16469 (project freeciv): I tried to play, I didn't have problem with this savegame, neither with the client. I can't confirm. ___ Reply to this item at: http://gna.org/bugs/?16469

[Freeciv-Dev] [bug #16469] Freecivic 2.2.2 crashes AD500

2010-08-20 Thread pepeto
Follow-up Comment #9, bug #16469 (project freeciv): Forgot to ask, what client do you play (Gtk2, SDL or Xaw)? ___ Reply to this item at: http://gna.org/bugs/?16469 ___ Message posté

[Freeciv-Dev] [bug #16341] Ignore case when sorting players by name

2010-08-20 Thread m
Follow-up Comment #4, bug #16341 (project freeciv): base_compare_strings uses strcmp. shouldn't it be strcasecmp? ___ Reply to this item at: http://gna.org/bugs/?16341 ___ Message sent

[Freeciv-Dev] [bug #16341] Ignore case when sorting players by name

2010-08-20 Thread pepeto
Update of bug #16341 (project freeciv): Status: Ready For Test = In Progress ___ Follow-up Comment #5: base_compare_strings uses strcmp. shouldn't it be strcasecmp? I didn't check the body of the

[Freeciv-Dev] [bug #16341] Ignore case when sorting players by name

2010-08-20 Thread pepeto
Update of bug #16341 (project freeciv): Status: In Progress = Ready For Test ___ Follow-up Comment #6: New patch attached: * Added wrappers fc_strcoll() and fc_stricoll(). * Removeed

[Freeciv-Dev] [patch #1852] contemplate_terrain_improvements() from autosettler.c to aicity.c

2010-08-20 Thread Marko Lindqvist
Update of patch #1852 (project freeciv): Status: Ready For Test = Done Assigned to:None = cazfi Open/Closed:Open = Closed

[Freeciv-Dev] [patch #1849] Allow only one modpack to download at a time

2010-08-20 Thread Marko Lindqvist
Update of patch #1849 (project freeciv): Status: Ready For Test = Done Assigned to:None = cazfi Open/Closed:Open = Closed

[Freeciv-Dev] [bug #16480] Usability of Help button on research window

2010-08-20 Thread David Lowe
Follow-up Comment #7, bug #16480 (project freeciv): That certainly works, but i find it inconvenient. Help - Technology only shows me generic help about research. In order to see specifics about a certain tech [which is something i typically want to see more often], i have to: 1) click the

[Freeciv-Dev] [bug #16469] Freecivic 2.2.2 crashes AD500

2010-08-20 Thread David Lowe
Follow-up Comment #10, bug #16469 (project freeciv): The only binary we provide for 2.2 on Mac OS currently is Gtk2. Is it a safe assumption that if a user self compiled they would let us know? ___ Reply to this item at:

[Freeciv-Dev] [bug #16469] Freecivic 2.2.2 crashes AD500

2010-08-20 Thread David Lowe
Follow-up Comment #11, bug #16469 (project freeciv): @Anonymous: Have you shut down or restarted your Mac recently? I suspect that X11 as seen on 10.6 isn't meant to run for such long periods of time - i have seen it lose track of windows during extended play sessions.

[Freeciv-Dev] [bug #15559] Client can't connect to its locally started server

2010-08-20 Thread George Koehler
Follow-up Comment #13, bug #15559 (project freeciv): My -v2 patch (from S2_2 r17797) causes a merge conflict in server/sernet.c. I am attaching a new -v3 patch (from S2_2 r17820) to solve the conflict. If you already applied the -v2 patch, you might $ patch -R p22-plural-listen-v2.diff $ svn

[Freeciv-Dev] [bug #16380] Generated files are not deleted by 'make distclean'

2010-08-20 Thread anonymous
Follow-up Comment #2, bug #16380 (project freeciv): According to the The GNU Coding Standards, I think, the generated files are not to be deleted by distclean, but by maintainerclean. Quote from the standards: ‘maintainer-clean’ Delete almost everything that can be reconstructed with this

[Freeciv-Dev] [bug #16491] assertion fails in make_contact(), after using editor

2010-08-20 Thread George Koehler
Follow-up Comment #3, bug #16491 (project freeciv): Your patch (file #9933) fixes the map editor. I watched as the AI players killed most of the Prussian Warriors, without crashing the server. I will discuss the Longturn bug at its page. You found the page at http://redmine.pagema.net/issues/96

[Freeciv-Dev] [bug #16305] Incorrect sabotage handling for diplomats

2010-08-20 Thread Jacob Nevins
Update of bug #16305 (project freeciv): Planned Release: = 2.2.3,2.3.0 ___ Follow-up Comment #7: I'll commit these patches to S2_2 and trunk soon if there are no objections.

[Freeciv-Dev] [bug #16469] Freecivic 2.2.2 crashes AD500

2010-08-20 Thread Jacob Nevins
Follow-up Comment #12, bug #16469 (project freeciv): I also loaded the savegame in the 2.2.2 Gtk client on Ubuntu Linux and pressed Turn Done many times without issue. Perhaps someone with Mac OS could try it? ___ Reply to this item at:

[Freeciv-Dev] [bug #15351] warning: unterminated character constant

2010-08-20 Thread Jacob Nevins
Follow-up Comment #2, bug #15351 (project freeciv): I think the patch in bug #16464 will make this go away for the current crop. Doubtless they'll creep back in as people (reasonably) use apostrophes in comments. ___ Reply to this item

[Freeciv-Dev] [bug #16449] Document that international traderoutes don't pay attention to trademindist

2010-08-20 Thread Jacob Nevins
Update of bug #16449 (project freeciv): Status:None = Ready For Test Assigned to:None = jtn Operating System: Microsoft Windows = None Planned Release:

[Freeciv-Dev] [bug #16429] Failed sanitycheck.c: Engineers has activity Railroad, but it can't continue at Forest

2010-08-20 Thread Jacob Nevins
Follow-up Comment #2, bug #16429 (project freeciv): Don't think it's alliance/pillaging: there's no other unit on the tile in any of the savegames. The Himyarites, who start out owning the land, are only allied to the Normans who are nowhere near. Think it's somehow to do with civil war. In

[Freeciv-Dev] [bug #15684] ownership of tiles not stable via save / load cycle

2010-08-20 Thread Jacob Nevins
Follow-up Comment #9, bug #15684 (project freeciv): Another cause is if you discover previously unknown territory that would otherwise have been within your borders -- normally your borders expand next turn, but if you save and load, the borders are recalculated and the land is yours the same

[Freeciv-Dev] [bug #16305] Incorrect sabotage handling for diplomats

2010-08-20 Thread pepeto
Follow-up Comment #8, bug #16305 (project freeciv): Diplomat help text is not changed in the new multiplayer ruleset. ___ Reply to this item at: http://gna.org/bugs/?16305 ___ Message

[Freeciv-Dev] [bug #16305] Incorrect sabotage handling for diplomats

2010-08-20 Thread Jacob Nevins
Follow-up Comment #9, bug #16305 (project freeciv): Rats. Updated patch for trunk attached. (file #9947) ___ Additional Item Attachment: File name: trunk-diplomat-city-sabotage-bis.diff Size:7 KB

[Freeciv-Dev] [bug #16499] Space wasted on Messages tab in small widgets layout

2010-08-20 Thread Jacob Nevins
URL: http://gna.org/bugs/?16499 Summary: Space wasted on Messages tab in small widgets layout Project: Freeciv Submitted by: jtn Submitted on: Saturday 08/21/10 at 00:23 Category: client-gtk-2.0 Severity:

[Freeciv-Dev] [bug #16499] Space wasted on Messages tab in small widgets layout

2010-08-20 Thread Jacob Nevins
Follow-up Comment #1, bug #16499 (project freeciv): this allows the window to be about 260 pixels narrower Ah no, my mistake; it wasn't a fair comparison as I didn't have all the report tabs open. ___ Reply to this item at:

[Freeciv-Dev] [bug #16500] Merge message/chat notebook and Split bottom notebook area don't interact well

2010-08-20 Thread Jacob Nevins
URL: http://gna.org/bugs/?16500 Summary: Merge message/chat notebook and Split bottom notebook area don't interact well Project: Freeciv Submitted by: jtn Submitted on: Saturday 08/21/10 at 00:36 Category: client-gtk-2.0

[Freeciv-Dev] [bug #16440] Voteinfo bar is too long at the right of the screen

2010-08-20 Thread Jacob Nevins
Follow-up Comment #5, bug #16440 (project freeciv): Bit late but: Is this the right condition? I'd have thought you wanted to split the bar if Arrange widgets for small displays is set but Merge isn't set (because the chat window ends up taller and narrower) -- from your recent changes I'm

[Freeciv-Dev] [bug #16464] gettext warnings in rulesets due to apostrophes

2010-08-20 Thread Daniel Markstedt
Update of bug #16464 (project freeciv): Status:None = Fixed Open/Closed:Open = Closed ___ Reply to this item at:

[Freeciv-Dev] [bug #15351] warning: unterminated character constant

2010-08-20 Thread Daniel Markstedt
Update of bug #15351 (project freeciv): Status:None = Duplicate Open/Closed:Open = Closed ___ Follow-up Comment #3: You're right. I

[Freeciv-Dev] [bug #16500] Merge message/map notebook and Split bottom notebook area don't interact well

2010-08-20 Thread Jacob Nevins
Update of bug #16500 (project freeciv): Summary: Merge message/chat notebook and Split bottom notebook area don't interact well = Merge message/map notebook and Split bottom notebook area don't interact well ___ Reply to

[Freeciv-Dev] Upcoming 2.2.3 release

2010-08-20 Thread Daniel Markstedt
The Freeciv 2.2.3 bugfix release is scheduled for a Sep 5 release. We've fixed many bugs in the previous release, and as a result there are currently about 2-4 untranslated or fuzzy strings in actively maintained translations. You might want to straighten those out. :) Keep up the good work!