[Freeciv-Dev] [bug #16445] Loading civ1 and civ2 rulesets produce error messages

2010-08-22 Thread pepeto
Update of bug #16445 (project freeciv): Status: Ready For Test = Fixed Open/Closed:Open = Closed ___ Reply to this item at:

[Freeciv-Dev] [bug #16491] assertion fails in make_contact(), after using editor

2010-08-22 Thread pepeto
Update of bug #16491 (project freeciv): Status: Ready For Test = Fixed Open/Closed:Open = Closed ___ Reply to this item at:

[Freeciv-Dev] [bug #16494] 1: build_tile_data() tile (x, y) has no terrain!

2010-08-22 Thread pepeto
Update of bug #16494 (project freeciv): Status: Ready For Test = Fixed Open/Closed:Open = Closed ___ Reply to this item at:

[Freeciv-Dev] [bug #16495] Possible crash in server_remove_player()

2010-08-22 Thread pepeto
Update of bug #16495 (project freeciv): Status: Ready For Test = Fixed Open/Closed:Open = Closed ___ Reply to this item at:

[Freeciv-Dev] [bug #16496] Crash being detached (observer) from a player after player remove

2010-08-22 Thread pepeto
Update of bug #16496 (project freeciv): Status: Ready For Test = Fixed Open/Closed:Open = Closed ___ Reply to this item at:

[Freeciv-Dev] [patch #1872] Remove old and wrong comment in player_destroy()

2010-08-22 Thread pepeto
Update of patch #1872 (project freeciv): Status: Ready For Test = Done Open/Closed:Open = Closed ___ Reply to this item at:

[Freeciv-Dev] [bug #16341] Ignore case when sorting players by name

2010-08-22 Thread pepeto
Update of bug #16341 (project freeciv): Status: Ready For Test = Fixed Open/Closed:Open = Closed ___ Reply to this item at:

[Freeciv-Dev] [patch #1869] Detach the player_research structure from the team structure

2010-08-22 Thread pepeto
Update of patch #1869 (project freeciv): Status: Ready For Test = Done Open/Closed:Open = Closed ___ Reply to this item at:

[Freeciv-Dev] [patch #1868] Remove pooled team research optionally

2010-08-22 Thread pepeto
Update of patch #1868 (project freeciv): Status: In Progress = Ready For Test ___ Follow-up Comment #1: Patch ready. (file #9975) ___

[Freeciv-Dev] [bug #16500] Merge message/map notebook and Split bottom notebook area don't interact well

2010-08-22 Thread pepeto
Follow-up Comment #3, bug #16500 (project freeciv): I think we should merge Arrange widgets for small displays and Merge the message notebook and the map notebook. What we really need is: * Classical Freeciv. * Small display (like with former Arrange widgets for small displays). * Very small

[Freeciv-Dev] [bug #16501] Rework team slots

2010-08-22 Thread pepeto
Follow-up Comment #3, bug #16501 (project freeciv): Updated patch against current trunk. (file #9976) ___ Additional Item Attachment: File name: trunk_team_slot2.diff Size:39 KB

[Freeciv-Dev] [bug #16500] Merge message/map notebook and Split bottom notebook area don't interact well

2010-08-22 Thread Jacob Nevins
Follow-up Comment #4, bug #16500 (project freeciv): I was going with a slightly different plan, but hadn't got very far along the road of implementing it: Replace the two options Merge the message notebook and the map notebook and Split bottom notebook area with a single option, which currently

[Freeciv-Dev] [bug #16510] Only Online-Game work on gtk2

2010-08-22 Thread Peter
Follow-up Comment #2, bug #16510 (project freeciv): I have reinstall Freeciv (its better now). But when I try to start the server manualy he told me: [code]pe...@linux-zuw3:~ freeciv-server Freeciv Version 2.2.99-dev Server Weitere Informationen zu Freeciv finden Sie auf

[Freeciv-Dev] [bug #16500] Merge message/map notebook and Split bottom notebook area don't interact well

2010-08-22 Thread pepeto
Follow-up Comment #5, bug #16500 (project freeciv): Well, your plan seems good. Where could I test the patches? ___ Reply to this item at: http://gna.org/bugs/?16500 ___ Message posté

[Freeciv-Dev] [bug #16510] Only Online-Game work on gtk2

2010-08-22 Thread pepeto
Follow-up Comment #3, bug #16510 (project freeciv): It seems in your case the problem is not linked with IPv4/IPv6 handling. There are two strange errors for me: 1: Could not find included file multiplayer/ai_effects.ruleset Why your server try to load this file? Why does it produces an

[Freeciv-Dev] [bug #16514] Several typos detected

2010-08-22 Thread Joan Creus
URL: http://gna.org/bugs/?16514 Summary: Several typos detected Project: Freeciv Submitted by: jcreus Submitted on: Sunday 08/22/10 at 13:28 Category: general Severity: 2 - Minor Priority:

[Freeciv-Dev] [bug #16500] Merge message/map notebook and Split bottom notebook area don't interact well

2010-08-22 Thread Jacob Nevins
Follow-up Comment #6, bug #16500 (project freeciv): Doesn't even compile yet, I'm afraid :) If I get stuck for much longer I'll do the simple part of the patch for S2_2 (for 2.2.3) and trunk and do the new option later. ___ Reply to this

[Freeciv-Dev] [bug #16510] Only Online-Game work on gtk2

2010-08-22 Thread Peter
Follow-up Comment #4, bug #16510 (project freeciv): I have type make install, they come no errors. But, I have Install 2 Versions of Freeciv, is this the Problem? ___ Reply to this item at: http://gna.org/bugs/?16510

[Freeciv-Dev] [bug #16510] Only Online-Game work on gtk2

2010-08-22 Thread pepeto
Follow-up Comment #5, bug #16510 (project freeciv): If both share the same datas, yes. You can however improves them, configuring with _--prefix_ and _--datadir_ to specify the directory to use (e.g. _./configure --datadir=/usr/local/share/freeciv-2.2/).

[Freeciv-Dev] [bug #16499] Space wasted on Messages tab in small widgets layout

2010-08-22 Thread Angelo Locritani
Follow-up Comment #3, bug #16499 (project freeciv): sorry, how are you been able to put messages tab BELOW chat tab? with 2.2.2 I'm only able to put them NEXT each other, also with option Arrange widgets for small displays enabled ___

[Freeciv-Dev] [bug #16515] Overview options

2010-08-22 Thread Angelo Locritani
URL: http://gna.org/bugs/?16515 Summary: Overview options Project: Freeciv Submitted by: alocritani Submitted on: Sunday 08/22/10 at 15:10 Category: client-gtk-2.0 Severity: 1 - Wish

[Freeciv-Dev] [bug #16499] Space wasted on Messages tab in small widgets layout

2010-08-22 Thread pepeto
Follow-up Comment #4, bug #16499 (project freeciv): With 2.2.2, you cannot have better. But since 2.2.2, some improvement have been made (e.g., you are talking about bug #16346). ___ Reply to this item at: http://gna.org/bugs/?16499

[Freeciv-Dev] [bug #16515] Overview options

2010-08-22 Thread pepeto
Update of bug #16515 (project freeciv): Priority: 5 - Normal = 1 - Later ___ Follow-up Comment #1: Maybe we could make a menu popup when clicking the overview with a mouse button.

[Freeciv-Dev] [bug #16514] Several typos detected

2010-08-22 Thread Daniel Markstedt
Update of bug #16514 (project freeciv): Status:None = Ready For Test Assigned to:None = dmarks ___ Reply to this item at:

[Freeciv-Dev] [bug #16509] Blank hostname

2010-08-22 Thread pepeto
Update of bug #16509 (project freeciv): Assigned to:None = cazfi ___ Follow-up Comment #1: Probably, we should set the flag NI_NAMEREQD to the call to getnameinfo(), else if the hostname

[Freeciv-Dev] [bug #16506] Non-military units belonging to a class without the ZOC class flag have a ZOC

2010-08-22 Thread pepeto
Update of bug #16506 (project freeciv): Status:None = Need Info ___ Reply to this item at: http://gna.org/bugs/?16506 ___ Message posté

[Freeciv-Dev] [patch #1882] Seljuk nation

2010-08-22 Thread Andrzej G.
URL: http://gna.org/patch/?1882 Summary: Seljuk nation Project: Freeciv Submitted by: artaxes Submitted on: Sunday 08/22/2010 at 15:50 Category: rulesets Priority: 5 - Normal Status:

[Freeciv-Dev] [bug #16516] Typo in a string

2010-08-22 Thread anonymous
URL: http://gna.org/bugs/?16516 Summary: Typo in a string Project: Freeciv Submitted by: None Submitted on: domenica 22/08/2010 alle 17:59 CEST Category: client Severity: 2 - Minor

[Freeciv-Dev] [bug #16516] Typo in a string

2010-08-22 Thread pepeto
Update of bug #16516 (project freeciv): Category: client = rulesets Status:None = Duplicate Assigned to:None = pepeto Open/Closed:

[Freeciv-Dev] [patch #1882] Seljuk nation

2010-08-22 Thread Daniel Markstedt
Update of patch #1882 (project freeciv): Assigned to:None = mixcoatl ___ Reply to this item at: http://gna.org/patch/?1882 ___ Message sent

[Freeciv-Dev] [bug #16518] Replace ;

2010-08-22 Thread Andrej Svininykh
URL: http://gna.org/bugs/?16518 Summary: Replace ; Project: Freeciv Submitted by: jerdna Submitted on: Воскресенье 22.08.2010 at 17:36 Category: None Severity: 1 - Wish Priority: 5 -

[Freeciv-Dev] [patch #1496] Kievan Ruthenian, Khazarian and Sikh nation

2010-08-22 Thread anonymous
Follow-up Comment #10, patch #1496 (project freeciv): Rus' polity is widely considered an early predecessor of three modern East Slavic nations: Belarusians, Russians and Ukrainians. Attempts to nationalize the medieval state's history are common among historians from the modern three countries.

[Freeciv-Dev] [patch #1250] Republic of Malta

2010-08-22 Thread J.M. Maalderink
Follow-up Comment #4, patch #1250 (project freeciv): What about this one? I removed the untranslated leaders and added two new ones. (file #9982) ___ Additional Item Attachment: File name: maltese.rulesetSize:2 KB

[Freeciv-Dev] [patch #1250] Republic of Malta

2010-08-22 Thread Ann
Follow-up Comment #5, patch #1250 (project freeciv): I would have liked to include a leader from every era, but if the translation issue is a blocking one, this is preferable to waiting until a translation can be found. ___ Reply to this

[Freeciv-Dev] [patch #1255] Kingdom of Prester John (fictional nation)

2010-08-22 Thread Ann
Follow-up Comment #11, patch #1255 (project freeciv): Just a plain brown cross on the white background would probably work, but I'm quite open to suggestions, especially ones accompanied by an image... ___ Reply to this item at:

[Freeciv-Dev] [bug #16449] Document that international traderoutes don't pay attention to trademindist

2010-08-22 Thread Jacob Nevins
Update of bug #16449 (project freeciv): Status: Ready For Test = Fixed Open/Closed:Open = Closed ___ Reply to this item at:

[Freeciv-Dev] [bug #16499] Space wasted on Messages tab in small widgets layout

2010-08-22 Thread Jacob Nevins
Update of bug #16499 (project freeciv): Status: Ready For Test = Fixed Open/Closed:Open = Closed ___ Reply to this item at:

[Freeciv-Dev] [bug #16305] Incorrect sabotage handling for diplomats

2010-08-22 Thread Jacob Nevins
Update of bug #16305 (project freeciv): Status: Ready For Test = Fixed Open/Closed:Open = Closed ___ Reply to this item at:

[Freeciv-Dev] [bug #16305] Incorrect building sabotage handling for diplomats

2010-08-22 Thread Jacob Nevins
Update of bug #16305 (project freeciv): Summary: Incorrect sabotage handling for diplomats = Incorrect building sabotage handling for diplomats ___ Reply to this item at: http://gna.org/bugs/?16305

[Freeciv-Dev] [patch #1250] Republic of Malta

2010-08-22 Thread J.M. Maalderink
Follow-up Comment #6, patch #1250 (project freeciv): It would also be better to have some more people that are actually from Malta (some insurgent perhaps, or a popular religious leader) instead of foreigners who ruled the island, but it's really hard to find anyone like that.

[Freeciv-Dev] [bug #16440] Voteinfo bar is too long at the right of the screen

2010-08-22 Thread Jacob Nevins
Follow-up Comment #7, bug #16440 (project freeciv): Attached a patch againt current svn to split based on Arrange widgets for small displays, which I suggest we commit under this bug before 2.2.3. I'm happy to handle committing this if you like the change. Doesn't attempt to fix voteinfo with

[Freeciv-Dev] [bug #16440] Voteinfo bar is too long at the right of the screen

2010-08-22 Thread Jacob Nevins
Follow-up Comment #8, bug #16440 (project freeciv): I've just realised that the display of the voteinfo bar in the pregame screen now depends on the in-game display options, which doesn't seem right. Since the pregame window defaults to being fairly small, the new split-line behaviour seems

[Freeciv-Dev] [bug #16520] Voteinfo bar never shown if Merge the message notebook and the map notebook set

2010-08-22 Thread Jacob Nevins
URL: http://gna.org/bugs/?16520 Summary: Voteinfo bar never shown if Merge the message notebook and the map notebook set Project: Freeciv Submitted by: jtn Submitted on: Sunday 08/22/10 at 22:28 Category: client-gtk-2.0

[Freeciv-Dev] [bug #16440] Voteinfo bar is too long at the right of the screen

2010-08-22 Thread Jacob Nevins
Additional Item Attachment, bug #16440 (project freeciv): File name: S2_2-trunk-long-voteinfo-bar-is-long-extra2.diff Size:2 KB ___ Reply to this item at: http://gna.org/bugs/?16440 ___

[Freeciv-Dev] [bug #16500] Merge message/map notebook and Split bottom notebook area don't interact well

2010-08-22 Thread Jacob Nevins
Follow-up Comment #7, bug #16500 (project freeciv): Attached a patch for the first part of this: make merge override split (and document this), for S2_2 and trunk. I intend to get this into 2.2.3 (unless anyone comments otherwise, of course). The next part, merging the options on trunk, will

[Freeciv-Dev] [bug #16500] Merge message/map notebook and Split bottom notebook area don't interact well

2010-08-22 Thread Jacob Nevins
Update of bug #16500 (project freeciv): Assigned to:None = jtn ___ Reply to this item at: http://gna.org/bugs/?16500 ___ Message sent

[Freeciv-Dev] [bug #16518] Replace semicolon in tutorial

2010-08-22 Thread Daniel Markstedt
Update of bug #16518 (project freeciv): Category:None = general Status:None = Ready For Test Assigned to:None = dmarks Planned Release:

[Freeciv-Dev] [bug #15284] Newly Installed Freeciv-2.1.9b1 Will Not Run

2010-08-22 Thread Daniel Markstedt
Update of bug #15284 (project freeciv): Status:None = Need Info ___ Follow-up Comment #2: Am I correct to assume that this bug is reported against a 10.4 (Tiger) system? Also, is is a

[Freeciv-Dev] [bug #13813] Where are the FUADEC pics?

2010-08-22 Thread Daniel Markstedt
Update of bug #13813 (project freeciv): Category:None = freeciv.org Status:None = Need Info ___ Follow-up Comment #1: They're not on

[Freeciv-Dev] [bug #16292] Shields get distorted

2010-08-22 Thread Daniel Markstedt
Follow-up Comment #1, bug #16292 (project freeciv): One idea is to crop the right and leftmost 1/6 of the image before compositing with the mask. Though this might cause unwanted behavior with flags that have emblems that are not centered or are otherwise unsymmetrical.

[Freeciv-Dev] [bug #16292] Shields get distorted

2010-08-22 Thread Daniel Markstedt
Update of bug #16292 (project freeciv): Status:None = Need Info ___ Follow-up Comment #2: You can get the image width 'inkscape -W' and then define the export area with 'inkscape