Update of patch #2012 (project freeciv):
Status: Ready For Test = Done
Open/Closed:Open = Closed
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Update of patch #2013 (project freeciv):
Status: Ready For Test = Done
Open/Closed:Open = Closed
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Update of patch #2015 (project freeciv):
Status: Ready For Test = Done
Open/Closed:Open = Closed
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Update of patch #2032 (project freeciv):
Status:None = Ready For Test
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Follow-up Comment #5, patch #2014 (project freeciv):
That image is not PD, we'd have to ask permission first.
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Update of patch #2016 (project freeciv):
Status: In Progress = Ready For Test
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http://gna.org/patch/?2016
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Update of patch #2017 (project freeciv):
Status: In Progress = Ready For Test
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http://gna.org/patch/?2017
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Update of patch #2023 (project freeciv):
Status: In Progress = Ready For Test
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http://gna.org/patch/?2023
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Update of patch #2024 (project freeciv):
Status: In Progress = Ready For Test
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http://gna.org/patch/?2024
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Follow-up Comment #1, patch #2028 (project freeciv):
small update, ruler title 'condottiere' for despotism (will also be used for
the Venetians)
(file #10643)
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Additional Item Attachment:
File name: milanese.ruleset
URL:
http://gna.org/patch/?2033
Summary: Vincentian nation
Project: Freeciv
Submitted by: mixcoatl
Submitted on: Thursday 10/07/2010 at 07:16
Category: rulesets
Priority: 5 - Normal
URL:
http://gna.org/patch/?2035
Summary: South American ruleset
Project: Freeciv
Submitted by: mixcoatl
Submitted on: Thursday 10/07/2010 at 08:09
Category: rulesets
Priority: 5 - Normal
Follow-up Comment #6, patch #2014 (project freeciv):
Maybe something based on the flag of Novgorod city?
http://commons.wikimedia.org/wiki/File:Flag_of_Veliky_Novgorod.png?uselang=fr
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Follow-up Comment #3, patch #2015 (project freeciv):
The png and the svg files are missing for this commit.
make[3]: Entering directory `/home/matthias/data/git/freeciv.git/data/flags'
make[3]: *** No rule to make target `east_timor.png', needed by `all-am'.
Stop.
make[3]: Leaving directory
Follow-up Comment #2, patch #2011 (project freeciv):
The name of the png/svg files does not match the requested file names
(sikkimese = sikkim).
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Follow-up Comment #5, patch #2015 (project freeciv):
updated file for easttimorese.ruleset; one ',' was missing ...
(file #10650)
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Additional Item Attachment:
File name: easttimorese.ruleset Size:1 KB
Follow-up Comment #2, patch #1921 (project freeciv):
Nativized some names.
(file #10651)
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Additional Item Attachment:
File name: komi.ruleset Size:1 KB
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Follow-up Comment #3, bug #16717 (project freeciv):
Attaching patches.
* p22-keep-wonder-city.diff for S2_2
* ptrunk-keep-wonder-city.diff for trunk
(file #10653, file #10654)
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Additional Item Attachment:
File name:
On Wed, Oct 6, 2010 at 9:38 AM, Goswin von Brederlow
no-reply.invalid-addr...@gna.org wrote:
To be clear currently it shows just 4 when a city has 4 trade routes. I
want that to show 4 (+10) when the 4 trade routes produce 10 extra tade. So
only a minor change.
I once asked for this too and
On Thu, Oct 7, 2010 at 6:22 PM, Bernd Jendrissek
bernd.jendris...@gmail.com wrote:
I once asked for this too and someone noted that the desired info
appears if you click on the numbers. It's a totally undiscoverable
interface, but the into is there. Disclaimer: I haven't tried this on
URL:
http://gna.org/patch/?2036
Summary: Han Chinese nation
Project: Freeciv
Submitted by: dmarks
Submitted on: Friday 10/08/2010 at 02:36
Category: rulesets
Priority: 5 - Normal
Status:
Follow-up Comment #4, patch #2011 (project freeciv):
Committed hotfix since this was blocking compilation.
(file #10657)
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Additional Item Attachment:
File name: trunk-sikkim_flagname_makefile.diff Size:0 KB
Follow-up Comment #5, bug #13557 (project freeciv):
Attaching
* x-reverse-ineq-turn75.sav.bz2, a game to reproduce this bug
* p22-aiwonder-v1.diff, a failed attempt to fix this bug
Load this game with S2_2, take human player Philippe le Hardi, click 'Turn
Done', then AIs stop building wonders.
URL:
http://gna.org/patch/?2037
Summary: Flag of Manchuria
Project: Freeciv
Submitted by: dmarks
Submitted on: Friday 10/08/2010 at 05:41
Category: art
Priority: 5 - Normal
Status: None
Update of patch #2016 (project freeciv):
Status: Ready For Test = Done
Open/Closed:Open = Closed
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Update of patch #2017 (project freeciv):
Status: Ready For Test = Done
Open/Closed:Open = Closed
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Update of patch #2038 (project freeciv):
Assigned to:None = mixcoatl
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Follow-up Comment #1:
Please forgive my ignorance, but wouldn't it be possible to construct a
'united' Pomeranian
Update of patch #2023 (project freeciv):
Status: Ready For Test = Done
Open/Closed:Open = Closed
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Update of patch #2024 (project freeciv):
Status: Ready For Test = Done
Open/Closed:Open = Closed
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Update of patch #2032 (project freeciv):
Status: Ready For Test = Done
Open/Closed:Open = Closed
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Update of patch #2025 (project freeciv):
Status: In Progress = Ready For Test
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http://gna.org/patch/?2025
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Follow-up Comment #7, patch #2014 (project freeciv):
If you can find a svg version... that one is pretty hard to trace.
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Update of patch #2028 (project freeciv):
Status: In Progress = Ready For Test
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http://gna.org/patch/?2028
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Update of patch #2029 (project freeciv):
Status: In Progress = Ready For Test
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http://gna.org/patch/?2029
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Update of patch #2030 (project freeciv):
Status: In Progress = Ready For Test
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Update of patch #2036 (project freeciv):
Status:None = In Progress
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Follow-up Comment #1:
Perhaps it's a good idea to 'extend' this nation to all (native) Chinese
imperial dynasty? So
Update of patch #2037 (project freeciv):
Status:None = In Progress
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Update of patch #2038 (project freeciv):
Status:None = In Progress
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Follow-up Comment #2, patch #2036 (project freeciv):
Alright. This one contains capitals of Han dominated unified dynasties
through Ming.
Skipping periods of disunity such as the Three Kingdoms period and North
South Dynasties period, as well as periods of 'foreign' rule such as the
Mongol
Update of patch #1998 (project freeciv):
Status: In Progress = Ready For Test
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Follow-up Comment #1:
Another flag, based on the ollin (movement) symbol of the ancient Nahua, so
no copyright
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