[Freeciv-Dev] [bug #17132] in tile_change_terrain() [tile.c::503]: assertion 'can_unit_exist_at_tile(punit, ptile)' failed.

2010-11-25 Thread Matthias Pfafferodt
Item Attachment: File name: 20101125-trunk-use-a-virtual-tile-in-get_tile_change_menu_text.patch Size:1 KB ___ Reply to this item at: http://gna.org/bugs/?17132 ___ Nachricht geschickt von

[Freeciv-Dev] [bug #17139] use tile_virtual_*() for virtual tile functions

2010-11-25 Thread Matthias Pfafferodt
: 20101125-trunk-use-tile_virtual_-for-virtual-tile-functions.patch Size: 9kB By: syntron http://gna.org/bugs/download.php?file_id=11381 ___ Reply to this item at: http://gna.org/bugs/?17139

[Freeciv-Dev] [bug #17132] in tile_change_terrain() [tile.c::503]: assertion 'can_unit_exist_at_tile(punit, ptile)' failed.

2010-11-25 Thread Matthias Pfafferodt
Update of bug #17132 (project freeciv): Depends on: = bugs #17139 ___ Reply to this item at: http://gna.org/bugs/?17132 ___ Nachricht

[Freeciv-Dev] [task #7232] Tracking release 2.3.0-beta1

2010-11-25 Thread Matthias Pfafferodt
Update of task #7232 (project freeciv): Depends on: = bugs #17132 ___ Reply to this item at: http://gna.org/task/?7232 ___ Nachricht

[Freeciv-Dev] [patch #2158] use definitions by specenum for enum event_types

2010-11-25 Thread Matthias Pfafferodt
Update of patch #2158 (project freeciv): Assigned to:None = syntron ___ Follow-up Comment #3: changes 20101120: * rebase changes 20101125: * fix segmentation fault in event_free

[Freeciv-Dev] [bug #17132] in tile_change_terrain() [tile.c::503]: assertion 'can_unit_exist_at_tile(punit, ptile)' failed.

2010-11-25 Thread Matthias Pfafferodt
Update of bug #17132 (project freeciv): Category:None = client-gtk-2.0 ___ Reply to this item at: http://gna.org/bugs/?17132 ___ Nachricht

[Freeciv-Dev] [patch #1893] [metaticket] Help updates for 2.3.0

2010-11-25 Thread Jacob Nevins
Update of patch #1893 (project freeciv): Status: Need Info = Done Open/Closed:Open = Closed ___ Follow-up Comment #8: The only thing

[Freeciv-Dev] [patch #2231] Summarise differences between default/multiplayer/experimental rulesets

2010-11-25 Thread Jacob Nevins
URL: http://gna.org/patch/?2231 Summary: Summarise differences between default/multiplayer/experimental rulesets Project: Freeciv Submitted by: jtn Submitted on: Thursday 11/25/10 at 21:23 Category: docs

[Freeciv-Dev] [bug #17145] Start New Game causes client to freeze (OS X)

2010-11-25 Thread Daniel Markstedt
URL: http://gna.org/bugs/?17145 Summary: Start New Game causes client to freeze (OS X) Project: Freeciv Submitted by: dmarks Submitted on: Friday 11/26/2010 at 08:54 Category: None Severity: 4 - Important

[Freeciv-Dev] [bug #17145] Start New Game causes client to freeze (OS X)

2010-11-25 Thread Jacob Nevins
Follow-up Comment #1, bug #17145 (project freeciv): Is this before or after the fix for bug #15559? ___ Reply to this item at: http://gna.org/bugs/?17145 ___ Message sent via/by Gna!

[Freeciv-Dev] [bug #17145] Start New Game causes client to freeze (OS X)

2010-11-25 Thread Daniel Markstedt
Follow-up Comment #2, bug #17145 (project freeciv): Both before and after. ___ Reply to this item at: http://gna.org/bugs/?17145 ___ Message sent via/by Gna! http://gna.org/

[Freeciv-Dev] [task #7231] S2_3 translatable string freeze

2010-11-25 Thread Daniel Markstedt
Update of task #7231 (project freeciv): Status:None = Done Percent Complete: 0% = 100% ___ Reply to this item at:

[Freeciv-Dev] Upcoming releases

2010-11-25 Thread Daniel Markstedt
There are two Freeciv releases coming up: - Freeciv 2.2.4 on Dec 5. - Freeciv 2.3.0-beta1 on Dec 14. Both S2_2 and S2_3 branches are in a string freeze state, so you should be able to safely wrap up your translations. It's always safest to work directly on the respective svn branches, but for

[Freeciv-Dev] [bug #17146] SDL client segfaults when building sprite is missing

2010-11-25 Thread Daniel Markstedt
URL: http://gna.org/bugs/?17146 Summary: SDL client segfaults when building sprite is missing Project: Freeciv Submitted by: dmarks Submitted on: Friday 11/26/2010 at 10:45 Category: client-sdl Severity:

[Freeciv-Dev] [bug #17145] Start New Game causes client to freeze (OS X)

2010-11-25 Thread Daniel Markstedt
Follow-up Comment #3, bug #17145 (project freeciv): Repro's both with and without ipv6 (--enable-ipv6=no and --enable-ipv6=yes). ___ Reply to this item at: http://gna.org/bugs/?17145 ___