[Freeciv-Dev] [bug #17001] src-check

2010-12-03 Thread Matthias Pfafferodt
Update of bug #17001 (project freeciv): Status: Ready For Test => Fixed Open/Closed:Open => Closed ___ Reply to this item at:

[Freeciv-Dev] [bug #17139] use tile_virtual_*() for virtual tile functions

2010-12-03 Thread Matthias Pfafferodt
Update of bug #17139 (project freeciv): Status: Ready For Test => Fixed Open/Closed:Open => Closed ___ Reply to this item at:

[Freeciv-Dev] [bug #17132] in tile_change_terrain() [tile.c::503]: assertion 'can_unit_exist_at_tile(punit, ptile)' failed.

2010-12-03 Thread Matthias Pfafferodt
Update of bug #17132 (project freeciv): Status: Ready For Test => Fixed Open/Closed:Open => Closed ___ Reply to this item at:

[Freeciv-Dev] [bug #17158] in dbv_init() [bitvector.c::54]: assertion 'pdbv->vec == ((void *)0)' failed.

2010-12-03 Thread Matthias Pfafferodt
Update of bug #17158 (project freeciv): Status: Ready For Test => Fixed Open/Closed:Open => Closed ___ Reply to this item at:

[Freeciv-Dev] [patch #1968] add players_iterate_alive()

2010-12-03 Thread Matthias Pfafferodt
patch: add players_iterate_alive() * update iteration macro to use players_iterate(_end) * check for more possible users Please check the logic ... (file #11454) ___ Additional Item Attachment: File name: 20101203-tru

[Freeciv-Dev] [patch #1962] Expand the commentary for RESULT_IS_KNOWN

2010-12-03 Thread Matthias Pfafferodt
Update of patch #1962 (project freeciv): Status:None => Ready For Test Planned Release: => 2.4.0 ___ Reply to this item at:

[Freeciv-Dev] [bug #15410] Freeciv does not compile with --enable-debug=yes and GCC 4.2.4

2010-12-03 Thread Jordi Negrevernis i Font
Follow-up Comment #16, bug #15410 (project freeciv): Yes, it is persistent... But I resolved the problem with: CFLAGS="-Wno-strict-alias" ./configure Thanks ___ Reply to this item at: __

[Freeciv-Dev] [bug #17201] Civil war rebels have no capital city

2010-12-03 Thread Matthias Pfafferodt
File name: 20101203-trunk-allow-auto-palace-capital-for-the-new-player-after-a.patch Size:1 KB ___ Reply to this item at: <http://gna.org/bugs/?17201> ___ Nachricht geschickt von/du

[Freeciv-Dev] [bug #17201] Civil war rebels have no capital city

2010-12-03 Thread Matthias Pfafferodt
Follow-up Comment #2, bug #17201 (project freeciv): will there be a 2.1.x / 2.0.x version? this bug is also valid for this versions (and even most 1.x versions) ___ Reply to this item at: __

[Freeciv-Dev] [bug #17193] in unquote_block() [savegame2.c::990]: assertion '1 == parsed' failed

2010-12-03 Thread Matthias Pfafferodt
Follow-up Comment #2, bug #17193 (project freeciv): I do not see this error (but at the moment I can't compile on my 64bit pc as it seems to crash if I do something freeciv related on it). It should also be visible for S2_2 as the corresponding function (unquote_block()) is identical for S2_2 and

[Freeciv-Dev] [bug #17194] in sg_load_player_attributes() [savegame2.c::4616]: assertion 'actual_length == plr->attribute_block.length' failed

2010-12-03 Thread Matthias Pfafferodt
Follow-up Comment #1, bug #17194 (project freeciv): This one is a result of the assert failing in bug #17193 (actual_length is set to 0) ___ Reply to this item at: __

[Freeciv-Dev] [bug #17193] in unquote_block() [savegame2.c::990]: assertion '1 == parsed' failed

2010-12-03 Thread Jacob Nevins
Follow-up Comment #3, bug #17193 (project freeciv): Here's a backtrace, if it helps. (S2_3 r18648) #0 0x7fc5c8795a75 in raise () from /lib/libc.so.6 No symbol table info available. #1 0x0058382f in fc_assert_fail (file=0x5e23e0 "savegame2.c", function=0x5e4f5a "unquote_block",

[Freeciv-Dev] [patch #1962] Expand the commentary for RESULT_IS_ENOUGH

2010-12-03 Thread Jacob Nevins
Update of patch #1962 (project freeciv): Summary: Expand the commentary for RESULT_IS_KNOWN => Expand the commentary for RESULT_IS_ENOUGH ___ Reply to this item at: ___

[Freeciv-Dev] [bug #17214] Amplio2 unit sprites overstepping their boundaries

2010-12-03 Thread Jacob Nevins
URL: Summary: Amplio2 unit sprites overstepping their boundaries Project: Freeciv Submitted by: jtn Submitted on: Sat Dec 4 01:09:52 2010 Category: art Severity: 2 - Minor

[Freeciv-Dev] [bug #17214] Amplio2 unit sprites overstepping grid boundaries

2010-12-03 Thread Jacob Nevins
Update of bug #17214 (project freeciv): Summary: Amplio2 unit sprites overstepping their boundaries => Amplio2 unit sprites overstepping grid boundaries ___ Reply to this item at:

[Freeciv-Dev] [bug #17166] City productions map display off by default

2010-12-03 Thread Daniel Markstedt
Update of bug #17166 (project freeciv): Planned Release: 2.2.4, 2.3.0, 2.4.0 => 2.3.0, 2.4.0 ___ Reply to this item at: ___ Message sen

[Freeciv-Dev] [bug #17215] Fixed-width tables look bad with multibyte character encodings

2010-12-03 Thread Jacob Nevins
URL: Summary: Fixed-width tables look bad with multibyte character encodings Project: Freeciv Submitted by: jtn Submitted on: Sat Dec 4 01:39:26 2010 Category: client Severity

[Freeciv-Dev] [bug #17166] City productions map display off by default

2010-12-03 Thread Daniel Markstedt
Update of bug #17166 (project freeciv): Status: Ready For Test => Fixed Open/Closed:Open => Closed ___ Reply to this item at:

[Freeciv-Dev] [patch #2224] Help system entry for nation legends

2010-12-03 Thread Daniel Markstedt
Update of patch #2224 (project freeciv): Status: Ready For Test => Done Open/Closed:Open => Closed ___ Reply to this item at:

[Freeciv-Dev] [bug #17197] Ungrammatical message when game ends

2010-12-03 Thread Daniel Markstedt
Update of bug #17197 (project freeciv): Status:None => Ready For Test Planned Release: => 2.3.0-beta2, 2.4.0 ___ Additional Item Attachment: File name: t