[Freeciv-Dev] [patch #2335] Check /create argument count

2011-01-17 Thread Marko Lindqvist
Update of patch #2335 (project freeciv): Status: Ready For Test = Done Assigned to:None = cazfi Open/Closed:Open = Closed

[Freeciv-Dev] [bug #17508] Loading savegames for Britain/Europe scenarios gives many errors and server segfault

2011-01-17 Thread Matthias Pfafferodt
Update of bug #17508 (project freeciv): Assigned to:None = syntron Planned Release: 2.3.0 = 2.3.0, 2.4.0 ___ Follow-up Comment #1: Here is a small

[Freeciv-Dev] [bug #17508] Loading savegames for Britain/Europe scenarios gives many errors and server segfault

2011-01-17 Thread Matthias Pfafferodt
Additional Item Attachment, bug #17508 (project freeciv): File name: 20110117-reset-game-after-failure-while-game-loading.patch Size:0 KB ___ Reply to this item at: http://gna.org/bugs/?17508

[Freeciv-Dev] [bug #17508] Loading savegames for Britain/Europe scenarios gives many errors and server segfault

2011-01-17 Thread Matthias Pfafferodt
that the generator needs even values * test showed that the current generator works also with odd values (file #11934) ___ Additional Item Attachment: File name: 20110117-allow-odd-width-and-height.patch Size:2 KB

[Freeciv-Dev] [bug #16345] [metaticket] AI shouldn't count as 'players' in metaserver

2011-01-17 Thread Marko Lindqvist
Follow-up Comment #5, bug #16345 (project freeciv): Needed metaserver side changes are now in place. ___ Reply to this item at: http://gna.org/bugs/?16345 ___ Message sent via/by Gna!

[Freeciv-Dev] [bug #17513] fix scenarios

2011-01-17 Thread Matthias Pfafferodt
: --- Date: Mo 17 Jan 2011 12:57:56 CET Name: 20110117-fix-scenarios.patch Size: 98kB By: syntron http://gna.org/bugs/download.php?file_id=11935 ___ Reply to this item at: http

[Freeciv-Dev] [bug #17514] fix loading of scenarios

2011-01-17 Thread Matthias Pfafferodt
2011 12:58:37 CET Name: 20110117-fix-loading-of-scenarios.patch Size: 1kB By: syntron http://gna.org/bugs/download.php?file_id=11936 ___ Reply to this item at: http://gna.org/bugs/?17514

[Freeciv-Dev] [bug #17489] Display the bribe/revolt cost of own units/cities.

2011-01-17 Thread Matthias Pfafferodt
Update of bug #17489 (project freeciv): Category: client = general Status:None = Ready For Test Planned Release: = 2.4.0

[Freeciv-Dev] [bug #17489] Display the bribe/revolt cost of own units/cities.

2011-01-17 Thread Matthias Pfafferodt
Update of bug #17489 (project freeciv): Assigned to:None = syntron ___ Reply to this item at: http://gna.org/bugs/?17489 ___ Nachricht

[Freeciv-Dev] [patch #2344] fix city_workers_queue_remove()

2011-01-17 Thread Matthias Pfafferodt
Update of patch #2344 (project freeciv): Status: Ready For Test = Done Assigned to:None = syntron Open/Closed:Open = Closed

[Freeciv-Dev] [bug #17465] genlist.c::358]: assertion '((void *)0) != pgenlist' failed.

2011-01-17 Thread Matthias Pfafferodt
Update of bug #17465 (project freeciv): Status:None = Duplicate Open/Closed:Open = Closed ___ Reply to this item at:

[Freeciv-Dev] [patch #2341] set savename to freeciv-earth for the scenario earth-80x50-v3

2011-01-17 Thread Matthias Pfafferodt
Update of patch #2341 (project freeciv): Status: Ready For Test = Done Assigned to:None = syntron Open/Closed:Open = Closed

[Freeciv-Dev] [patch #2339] add debugging (tech loss; building/unit sold)

2011-01-17 Thread Matthias Pfafferodt
Update of patch #2339 (project freeciv): Status: Ready For Test = Done Assigned to:None = syntron Open/Closed:Open = Closed

[Freeciv-Dev] [bug #17494] Tax calculation spam in server console

2011-01-17 Thread Matthias Pfafferodt
Update of bug #17494 (project freeciv): Status:None = Ready For Test Assigned to:None = syntron Open/Closed:Open = Closed

[Freeciv-Dev] [patch #2343] tell the user about the succesful creation of the manual files

2011-01-17 Thread Matthias Pfafferodt
Update of patch #2343 (project freeciv): Status: Ready For Test = Done Assigned to:None = syntron Open/Closed:Open = Closed

[Freeciv-Dev] [bug #17466] Improving handling of technology exchange

2011-01-17 Thread Matthias Pfafferodt
Follow-up Comment #1, bug #17466 (project freeciv): Thanks for the patch! Could you remove the debugging code and check the patch for the coding style (see ./doc/CodingStyle)? ___ Reply to this item at: http://gna.org/bugs/?17466

[Freeciv-Dev] [patch #2342] update Configuration summary

2011-01-17 Thread Matthias Pfafferodt
Update of patch #2342 (project freeciv): Status: Ready For Test = Done Open/Closed:Open = Closed ___ Reply to this item at:

[Freeciv-Dev] [patch #2340] reduce data saved in a scenario

2011-01-17 Thread Matthias Pfafferodt
Update of patch #2340 (project freeciv): Status: Ready For Test = Done Assigned to:None = syntron Open/Closed:Open = Closed

[Freeciv-Dev] [patch #2338] add command luafile to execute a file with lua commands

2011-01-17 Thread Matthias Pfafferodt
Update of patch #2338 (project freeciv): Status: Ready For Test = Done Assigned to:None = syntron Open/Closed:Open = Closed

[Freeciv-Dev] [bug #17488] Configure fails without C++ compiler

2011-01-17 Thread Marko Lindqvist
Update of bug #17488 (project freeciv): Status:None = Ready For Test ___ Follow-up Comment #1: S2_3 version. I'll try to get this one committed before beta2. TRUNK version will be more

[Freeciv-Dev] [patch #2354] Print pretty team names

2011-01-17 Thread Matthias Pfafferodt
Follow-up Comment #3, patch #2354 (project freeciv): But I have no idea what to do about the translation part. All but the strings in team_pretty_name() can be replaced. Could you create a patch? ___ Reply to this item at:

[Freeciv-Dev] [patch #2307] Add modpack type to modpack.list

2011-01-17 Thread Marko Lindqvist
Update of patch #2307 (project freeciv): Status: Ready For Test = Done Assigned to:None = cazfi Open/Closed:Open = Closed

[Freeciv-Dev] [patch #2114] [fcdb01] add luasql files

2011-01-17 Thread Matthias Pfafferodt
Update of patch #2114 (project freeciv): Status: Ready For Test = Done Open/Closed:Open = Closed ___ Reply to this item at:

[Freeciv-Dev] [bug #17515] Add README to http://download.gna.org/freeciv/modinst/

2011-01-17 Thread Marko Lindqvist
URL: http://gna.org/bugs/?17515 Summary: Add README to http://download.gna.org/freeciv/modinst/ Project: Freeciv Submitted by: cazfi Submitted on: Mon 17 Jan 2011 03:43:10 PM EET Category: docs Severity:

Re: [Freeciv-Dev] [Freeciv-commits] r18969 - /trunk/ai/aihand.c

2011-01-17 Thread Marko Lindqvist
On 17 January 2011 14:59, Matthias Pfafferodt free...@mapfa.de wrote: Author: syntron Date: Mon Jan 17 13:59:35 2011 New Revision: 18969 URL: http://svn.gna.org/viewcvs/freeciv?rev=18969view=rev Log: change debug message to correct level in tax code see gna bug #17494 Please mention bug

[Freeciv-Dev] [bug #13679] Autogames with same gameseed mapseed differ

2011-01-17 Thread Marko Lindqvist
Follow-up Comment #2, bug #13679 (project freeciv): I still get randomly different savegames with identical seeds. Note that autogame regression testing is made harder by event cache where timestamps are saved. Is there a way to disable this feature while doing autogame testing, or is one

[Freeciv-Dev] [patch #2311] Move could_unit_move_to_tile() from ai/ to advisors/

2011-01-17 Thread Marko Lindqvist
Follow-up Comment #2, patch #2311 (project freeciv): It seems that bug #13679 is still alive. So one cannot trust FAILURE results on autogame reggression testing. I've checked the patch. It quite trivially moves functions from one sourcefile to other and I cannot see what could go wrong. So, as

[Freeciv-Dev] [patch #2115] [fcdb02] redo lua script

2011-01-17 Thread Matthias Pfafferodt
Update of patch #2115 (project freeciv): Status: Ready For Test = Done Open/Closed:Open = Closed ___ Reply to this item at:

Re: [Freeciv-Dev] [Freeciv-commits] r18969 - /trunk/ai/aihand.c

2011-01-17 Thread Matthias Pfafferodt
Am Montag, 17. Januar 2011, 14:59:20 schrieben Sie: On 17 January 2011 14:59, Matthias Pfafferodt free...@mapfa.de wrote: Author: syntron Date: Mon Jan 17 13:59:35 2011 New Revision: 18969 URL: http://svn.gna.org/viewcvs/freeciv?rev=18969view=rev Log: change debug message to

[Freeciv-Dev] [patch #2117] [fcdb04] use fcdb for authentication

2011-01-17 Thread Matthias Pfafferodt
Update of patch #2117 (project freeciv): Status: Ready For Test = Done Open/Closed:Open = Closed ___ Reply to this item at:

[Freeciv-Dev] [patch #2293] [fcdb05] add cmd.reply as lua function to tolua_common.pkg

2011-01-17 Thread Matthias Pfafferodt
Update of patch #2293 (project freeciv): Status: Ready For Test = Done Open/Closed:Open = Closed ___ Reply to this item at:

[Freeciv-Dev] [patch #2294] [fcdb06] add PACKET_SERVER_SHUTDOWN as valid packet in client_packet_input()

2011-01-17 Thread Matthias Pfafferodt
Update of patch #2294 (project freeciv): Status: Ready For Test = Done Open/Closed:Open = Closed Summary: [fcdb06] add PACKET_SERVER_SHUTDOWN as valid packet in client_packet_input()

[Freeciv-Dev] [bug #17085] do not kill gameloss units if unhomed

2011-01-17 Thread Matthias Pfafferodt
Update of bug #17085 (project freeciv): Status: In Progress = Fixed Open/Closed:Open = Closed Planned Release: 2.4.0 = 2.3.0, 2.4.0

[Freeciv-Dev] [bug #13643] [Metaticket] Use lua for customizable database access

2011-01-17 Thread Matthias Pfafferodt
Update of bug #13643 (project freeciv): Status: Ready For Test = Fixed Open/Closed:Open = Closed ___ Reply to this item at:

[Freeciv-Dev] [patch #1494] [Metaticket] merge longturn into mainline

2011-01-17 Thread Matthias Pfafferodt
Follow-up Comment #10, patch #1494 (project freeciv): Most of it is done ... (but there are still differences and, thus, this ticket is still open) ___ Reply to this item at: http://gna.org/patch/?1494

[Freeciv-Dev] [bug #13679] Autogames with same gameseed mapseed differ

2011-01-17 Thread Matthias Pfafferodt
Follow-up Comment #3, bug #13679 (project freeciv): you could disable the event cache - 'set ec_turn 0' ___ Reply to this item at: http://gna.org/bugs/?13679 ___ Nachricht geschickt

[Freeciv-Dev] [bug #13679] Autogames with same gameseed mapseed differ

2011-01-17 Thread Marko Lindqvist
Follow-up Comment #4, bug #13679 (project freeciv): I debugged this to find at least one of the problems. When starting positions are inserted to hash, tile pointer (memory address) is used as key - different bucket is used when tile memory is allocated from different address - iteration over

[Freeciv-Dev] [bug #17517] set default for fcdb (freeciv databases) to 'no'

2011-01-17 Thread Matthias Pfafferodt
:37 CET Name: 20110117-set-default-for-fcdb-freeciv-databases-to-no.patch Size: 699B By: syntron http://gna.org/bugs/download.php?file_id=11940 ___ Reply to this item at: http://gna.org/bugs/?17517

[Freeciv-Dev] [bug #13679] Autogames with same gameseed mapseed differ

2011-01-17 Thread Matthias Pfafferodt
Follow-up Comment #5, bug #13679 (project freeciv): I did a big test with defined mapseed and gameseed today - besides the name of the savegame all 11 runs are identical at the end (turn 550). Do you start using a scenario (start positions?) (file #11941)

[Freeciv-Dev] [bug #17489] Display the bribe/revolt cost of own units/cities.

2011-01-17 Thread Matthias Pfafferodt
Follow-up Comment #2, bug #17489 (project freeciv): updated patch: * add one extra line for the bribe cost (file #11942) ___ Additional Item Attachment: File name: 20110117.1-show-unit-bribe-cost-in-the-client-gtk.patch Size:7 KB

[Freeciv-Dev] [bug #17110] Synchronize images for city with city radius

2011-01-17 Thread Matthias Pfafferodt
Update of bug #17110 (project freeciv): Status: Ready For Test = Fixed Open/Closed:Open = Closed ___ Reply to this item at:

[Freeciv-Dev] [bug #17518] [citizens01] use PLR_DLG_COL_* constants in plrdlg.c (gtk)

2011-01-17 Thread Matthias Pfafferodt
Release: 2.4.0 ___ Details: ___ File Attachments: --- Date: Mo 17 Jan 2011 22:20:59 CET Name: 20110117-city01-use-PLR_DLG_COL_

[Freeciv-Dev] [bug #17519] [citizens02] move code in do_city_migration() to create the correct order of the messages

2011-01-17 Thread Matthias Pfafferodt
: 20110117-city02-move-code-in-do_city_migration-to-create-the-correct.patch Size: 1kB By: syntron http://gna.org/bugs/download.php?file_id=11944 ___ Reply to this item at: http://gna.org/bugs/?17519

[Freeciv-Dev] [patch #2357] [citizens03] cleanup naming of *vision_site* functions

2011-01-17 Thread Matthias Pfafferodt
in update_vision_site_from_city() ___ File Attachments: --- Date: Mo 17 Jan 2011 22:22:58 CET Name: 20110117-city03-cleanup-naming-of-vision_site-functions.patch Size: 12kB By: syntron http://gna.org

[Freeciv-Dev] [patch #2358] [citizens04] accessor function for vision_site-size

2011-01-17 Thread Matthias Pfafferodt
___ Details: * use new type citizens (= unsigned char) as type for size ___ File Attachments: --- Date: Mo 17 Jan 2011 22:23:50 CET Name: 20110117-city04-accessor-function-for-vision_site

[Freeciv-Dev] [patch #2359] [citizens05] accessor function for city-size

2011-01-17 Thread Matthias Pfafferodt
: --- Date: Mo 17 Jan 2011 22:24:35 CET Name: 20110117-city05-accessor-function-for-city-size.patch Size: 91kB By: syntron http://gna.org/patch/download.php?file_id=11947 ___ Reply to this item at: http://gna.org/patch/?2359

[Freeciv-Dev] [patch #2360] [citizens06] add citizens framework (common and server part)

2011-01-17 Thread Matthias Pfafferodt
___ Details: * ruleset option to (de)activate it * changes to the network protocol ___ File Attachments: --- Date: Mo 17 Jan 2011 22:25:23 CET Name: 20110117-city06-add-citizens

[Freeciv-Dev] [patch #2361] [citizens07] add sg_warn() macro to savegame2.c

2011-01-17 Thread Matthias Pfafferodt
___ Details: ___ File Attachments: --- Date: Mo 17 Jan 2011 22:26:08 CET Name: 20110117-city07-add-sg_warn-macro-to-savegame2.c.patch Size: 1kB By: syntron http://gna.org/patch

[Freeciv-Dev] [patch #2363] [citizens09] network protocol changes to send citizens information to the client

2011-01-17 Thread Matthias Pfafferodt
___ Details: * changes the network protocol ___ File Attachments: --- Date: Mo 17 Jan 2011 22:27:33 CET Name: 20110117-city09-network-protocol-changes-to-send

[Freeciv-Dev] [patch #2364] show citizens in the gtk client

2011-01-17 Thread Matthias Pfafferodt
: * sort it: nation with the most citizens at the top * please check it for memory leaks! ___ File Attachments: --- Date: Mo 17 Jan 2011 22:28:13 CET Name: 20110117-city10-show-citizens

[Freeciv-Dev] [patch #2365] [citizens11] convert a citizen to the nation of the owner each x turns

2011-01-17 Thread Matthias Pfafferodt
___ Details: * with ruleset option * or better an effect? ___ File Attachments: --- Date: Mo 17 Jan 2011 22:29:06 CET Name: 20110117-city11-convert-a-citizen-to-the-nation

[Freeciv-Dev] [patch #2364] [citizens10] show citizens in the gtk client

2011-01-17 Thread Matthias Pfafferodt
Update of patch #2364 (project freeciv): Summary: show citizens in the gtk client = [citizens10] show citizens in the gtk client ___ Reply to this item at: http://gna.org/patch/?2364

[Freeciv-Dev] [patch #2366] [citizens12] convert citizens if a city is conquered

2011-01-17 Thread Matthias Pfafferodt
___ Details: * with ruleset option (percent) * or as effect? ___ File Attachments: --- Date: Mo 17 Jan 2011 22:30:17 CET Name: 20110117-city12-convert-citizens-if-a-city-is-conquered.patch

[Freeciv-Dev] [patch #2367] [citizens13] poison citizens of the city owner

2011-01-17 Thread Matthias Pfafferodt
: --- Date: Mo 17 Jan 2011 22:31:04 CET Name: 20110117-city13-poison-citizens-of-the-city-owner.patch Size: 1kB By: syntron http://gna.org/patch/download.php?file_id=11955 ___ Reply to this item at: http://gna.org/patch/?2367

[Freeciv-Dev] [patch #2368] [citizens14] use citizens information for migration

2011-01-17 Thread Matthias Pfafferodt
2011 22:32:05 CET Name: 20110117-city14-use-citizens-information-for-migration.patch Size: 3kB By: syntron http://gna.org/patch/download.php?file_id=11956 ___ Reply to this item at: http://gna.org/patch/?2368

[Freeciv-Dev] [bug #17520] [citizens15] activate real_sanity_check_feelings()

2011-01-17 Thread Matthias Pfafferodt
: --- Date: Mo 17 Jan 2011 22:32:54 CET Name: 20110117-city15-activate-real_sanity_check_feelings.patch Size: 10kB By: syntron http://gna.org/bugs/download.php?file_id=11957 ___ Reply to this item at: http://gna.org/bugs/?17520

[Freeciv-Dev] [patch #2369] [citizens16] add more sanity checks (city)

2011-01-17 Thread Matthias Pfafferodt
: ___ File Attachments: --- Date: Mo 17 Jan 2011 22:33:31 CET Name: 20110117-city16-more-sanity-checks-city.patch Size: 4kB By: syntron http://gna.org/patch/download.php?file_id

[Freeciv-Dev] [patch #2265] [metaticket] citizens

2011-01-17 Thread Matthias Pfafferodt
Update of patch #2265 (project freeciv): Depends on: = patch #2357 ___ Reply to this item at: http://gna.org/patch/?2265 ___ Nachricht

[Freeciv-Dev] [patch #2265] [metaticket] citizens

2011-01-17 Thread Matthias Pfafferodt
Follow-up Comment #4, patch #2265 (project freeciv): Split the patch in small tickets for testing ... ___ Reply to this item at: http://gna.org/patch/?2265 ___ Nachricht geschickt

[Freeciv-Dev] [bug #17521] Units are not managed in a sane order

2011-01-17 Thread anonymous
URL: http://gna.org/bugs/?17521 Summary: Units are not managed in a sane order Project: Freeciv Submitted by: None Submitted on: Tue 18 Jan 2011 12:01:23 AM UTC Category: client Severity: 3 - Normal

[Freeciv-Dev] [bug #17522] Fortifying a unit on a disputed square does not gain the production of that square

2011-01-17 Thread anonymous
URL: http://gna.org/bugs/?17522 Summary: Fortifying a unit on a disputed square does not gain the production of that square Project: Freeciv Submitted by: None Submitted on: Tue 18 Jan 2011 12:04:01 AM UTC Category: None

Re: [Freeciv-Dev] [bug #17522] Fortifying a unit on a disputed square does not gain the production of that square

2011-01-17 Thread Lavrentij P Berija
18.01.2011 5:04, anonymous wrote: Details: If you fortify a land unit (or sentry a naval unit) on a square you ought to gain the output from that square. Do you play with or without borders? ___ Freeciv-dev mailing list Freeciv-dev@gna.org

Re: [Freeciv-Dev] [bug #17489] Display the bribe/revolt cost of own units/cities.

2011-01-17 Thread akfaew
On Mon, Jan 17, 2011 at 09:46:12PM +0100, Matthias Pfafferodt wrote: Follow-up Comment #2, bug #17489 (project freeciv): updated patch: * add one extra line for the bribe cost Why not add this to client/text.c:popup_info_text()? -- Michal akfaew Mazurek http://akfaew.jasminek.net