[Freeciv-Dev] [bug #17439] S2_3: '((void *)0) != pgenlist', '((void *)0) != pnation' assertions failed, and segfault

2011-01-19 Thread Matthias Pfafferodt
Update of bug #17439 (project freeciv): Status:None = Need Info ___ Follow-up Comment #2: On the server console there a lot of ... 1: in genlist_remove() [genlist.c::358]: assertion

[Freeciv-Dev] [bug #15410] const parameter changed in team_slot_rule_name() team_slot_name_translation()

2011-01-19 Thread Matthias Pfafferodt
Update of bug #15410 (project freeciv): Planned Release: 2.3.0 = 2.3.0, 2.4.0 ___ Follow-up Comment #18: my try on this one - use team_slot_by_number(team_slot_index()) construct to get a changeable

[Freeciv-Dev] [bug #17122] Saving server settings on client after game start saves mapseed and gameseed

2011-01-19 Thread Matthias Pfafferodt
___ Follow-up Comment #1: do not save gameseed and mapseed in client config file (file #11986) ___ Additional Item Attachment: File name: 20110119-do-not-save-mapseed-and-gameseed-in-the-client-confi.patch Size

[Freeciv-Dev] [bug #15410] const parameter changed in team_slot_rule_name() team_slot_name_translation()

2011-01-19 Thread Matthias Pfafferodt
Additional Item Attachment, bug #15410 (project freeciv): File name: 20110119-fix-cast-in-team-slot-name-handling.patch Size:1 KB ___ Reply to this item at: http://gna.org/bugs/?15410

[Freeciv-Dev] [bug #16471] Info displayed on Happiness tab

2011-01-19 Thread Matthias Pfafferodt
#11988) ___ Additional Item Attachment: File name: 20110119-insert-line-breaks-into-happiness-strings.patch Size:0 KB ___ Reply to this item at: http://gna.org/bugs/?16471

[Freeciv-Dev] [bug #17519] [citizens02] move code in do_city_migration() to create the correct order of the messages

2011-01-19 Thread Matthias Pfafferodt
Update of bug #17519 (project freeciv): Status: Ready For Test = Fixed Open/Closed:Open = Closed ___ Reply to this item at:

[Freeciv-Dev] [bug #17514] fix loading of scenarios

2011-01-19 Thread Matthias Pfafferodt
Update of bug #17514 (project freeciv): Status: Ready For Test = Fixed Assigned to:None = syntron Open/Closed:Open = Closed

[Freeciv-Dev] [bug #17508] Loading savegames for Britain/Europe scenarios gives many errors and server segfault

2011-01-19 Thread Matthias Pfafferodt
Update of bug #17508 (project freeciv): Status: Ready For Test = Fixed Open/Closed:Open = Closed ___ Reply to this item at:

[Freeciv-Dev] [bug #17506] Server segfault in map_change_own_seen() when loading savegame

2011-01-19 Thread Matthias Pfafferodt
Update of bug #17506 (project freeciv): Status: Ready For Test = Fixed Open/Closed:Open = Closed ___ Reply to this item at:

[Freeciv-Dev] [bug #17439] S2_3: '((void *)0) != pgenlist', '((void *)0) != pnation' assertions failed, and segfault

2011-01-19 Thread Jordi Negrevernis i Font
Follow-up Comment #3, bug #17439 (project freeciv): Yes, the problem with 'genlist_remove() [genlist.c::358]: assertion '((void *)0)' seems gone but the other i don't know. I'll keep on trying... ___ Reply to this item at:

[Freeciv-Dev] [bug #17442] Twice the same maps in new game even if switch off the server

2011-01-19 Thread Matthias Pfafferodt
Follow-up Comment #4, bug #17442 (project freeciv): could you test the fix for bug #17122? ___ Reply to this item at: http://gna.org/bugs/?17442 ___ Nachricht geschickt von/durch Gna!

[Freeciv-Dev] [bug #17442] Twice the same maps in new game even if switch off the server

2011-01-19 Thread Francois Sabot
Follow-up Comment #5, bug #17442 (project freeciv): I have tested in changing the seed parameters my self, and in fact, the server seems to have a weird behaviour... Once it provides a new unknwon map, once it provide a map with the same characteristics as previous. I will try to remove the

[Freeciv-Dev] [patch #2195] New Early Germanic nations

2011-01-19 Thread J.M. Maalderink
Update of patch #2195 (project freeciv): Status:None = In Progress ___ Reply to this item at: http://gna.org/patch/?2195 ___ Message sent

[Freeciv-Dev] [patch #2379] add new option revalmap

2011-01-19 Thread Matthias Pfafferodt
: --- Date: Mi 19 Jan 2011 13:06:37 CET Name: 20110119-add-new-option-revalmap.patch Size: 7kB By: syntron http://gna.org/patch/download.php?file_id=11989 ___ Reply to this item at: http://gna.org/patch

[Freeciv-Dev] [patch #2379] add new option revealmap

2011-01-19 Thread Matthias Pfafferodt
Update of patch #2379 (project freeciv): Summary: add new option revalmap = add new option revealmap ___ Reply to this item at: http://gna.org/patch/?2379 ___ Nachricht

[Freeciv-Dev] [patch #2379] add new option revealmap

2011-01-19 Thread Matthias Pfafferodt
Follow-up Comment #1, patch #2379 (project freeciv): updated patch - use a bitwise option ... (file #11990) ___ Additional Item Attachment: File name: 20110119-add-new-option-revealmap.patch Size:5 KB

[Freeciv-Dev] [patch #2226] Lippe nation

2011-01-19 Thread J.M. Maalderink
Update of patch #2226 (project freeciv): Status:None = In Progress ___ Follow-up Comment #3: Some edits, most notably adding Schaumburg-Lippe. Also made a flag by superimposing the Lippe

[Freeciv-Dev] [patch #2195] New Early Germanic nations

2011-01-19 Thread Andrzej G.
Follow-up Comment #5, patch #2195 (project freeciv): Name of Árheimar is not gothic, but Old Norse Origin. Gothic version of this town was probably Arheims or similar to this (I'm not sure for reconstruction). Rather be just names from Central European and Ukrainian settlements of early Goths or

[Freeciv-Dev] [bug #17334] Multiplayer ruleset: Apollo Program / space race broken

2011-01-19 Thread Marko Lindqvist
Follow-up Comment #4, bug #17334 (project freeciv): - Make effect to work in World range instead of Player as that's the core problem (file #11993) ___ Additional Item Attachment: File name: ApolloGreatWonder_17334-3.diff Size:2 KB

[Freeciv-Dev] [bug #17534] wrong localization

2011-01-19 Thread anonymous
URL: http://gna.org/bugs/?17534 Summary: wrong localization Project: Freeciv Submitted by: None Submitted on: Wed 19 Jan 2011 06:28:23 PM UTC Category: art Severity: 2 - Minor Priority: 5

[Freeciv-Dev] [bug #17488] Configure fails without C++ compiler

2011-01-19 Thread Marko Lindqvist
Follow-up Comment #2, bug #17488 (project freeciv): - S2_3 patch updated against current svn (file #11994) ___ Additional Item Attachment: File name: CXXReq-S2_3-17488-2.diff Size:3 KB

[Freeciv-Dev] [bug #16852] Research report crash (with root_reqs)

2011-01-19 Thread Matthias Pfafferodt
ruleset. I will try to update this (small steps). But it seems to be something for 2.4.0 ... (file #11995) ___ Additional Item Attachment: File name: 20110119-tech.diff Size:54 KB

[Freeciv-Dev] [bug #16855] root_req'd techs not visible in tech tree

2011-01-19 Thread Matthias Pfafferodt
Follow-up Comment #1, bug #16855 (project freeciv): see also discussion at bug #16852 ___ Reply to this item at: http://gna.org/bugs/?16855 ___ Nachricht geschickt von/durch Gna!

[Freeciv-Dev] [patch #1965] Verbose levelup

2011-01-19 Thread Marko Lindqvist
Update of patch #1965 (project freeciv): Status: Ready For Test = Done Open/Closed:Open = Closed ___ Reply to this item at:

[Freeciv-Dev] [bug #16852] Research report crash (with root_reqs)

2011-01-19 Thread Matthias Pfafferodt
Update of bug #16852 (project freeciv): Planned Release: 2.4.0 = 2.3.0 ___ Follow-up Comment #2: @Marko: you did set this bug for freeciv 2.3.0. I will check if I can extract a patch for this

[Freeciv-Dev] [bug #13679] Autogames with same gameseed mapseed differ

2011-01-19 Thread Marko Lindqvist
Follow-up Comment #6, bug #13679 (project freeciv): No, I don't use scenarios. Problem is very much reproducible here. I'm attaching autogame, though I don't see how some seeds could trigger the bug and others not. Number of players do matter. More players - more startpositions generated - more

[Freeciv-Dev] [bug #13679] Autogames with same gameseed mapseed differ

2011-01-19 Thread Marko Lindqvist
Additional Item Attachment, bug #13679 (project freeciv): File name: rt.servSize:0 KB ___ Reply to this item at: http://gna.org/bugs/?13679 ___ Message sent via/by

[Freeciv-Dev] [patch #2315] Add main timer for gui-qt

2011-01-19 Thread Marko Lindqvist
Update of patch #2315 (project freeciv): Status: Ready For Test = Done Open/Closed:Open = Closed ___ Reply to this item at:

[Freeciv-Dev] [patch #2380] Client - metaserver communication with curl

2011-01-19 Thread Marko Lindqvist
URL: http://gna.org/patch/?2380 Summary: Client - metaserver communication with curl Project: Freeciv Submitted by: cazfi Submitted on: Wed 19 Jan 2011 10:42:46 PM EET Category: general Priority: 5 -

[Freeciv-Dev] [patch #1845] [metaticket] Use curl for fetching files and pages over network

2011-01-19 Thread Marko Lindqvist
Update of patch #1845 (project freeciv): Depends on: = patch #2380 ___ Reply to this item at: http://gna.org/patch/?1845 ___ Message sent

[Freeciv-Dev] [bug #13679] Autogames with same gameseed mapseed differ

2011-01-19 Thread Marko Lindqvist
Update of bug #13679 (project freeciv): Status:None = Ready For Test ___ Reply to this item at: http://gna.org/bugs/?13679 ___ Message sent

[Freeciv-Dev] [bug #16852] Research report crash (with root_reqs)

2011-01-19 Thread Matthias Pfafferodt
) ___ Additional Item Attachment: File name: 20110119-fix-tech-tree.patch Size:1 KB ___ Reply to this item at: http://gna.org/bugs/?16852 ___ Nachricht

[Freeciv-Dev] [patch #2381] [tech02] add tech root requirements to the experimental ruleset

2011-01-19 Thread Matthias Pfafferodt
___ Details: ruleset changes by HanduMan handuman (see gna bug #16852) ___ File Attachments: --- Date: Mi 19 Jan 2011 22:40:57 CET Name: 20110119-tech02-add-tech-root-requirements

[Freeciv-Dev] [bug #17537] [tech03] redraw tech tree if a new tech is researched

2011-01-19 Thread Matthias Pfafferodt
: 2.3.0, 2.4.0 ___ Details: ___ File Attachments: --- Date: Mi 19 Jan 2011 22:41:49 CET Name: 20110119-tech03-redraw-tech-tree

[Freeciv-Dev] [patch #2382] [tech04] define enum tech_state via specenum.h

2011-01-19 Thread Matthias Pfafferodt
: ___ File Attachments: --- Date: Mi 19 Jan 2011 22:42:42 CET Name: 20110119-tech04-define-enum-tech_state-via-specenum.h.patch Size: 1kB By: syntron http://gna.org/patch

[Freeciv-Dev] [patch #2384] [tech06] modify check for reachable techs

2011-01-19 Thread Matthias Pfafferodt
___ Details: 1. default mode (can the player _now_ reach the tech) 2. check if the player can _ever_ reach the tech ___ File Attachments: --- Date: Mi 19 Jan 2011 22:44:20 CET Name: 20110119

[Freeciv-Dev] [patch #2385] [tech07] change color for unreachable techs in the tech tree

2011-01-19 Thread Matthias Pfafferodt
___ Details: * a little more red ... ___ File Attachments: --- Date: Mi 19 Jan 2011 22:45:13 CET Name: 20110119-tech07-change-color-for-unreachable-techs-in-the-tech

[Freeciv-Dev] [patch #2386] redo centering of the tech tree

2011-01-19 Thread Matthias Pfafferodt
: ___ File Attachments: --- Date: Mi 19 Jan 2011 22:47:08 CET Name: 20110119-tech09-redo-centering-of-the-tech-tree.patch Size: 4kB By: syntron http://gna.org/patch/download.php

[Freeciv-Dev] [patch #2386] [tech09] redo centering of the tech tree

2011-01-19 Thread Matthias Pfafferodt
Update of patch #2386 (project freeciv): Summary: redo centering of the tech tree = [tech09] redo centering of the tech tree ___ Reply to this item at: http://gna.org/patch/?2386

[Freeciv-Dev] [task #7275] Tracking release 2.3.0-beta2

2011-01-19 Thread Matthias Pfafferodt
Update of task #7275 (project freeciv): Depends on: = patch #2384 ___ Reply to this item at: http://gna.org/task/?7275 ___ Nachricht

[Freeciv-Dev] [patch #2194] Epirotan nation

2011-01-19 Thread J.M. Maalderink
Update of patch #2194 (project freeciv): Status: In Progress = Done Open/Closed:Open = Closed ___ Reply to this item at:

[Freeciv-Dev] [bug #16429] Failed sanitycheck.c: Engineers has activity Railroad, but it can't continue at Forest

2011-01-19 Thread Matthias Pfafferodt
Update of bug #16429 (project freeciv): Status: In Progress = Need Info ___ Follow-up Comment #15: I can not reproduce anymore ... ___

[Freeciv-Dev] [bug #17481] Autoexplorer cheats

2011-01-19 Thread Marko Lindqvist
Update of bug #17481 (project freeciv): Status: Ready For Test = Fixed Open/Closed:Open = Closed ___ Reply to this item at:

[Freeciv-Dev] [bug #17496] configure failing for trunk

2011-01-19 Thread Marko Lindqvist
Follow-up Comment #20, bug #17496 (project freeciv): - Updated against current svn (file #12007) ___ Additional Item Attachment: File name: QtConfImprovements_17496-3.diff Size:4 KB

[Freeciv-Dev] [bug #17488] Configure fails without C++ compiler

2011-01-19 Thread Marko Lindqvist
Follow-up Comment #3, bug #17488 (project freeciv): TRUNK version that applies on top of bug #17496 fix. (file #12008) ___ Additional Item Attachment: File name: CXXReq-TRUNK_17488.diffSize:5 KB

[Freeciv-Dev] [patch #2320] Add netfile_get_section_file()

2011-01-19 Thread Marko Lindqvist
Follow-up Comment #1, patch #2320 (project freeciv): - More verbose configure error message - Document new libcurl dependency in README.packaging - Removed extra curl_easy_setopt(... CURLOPT_WRITEDATA ...) call (file #12009) ___

[Freeciv-Dev] [patch #2387] Qt-client: Listen server input

2011-01-19 Thread Marko Lindqvist
URL: http://gna.org/patch/?2387 Summary: Qt-client: Listen server input Project: Freeciv Submitted by: cazfi Submitted on: Thu 20 Jan 2011 04:15:35 AM EET Category: client-qt Priority: 5 - Normal

[Freeciv-Dev] [patch #2388] Sprite implementation for Qt-client

2011-01-19 Thread Marko Lindqvist
URL: http://gna.org/patch/?2388 Summary: Sprite implementation for Qt-client Project: Freeciv Submitted by: cazfi Submitted on: Thu 20 Jan 2011 04:18:50 AM EET Category: client-qt Priority: 5 - Normal

[Freeciv-Dev] [patch #2388] Sprite implementation for Qt-client

2011-01-19 Thread Marko Lindqvist
Update of patch #2388 (project freeciv): Depends on: = patch #2387 ___ Reply to this item at: http://gna.org/patch/?2388 ___ Message sent

[Freeciv-Dev] [bug #17490] Unit/city data saved only for ai type owning the unit/city

2011-01-19 Thread Marko Lindqvist
Update of bug #17490 (project freeciv): Status: Ready For Test = Fixed Assigned to:None = cazfi Open/Closed:Open = Closed

[Freeciv-Dev] [patch #2389] AI player data saving and loading through AI interface

2011-01-19 Thread Marko Lindqvist
URL: http://gna.org/patch/?2389 Summary: AI player data saving and loading through AI interface Project: Freeciv Submitted by: cazfi Submitted on: Thu 20 Jan 2011 05:04:15 AM EET Category: ai Priority: 5

[Freeciv-Dev] [patch #2389] AI player data saving and loading through AI interface

2011-01-19 Thread Marko Lindqvist
Update of patch #2389 (project freeciv): Depends on: = patch #2374 ___ Reply to this item at: http://gna.org/patch/?2389 ___ Message sent

[Freeciv-Dev] [patch #2390] ai_best_government() - adv_best_government()

2011-01-19 Thread Marko Lindqvist
URL: http://gna.org/patch/?2390 Summary: ai_best_government() - adv_best_government() Project: Freeciv Submitted by: cazfi Submitted on: Thu 20 Jan 2011 05:33:46 AM EET Category: ai Priority: 5 - Normal

[Freeciv-Dev] [patch #2390] ai_best_government() - adv_best_government()

2011-01-19 Thread Marko Lindqvist
Update of patch #2390 (project freeciv): Depends on: = patch #2389 ___ Reply to this item at: http://gna.org/patch/?2390 ___ Message sent

[Freeciv-Dev] [patch #2391] Reduce number of ai includes in advisors code

2011-01-19 Thread Marko Lindqvist
URL: http://gna.org/patch/?2391 Summary: Reduce number of ai includes in advisors code Project: Freeciv Submitted by: cazfi Submitted on: Thu 20 Jan 2011 05:41:00 AM EET Category: ai Priority: 5 - Normal

[Freeciv-Dev] [patch #2391] Reduce number of ai includes in advisors code

2011-01-19 Thread Marko Lindqvist
Update of patch #2391 (project freeciv): Depends on: = patch #2390 ___ Reply to this item at: http://gna.org/patch/?2391 ___ Message sent