[Freeciv-Dev] [patch #3130] Random disasters module

2012-02-16 Thread J. M. Gorbach
Follow-up Comment #4, patch #3130 (project freeciv): Do you plan to add requirement_vector? ___ Reply to this item at: http://gna.org/patch/?3130 ___ Message sent via/by Gna!

[Freeciv-Dev] [bug #19452] Crash after build Apollo Program

2012-02-16 Thread J. M. Gorbach
Follow-up Comment #1, bug #19452 (project freeciv): File: stderr 1: Missing errno mapping for Winsock error #10053. 1: Please report this message at https://gna.org/projects/freeciv/ 1: Lost connection to server: read error. ___ Reply

[Freeciv-Dev] [patch #3079] Lithuanian Polish nation

2012-02-16 Thread Hubert Kowalewski
Follow-up Comment #1, patch #3079 (project freeciv): I'm not quite sure about this nation, the problem is a little bit similar to the one in patch #3069. While yes, there is a Polish minority in Lithuania, the relationships between the two countries are a bit heated and including this nations may

[Freeciv-Dev] [patch #3130] Random disasters module

2012-02-16 Thread Marko Lindqvist
Follow-up Comment #5, patch #3130 (project freeciv): Do you plan to add requirement_vector? Not one, but two :-) Unlike most things with requirement vectors, this one really needs n(egated)reqs to complement reqs. Wait for third patch in the series.

[Freeciv-Dev] [patch #3137] Cumulative Barracks and Sun Tzu documentation

2012-02-16 Thread Marko Lindqvist
URL: http://gna.org/patch/?3137 Summary: Cumulative Barracks and Sun Tzu documentation Project: Freeciv Submitted by: cazfi Submitted on: Thu 16 Feb 2012 08:45:06 PM EET Category: docs Priority: 5 - Normal

[Freeciv-Dev] [bug #19448] civ2 Barracks and Sun Tzu cumulative

2012-02-16 Thread Marko Lindqvist
Update of bug #19448 (project freeciv): Status: Ready For Test = Fixed Assigned to:None = cazfi Open/Closed:Open = Closed

[Freeciv-Dev] [bug #19445] Non-existent citizens migrate

2012-02-16 Thread Marko Lindqvist
Update of bug #19445 (project freeciv): Status: Ready For Test = Fixed Assigned to:None = cazfi Open/Closed:Open = Closed

[Freeciv-Dev] [patch #3117] Generic road build time

2012-02-16 Thread Marko Lindqvist
Update of patch #3117 (project freeciv): Status: Ready For Test = Done Assigned to:None = cazfi Open/Closed:Open = Closed

[Freeciv-Dev] [bug #19458] assertion 'activity_requires_target(new_activity)' failed.

2012-02-16 Thread Marko Lindqvist
Update of bug #19458 (project freeciv): Status: In Progress = Ready For Test Planned Release: = 2.5.0 ___ Follow-up Comment #1: Only TRUNK affected.

[Freeciv-Dev] [bug #18776] /remove after game start causes crashes due to player vision mishandling

2012-02-16 Thread Jacob Nevins
Update of bug #18776 (project freeciv): Status: Ready For Test = Fixed Assigned to: syntron = jtn Open/Closed:Open = Closed

[Freeciv-Dev] [patch #3123] Trader trait

2012-02-16 Thread Marko Lindqvist
Update of patch #3123 (project freeciv): Status: Ready For Test = Done Assigned to:None = cazfi Open/Closed:Open = Closed

[Freeciv-Dev] [bug #19159] assertion 'id = 0 id game.control.num_road_types' failed

2012-02-16 Thread Jacob Nevins
Follow-up Comment #1, bug #19159 (project freeciv): This seems to have gone away as of bug #19426. ___ Reply to this item at: http://gna.org/bugs/?19159 ___ Message sent via/by Gna!

[Freeciv-Dev] [bug #19462] Roads/railroads not loaded from S2_2 savegame

2012-02-16 Thread Jacob Nevins
URL: http://gna.org/bugs/?19462 Summary: Roads/railroads not loaded from S2_2 savegame Project: Freeciv Submitted by: jtn Submitted on: Thu Feb 16 23:53:11 2012 Category: general Severity: 4 - Important

[Freeciv-Dev] [bug #19159] assertion 'id = 0 id game.control.num_road_types' failed

2012-02-16 Thread Jacob Nevins
Follow-up Comment #2, bug #19159 (project freeciv): ...although since roads/railroads now aren't being loaded at all (bug #19462), perhaps that's driven this bug into hiding, so I sha'n't close it just yet. (This may have been the case already; can't easily check due to segfault.)