URL:
http://gna.org/bugs/?19589
Summary: New tech upkeep style
Project: Freeciv
Submitted by: bardo
Submitted on: miƩ 28 mar 2012 06:18:07 GMT
Category: rulesets
Severity: 1 - Wish
Update of patch #3153 (project freeciv):
Status: Ready For Test = Done
Assigned to:None = cazfi
Open/Closed:Open = Closed
Update of bug #19149 (project freeciv):
Status: Ready For Test = Fixed
Assigned to:None = cazfi
Open/Closed:Open = Closed
Update of patch #3157 (project freeciv):
Status: Ready For Test = Done
Assigned to:None = cazfi
Open/Closed:Open = Closed
URL:
http://gna.org/patch/?3216
Summary: Rename default ruleset as classic
Project: Freeciv
Submitted by: cazfi
Submitted on: Wed 28 Mar 2012 11:57:55 PM EEST
Category: general
Priority: 5 - Normal
Follow-up Comment #6, bug #19540 (project freeciv):
I've been reading the source code to understand how unit gold upkeep is
handled. I saw no obvious explanation why upkeep by uk_gold and by Shield2Gold
would cause different AI behavior. Anyway, everything is controlled by
gold_upkeep_style, so
Update of bug #18394 (project freeciv):
Category:rulesets = general
Status:None = Ready For Test
Operating System: Microsoft Windows = Any
Planned Release:
Update of bug #18781 (project freeciv):
Category:None = general
Status:None = Ready For Test
Planned Release: = 2.3.3, 2.4.0, 2.5.0
Follow-up Comment #11, bug #18764 (project freeciv):
Bug goes away for me with -O0 but is present with -O1.
I cannot reproduce with:
- file #14775
- S2_3 r20596
- Default configure (-O2)
- gcc 4.6.3
- gtk+ 2.24.10
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Update of bug #18394 (project freeciv):
Assigned to:None = jtn
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Follow-up Comment #8:
Ah yes, that'd be it.
Re-verified the problem and fix with S2_3 (same procedure as comment #4).
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