[Freeciv-Dev] [bug #19589] New tech upkeep style

2012-03-28 Thread David Fernandez
URL: http://gna.org/bugs/?19589 Summary: New tech upkeep style Project: Freeciv Submitted by: bardo Submitted on: miƩ 28 mar 2012 06:18:07 GMT Category: rulesets Severity: 1 - Wish

[Freeciv-Dev] [patch #3153] Ruleset definition of what roads to show from multiple ones

2012-03-28 Thread Marko Lindqvist
Update of patch #3153 (project freeciv): Status: Ready For Test = Done Assigned to:None = cazfi Open/Closed:Open = Closed

[Freeciv-Dev] [bug #19149] [unused var fix] SDL client

2012-03-28 Thread Marko Lindqvist
Update of bug #19149 (project freeciv): Status: Ready For Test = Fixed Assigned to:None = cazfi Open/Closed:Open = Closed

[Freeciv-Dev] [patch #3157] Enable disasters by default

2012-03-28 Thread Marko Lindqvist
Update of patch #3157 (project freeciv): Status: Ready For Test = Done Assigned to:None = cazfi Open/Closed:Open = Closed

[Freeciv-Dev] [patch #3216] Rename default ruleset as classic

2012-03-28 Thread Marko Lindqvist
URL: http://gna.org/patch/?3216 Summary: Rename default ruleset as classic Project: Freeciv Submitted by: cazfi Submitted on: Wed 28 Mar 2012 11:57:55 PM EEST Category: general Priority: 5 - Normal

[Freeciv-Dev] [bug #19540] AI failing to cope with Shield2Gold?

2012-03-28 Thread Marko Lindqvist
Follow-up Comment #6, bug #19540 (project freeciv): I've been reading the source code to understand how unit gold upkeep is handled. I saw no obvious explanation why upkeep by uk_gold and by Shield2Gold would cause different AI behavior. Anyway, everything is controlled by gold_upkeep_style, so

[Freeciv-Dev] [bug #18394] self root_req'd techs are removed, even if a nation's init_tech lists it

2012-03-28 Thread Marko Lindqvist
Update of bug #18394 (project freeciv): Category:rulesets = general Status:None = Ready For Test Operating System: Microsoft Windows = Any Planned Release:

[Freeciv-Dev] [bug #18781] /save - strips everything from dot to eol

2012-03-28 Thread Marko Lindqvist
Update of bug #18781 (project freeciv): Category:None = general Status:None = Ready For Test Planned Release: = 2.3.3, 2.4.0, 2.5.0

[Freeciv-Dev] [bug #18764] No Governments available for switching

2012-03-28 Thread Marko Lindqvist
Follow-up Comment #11, bug #18764 (project freeciv): Bug goes away for me with -O0 but is present with -O1. I cannot reproduce with: - file #14775 - S2_3 r20596 - Default configure (-O2) - gcc 4.6.3 - gtk+ 2.24.10 ___ Reply to this item

[Freeciv-Dev] [bug #18394] self root_req'd techs are removed, even if a nation's init_tech lists it

2012-03-28 Thread Jacob Nevins
Update of bug #18394 (project freeciv): Assigned to:None = jtn ___ Follow-up Comment #8: Ah yes, that'd be it. Re-verified the problem and fix with S2_3 (same procedure as comment #4).