Follow-up Comment #6, bug #19913 (project freeciv):
Rebased version for trunk, same behaviour as before.
I intend to commit this soon, unless anyone objects to my not scaling the
veteran level?
(file #16068)
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Additional Item
Follow-up Comment #1, bug #19926 (project freeciv):
While this is something that we might want to straighten out anyway, universal
binaries are probably not an issue anymore. Our current Mac binaries only run
on OSX 10.7, and 10.7 doesn't support PPC processors. The last version of OSX
that ran
Update of bug #19253 (project freeciv):
Depends on: = bugs #19931
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Reply to this item at:
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URL:
http://gna.org/bugs/?19932
Summary: Attempting to set a goto path with the end tile also
being a waypoint does nothing
Project: Freeciv
Submitted by: jtn
Submitted on: Thu Jul 12 23:42:54 2012
Category: client
Update of bug #19932 (project freeciv):
Status:None = Confirmed
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Follow-up Comment #1:
Confirmed on S2_4 and S2_3 too.
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Update of bug #19931 (project freeciv):
Status: In Progress = Ready For Test
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Additional Item Attachment:
File name: trunk-S2_4-veteran-move-bonus-client.patch Size:1 KB
Update of bug #19253 (project freeciv):
Status: In Progress = Ready For Test
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Follow-up Comment #5:
How about this patch? It has the simple power_fact based behaviour, and also
takes into account
Follow-up Comment #2, bug #19925 (project freeciv):
Ok, this is really weird, but I'm pretty sure I tested it properly... (with
trunk r21520)
When I copy the files from Civ2Civ3 folder into Classic folder (replacing
them), then I can play civ2civ3 rules without the assertion error, no matter
if
Follow-up Comment #13, bug #19899 (project freeciv):
I confirm this patch fixes the wrong AI behavior that I reported.
Thank you very much.
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URL:
http://gna.org/bugs/?19933
Summary: civ2civ3 ruleset missing irrigation
Project: Freeciv
Submitted by: bardo
Submitted on: vie 13 jul 2012 03:44:43 GMT
Category: rulesets
Severity: 3 - Normal
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