[Freeciv-Dev] freeciv-web bug reports

2012-08-30 Thread Marko Lindqvist
As I've got freeciv-web codebase almost up to date with freeciv server, time to begin handling things in a more controlled manner. So far I have not reported any bugs as they have been more than likely to get fixed as sideproduct of general codebase update. Now it's time to start writing

[Freeciv-Dev] [bug #20112] freeciv-web: Map wrap problems

2012-08-30 Thread Marko Lindqvist
URL: http://gna.org/bugs/?20112 Summary: freeciv-web: Map wrap problems Project: Freeciv Submitted by: cazfi Submitted on: Thu 30 Aug 2012 03:45:22 PM EEST Category: freeciv.net Severity: 3 - Normal

Re: [Freeciv-Dev] freeciv-web bug reports

2012-08-30 Thread Andreas Røsdal
On Thu, 30 Aug 2012, Marko Lindqvist wrote: As I've got freeciv-web codebase almost up to date with freeciv server, time to begin handling things in a more controlled manner. This is absolutely great news. I have been following your progress on github, and I know that this was a big job. What

[Freeciv-Dev] [bug #20114] First ever installation - one without previous client settings - does not work

2012-08-30 Thread Marko Lindqvist
URL: http://gna.org/bugs/?20114 Summary: First ever installation - one without previous client settings - does not work Project: Freeciv Submitted by: cazfi Submitted on: Thu 30 Aug 2012 07:58:56 PM EEST Category: None

[Freeciv-Dev] [bug #20115] Segfault

2012-08-30 Thread anonymous
URL: http://gna.org/bugs/?20115 Summary: Segfault Project: Freeciv Submitted by: None Submitted on: Thu 30 Aug 2012 08:30:12 PM UTC Category: client-sdl Severity: 3 - Normal Priority: 5 -

[Freeciv-Dev] [bug #19134] enforce real oceans

2012-08-30 Thread Brandon J. Van Every
Follow-up Comment #6, bug #19134 (project freeciv): The oceans are still too shallow in 2.3.2. With default map settings, a trireme will get you anywhere on the globe. That seriously diminishes the value of researching Navigation. ___

[Freeciv-Dev] [bug #20114] First ever installation - one without previous client settings - does not work

2012-08-30 Thread Marko Lindqvist
Follow-up Comment #1, bug #20114 (project freeciv): This was probably problem with data paths. Default tileset is automatically selected from available tilesets, but none was found leading to failed assertion a bit later. ___ Reply to this

[Freeciv-Dev] [patch #3514] Update mkstemp.m4 to upstream serial 22

2012-08-30 Thread Marko Lindqvist
Update of patch #3514 (project freeciv): Status: Ready For Test = Done Assigned to:None = cazfi Open/Closed:Open = Closed

[Freeciv-Dev] [patch #3518] Default AI puts separate entries for each ai type to savegames

2012-08-30 Thread Marko Lindqvist
URL: http://gna.org/patch/?3518 Summary: Default AI puts separate entries for each ai type to savegames Project: Freeciv Submitted by: cazfi Submitted on: Fri 31 Aug 2012 03:57:53 AM EEST Category: ai