URL:
http://gna.org/bugs/?20241
Summary: Ai caravan crash when destination max_routes 0
Project: Freeciv
Submitted by: cazfi
Submitted on: Sat 13 Oct 2012 09:16:57 AM EEST
Category: ai
Severity: 3 - Normal
URL:
http://gna.org/patch/?3545
Summary: Max_Trade_Routes for civ2civ3 ruleset
Project: Freeciv
Submitted by: cazfi
Submitted on: Sat 13 Oct 2012 09:22:20 AM EEST
Category: rulesets
Priority: 5 - Normal
Follow-up Comment #4, bug #20077 (project freeciv):
Untested patches.
Removed city_refresh() from citizens_update() completely and let all the
callers take care of it (in TRUNK they already did) *after* calling
citizens_update().
Note that there has been refactoring of what are responsibilities
Update of bug #20232 (project freeciv):
Status: Ready For Test = Fixed
Assigned to:None = cazfi
Open/Closed:Open = Closed
Follow-up Comment #5, bug #20077 (project freeciv):
need to be carefully tested on both branches - what works
perfectly in one might be completely wrong thing to do in the
other.
TRUNK version causes happy + content + unhappy + specialist == size
consistency to break in turn. S2_4 seems to
Update of bug #20077 (project freeciv):
Status:None = Ready For Test
Planned Release: = 2.4.0, 2.5.0
___
Follow-up Comment #6:
New TRUNK version.
-
Update of bug #20229 (project freeciv):
Status: Ready For Test = Fixed
Assigned to:None = cazfi
Open/Closed:Open = Closed
URL:
http://gna.org/patch/?3546
Summary: Not_Tech_Source
Project: Freeciv
Submitted by: cazfi
Submitted on: Sun 14 Oct 2012 05:46:16 AM EEST
Category: general
Priority: 5 - Normal
Status: