[Freeciv-Dev] [patch #3588] Save trait modification value

2013-01-12 Thread Marko Lindqvist
Update of patch #3588 (project freeciv): Status: Ready For Test = Done Assigned to:None = cazfi Open/Closed:Open = Closed

[Freeciv-Dev] [patch #3589] Scripting function to adjust player traits

2013-01-12 Thread Marko Lindqvist
Follow-up Comment #1, patch #3589 (project freeciv): - Removed comment claiming that trait mod is never adjusted that is no longer true. (file #16917) ___ Additional Item Attachment: File name: TraitModLua-2.patchSize:3 KB

[Freeciv-Dev] [patch #3590] Do not shadow variable in script_fcdb.c

2013-01-12 Thread Marko Lindqvist
URL: http://gna.org/patch/?3590 Summary: Do not shadow variable in script_fcdb.c Project: Freeciv Submitted by: cazfi Submitted on: Sun 13 Jan 2013 07:09:59 AM EET Category: general Priority: 5 - Normal

[Freeciv-Dev] [bug #20007] script_fcdb_init() calls luascript_destroy(NULL)

2013-01-12 Thread Marko Lindqvist
Follow-up Comment #2, bug #20007 (project freeciv): Variable shadowing now handled in patch #3590 ___ Reply to this item at: http://gna.org/bugs/?20007 ___ Message sent via/by Gna!

[Freeciv-Dev] [bug #19886] Mapgen assert fails if ruleset has no unit with role requested first in startunits

2013-01-12 Thread Marko Lindqvist
Update of bug #19886 (project freeciv): Category:None = general Status:None = Ready For Test Planned Release: = 2.3.4, 2.4.0, 2.5.0

[Freeciv-Dev] [bug #19815] ai won't utilize transports for settling with only 1 space.

2013-01-12 Thread Marko Lindqvist
Update of bug #19815 (project freeciv): Status:None = Ready For Test Planned Release: = 2.4.0, 2.5.0 ___ Follow-up Comment #6: Untested patch -

[Freeciv-Dev] [bug #19720] Client fails to fork server in next free port when 5556 in use

2013-01-12 Thread Marko Lindqvist
Update of bug #19720 (project freeciv): Summary: Server started by TRUNK client aborts immediately = Client fails to fork server in next free port when 5556 in use ___ Reply to this item at: http://gna.org/bugs/?19720

[Freeciv-Dev] [bug #19386] fallback_resources not a const (1)

2013-01-12 Thread Marko Lindqvist
Update of bug #19386 (project freeciv): Category:None = general Status:None = Ready For Test Planned Release: = 2.3.4, 2.4.0, 2.5.0 Summary:

[Freeciv-Dev] [bug #19385] unit_is_in_focus() returns pointer value as bool

2013-01-12 Thread Marko Lindqvist
Update of bug #19385 (project freeciv): Category:None = client Status:None = Ready For Test Planned Release: = 2.3.4, 2.4.0, 2.5.0

[Freeciv-Dev] [bug #19313] New players created in editor always have European city style

2013-01-12 Thread Marko Lindqvist
Update of bug #19313 (project freeciv): Status: Confirmed = Ready For Test Planned Release: = 2.3.4, 2.4.0, 2.5.0 ___ Follow-up Comment #2: Fix for setting

[Freeciv-Dev] [bug #19033] Add a LUA 'tick' event

2013-01-12 Thread Marko Lindqvist
Follow-up Comment #1, bug #19033 (project freeciv): We already have ai type refresh functionality ( call_ai_refresh() ) so implementing this should be quite trivial addition. ___ Reply to this item at: http://gna.org/bugs/?19033

[Freeciv-Dev] [bug #17925] Restrict paradrop to only be possible from cities with airport

2013-01-12 Thread Marko Lindqvist
Follow-up Comment #1, bug #17925 (project freeciv): The reason is that an airport is needed in order to let aircraft take off. Then again, in freeciv it generally is not. Fighters fly before Airport even becomes available. Still, the idea of making paradrop requirements ruleset defined has