[Freeciv-Dev] [patch #3614] Minimum native start area

2013-01-27 Thread Jacob Nevins
Follow-up Comment #3, patch #3614 (project freeciv): Some (late, not critical) thoughts on seeing this: * Would it be worth being able to pass in min_start_native_area to count_native_area(), so that it can bail out early when the minimum is reached? Otherwise, it's going to iterate over entire

[Freeciv-Dev] [patch #2941] Polish localization for S2_4

2013-01-27 Thread Hubert Kowalewski
Follow-up Comment #19, patch #2941 (project freeciv): In order to prevent the ticket from being cluttered by deprecated old files, I moved the files to the Google Code page http://code.google.com/p/freeciv-locale-pl/downloads/list . The current versions are obviously available publicly for

[Freeciv-Dev] [patch #3131] Polish localization for S2_5

2013-01-27 Thread Hubert Kowalewski
Follow-up Comment #7, patch #3131 (project freeciv): In order to prevent the ticket from being cluttered by deprecated old files, I moved the files to the Google Code page http://code.google.com/p/freeciv-locale-pl/downloads/list . The current versions are obviously available publicly for

[Freeciv-Dev] [patch #2609] Polish localization for S2_3

2013-01-27 Thread Hubert Kowalewski
Follow-up Comment #36, patch #2609 (project freeciv): In order to prevent the ticket from being cluttered by deprecated old files, I moved the files to the Google Code page http://code.google.com/p/freeciv-locale-pl/downloads/list . The current versions are obviously available publicly for

[Freeciv-Dev] [patch #3614] Minimum native start area

2013-01-27 Thread Marko Lindqvist
Follow-up Comment #4, patch #3614 (project freeciv): Perhaps it will become necessary in some circumstances for the map generator to actively ensure that such contiguous native areas exist? I assume you tested it with 'alien' and there are usually enough such areas generated naturally

[Freeciv-Dev] [patch #2609] Polish localization for S2_3

2013-01-27 Thread Jacob Nevins
Follow-up Comment #37, patch #2609 (project freeciv): Committed current version from Google Code to S2_3 as r22214, thanks. (6302 translated messages.) ___ Reply to this item at: http://gna.org/patch/?2609

[Freeciv-Dev] [patch #2941] Polish localization for S2_4

2013-01-27 Thread Jacob Nevins
Follow-up Comment #20, patch #2941 (project freeciv): The S2_4 version at http://freeciv-locale-pl.googlecode.com/files/pl-24.po seems to be a significant regression from what we have; it only contains 6302 translated messages, whereas the svn version has 7054 translated. Is this the right

[Freeciv-Dev] [patch #2941] Polish localization for S2_4

2013-01-27 Thread Hubert Kowalewski
Follow-up Comment #21, patch #2941 (project freeciv): Yep, I guess I updated the file with a wrong POT at some point. Sorry for that. The file http://freeciv-locale-pl.googlecode.com/files/pl-24.po should be OK now. ___ Reply to this item

[Freeciv-Dev] [bug #20454] Emergency-loaded enemy transporter status not updated

2013-01-27 Thread Marko Lindqvist
Update of bug #20454 (project freeciv): Status:None = Fixed Assigned to:None = cazfi Open/Closed:Open = Closed

[Freeciv-Dev] [bug #19821] [metaticket] Numerous issues with wipe_unit() wiping transporter with cargo

2013-01-27 Thread Marko Lindqvist
Update of bug #19821 (project freeciv): Category:None = general Status:None = Fixed Assigned to:None = cazfi Open/Closed:

[Freeciv-Dev] [bug #20007] script_fcdb_init() calls luascript_destroy(NULL)

2013-01-27 Thread Marko Lindqvist
Update of bug #20007 (project freeciv): Status: Ready For Test = Fixed Assigned to:None = cazfi Open/Closed:Open = Closed

[Freeciv-Dev] [bug #20044] Highest Peak in Scotland.

2013-01-27 Thread Marko Lindqvist
Update of bug #20044 (project freeciv): Status: Ready For Test = Fixed Assigned to:None = cazfi Open/Closed:Open = Closed

[Freeciv-Dev] [patch #3613] Killcitizen not move_type dependant

2013-01-27 Thread Marko Lindqvist
Update of patch #3613 (project freeciv): Status: Ready For Test = Done Assigned to:None = cazfi Open/Closed:Open = Closed

[Freeciv-Dev] [patch #3618] Logic to restore previous ruleset to load_ruleset()

2013-01-27 Thread Marko Lindqvist
Update of patch #3618 (project freeciv): Status: Ready For Test = Done Assigned to:None = cazfi Open/Closed:Open = Closed

[Freeciv-Dev] [bug #20458] dbv_init() leaving uninitialized dbv uninitialized

2013-01-27 Thread Marko Lindqvist
URL: http://gna.org/bugs/?20458 Summary: dbv_init() leaving uninitialized dbv uninitialized Project: Freeciv Submitted by: cazfi Submitted on: Mon 28 Jan 2013 01:34:41 AM EET Category: general Severity: 3

[Freeciv-Dev] [bug #20458] dbv_init() leaving uninitialized dbv uninitialized

2013-01-27 Thread Marko Lindqvist
Update of bug #20458 (project freeciv): Status: In Progress = Ready For Test Planned Release: = 2.3.4, 2.4.0, 2.5.0 ___ Follow-up Comment #1: Patch (file #17031)

[Freeciv-Dev] [bug #20459] count_native_area() not freeing tile list

2013-01-27 Thread Marko Lindqvist
URL: http://gna.org/bugs/?20459 Summary: count_native_area() not freeing tile list Project: Freeciv Submitted by: cazfi Submitted on: Mon 28 Jan 2013 01:44:55 AM EET Category: general Severity: 3 - Normal

[Freeciv-Dev] Culture

2013-01-27 Thread Marko Lindqvist
Freeciv is a game about civilization. This leads me often to ask from myself What aspects of civilization we are lacking, or are modeling inssufficiently Designers of commercial civilization games probably think the same way, as exactly same things I've been pondering often end to those games.