[Freeciv-Dev] [bug #21095] Road/Base/Extra deps iteration considers negated requirements dependency

2013-09-03 Thread Marko Lindqvist
URL: http://gna.org/bugs/?21095 Summary: Road/Base/Extra deps iteration considers negated requirements dependency Project: Freeciv Submitted by: cazfi Submitted on: Tue 03 Sep 2013 10:42:00 AM EEST Category: general

[Freeciv-Dev] [bug #21096] Trying to put -1 into 16 bits in send_player_info_c()

2013-09-03 Thread Marko Lindqvist
URL: http://gna.org/bugs/?21096 Summary: Trying to put -1 into 16 bits in send_player_info_c() Project: Freeciv Submitted by: cazfi Submitted on: Tue 03 Sep 2013 12:10:10 PM EEST Category: None Severity: 3

[Freeciv-Dev] [patch #4126] Document action enablers

2013-09-03 Thread Sveinung Kvilhaugsvik
Update of patch #4126 (project freeciv): Status: Ready For Test = Done Open/Closed:Open = Closed ___ Reply to this item at:

Re: [Freeciv-Dev] [Freeciv-commits] r23274 - in /trunk: data/civ2/game.ruleset data/civ2civ3/game.ruleset data/classic/game.ruleset data/experimental/game.ruleset data/multiplayer/game.ruleset doc/REA

2013-09-03 Thread Marko Lindqvist
On 3 September 2013 12:35, Sveinung Kvilhaugsvik sveinun...@users.sourceforge.net wrote: Author: sveinung Date: Tue Sep 3 11:35:33 2013 New Revision: 23274 URL: http://svn.gna.org/viewcvs/freeciv?rev=23274view=rev Log: Add README.actions and move the list of enable-able actions to it.

[Freeciv-Dev] [patch #4138] Distribute README.actions

2013-09-03 Thread Marko Lindqvist
URL: http://gna.org/patch/?4138 Summary: Distribute README.actions Project: Freeciv Submitted by: cazfi Submitted on: Tue 03 Sep 2013 01:00:56 PM EEST Category: bootstrap Priority: 5 - Normal

[Freeciv-Dev] [patch #4137] Add action enabler documentation comments to alien and civ1

2013-09-03 Thread Sveinung Kvilhaugsvik
URL: http://gna.org/patch/?4137 Summary: Add action enabler documentation comments to alien and civ1 Project: Freeciv Submitted by: sveinung Submitted on: Tue 03 Sep 2013 10:00:55 AM GMT Category: None

Re: [Freeciv-Dev] [Freeciv-commits] r23274 - in /trunk: data/civ2/game.ruleset data/civ2civ3/game.ruleset data/classic/game.ruleset data/experimental/game.ruleset data/multiplayer/game.ruleset doc/REA

2013-09-03 Thread Sveinung Kvilhaugsvik
On 9/3/13, Marko Lindqvist cazf...@gmail.com wrote: No alien/game.ruleset or civ1/alien.ruleset? Even though they have no action enablers, documentation comments should be in place (in case some actenablers get added later to them or to ruleset derived from them) I removed them when I removed

[Freeciv-Dev] [bug #20898] Terraforming should destroy(hide) ruins

2013-09-03 Thread Marko Lindqvist
Update of bug #20898 (project freeciv): Category:rulesets = general Status:None = Ready For Test Planned Release: = 2.6.0

[Freeciv-Dev] [patch #4135] Add support for qualified strings and translation to specenum

2013-09-03 Thread Sveinung Kvilhaugsvik
Update of patch #4135 (project freeciv): Status: In Progress = Ready For Test ___ Follow-up Comment #2: I'd rather just add support for qualified strings in SPECENUM_VALUE%d_NAME. type_name() should

[Freeciv-Dev] [patch #4097] Kill diplstate_text(), use diplstate_type_name()

2013-09-03 Thread Sveinung Kvilhaugsvik
Update of patch #4097 (project freeciv): Depends on: = patch #4135 ___ Follow-up Comment #4: Based on translated specenum (file #18846)

[Freeciv-Dev] [patch #4097] Kill diplstate_text(), use diplstate_type_name()

2013-09-03 Thread Sveinung Kvilhaugsvik
Update of patch #4097 (project freeciv): Status: In Progress = Ready For Test ___ Reply to this item at: http://gna.org/patch/?4097 ___ Message sent

[Freeciv-Dev] [patch #4135] Add support for qualified strings and translation to specenum

2013-09-03 Thread Marko Lindqvist
Follow-up Comment #3, patch #4135 (project freeciv): Performance is important, especially as freeciv is increasingly run on embedded systems, but it's not everything. Common sense should be used. Here for example the API gets much cleaner and usage much less bug prone (saving developer time to

[Freeciv-Dev] [patch #4135] Add support for qualified strings and translation to specenum

2013-09-03 Thread Marko Lindqvist
Update of patch #4135 (project freeciv): Planned Release: = 2.6.0 ___ Reply to this item at: http://gna.org/patch/?4135 ___ Message sent

[Freeciv-Dev] [patch #4137] Add action enabler documentation comments to alien and civ1

2013-09-03 Thread Marko Lindqvist
Update of patch #4137 (project freeciv): Planned Release: = 2.6.0 ___ Follow-up Comment #1: Please set Planned release at the latest when making ticket Ready For Test so everyone knows

[Freeciv-Dev] [patch #4135] Add support for qualified strings and translation to specenum

2013-09-03 Thread Marko Lindqvist
Update of patch #4135 (project freeciv): Planned Release: 2.6.0 = 2.5.0, 2.6.0 ___ Follow-up Comment #4: I'm pretty sure we're going to need this with S2_5 translations. Even if we don't, we may

[Freeciv-Dev] [patch #4135] Add support for qualified strings and translation to specenum

2013-09-03 Thread Sveinung Kvilhaugsvik
Follow-up Comment #5, patch #4135 (project freeciv): I'm pretty sure we're going to need this with S2_5 translations. Add 2_5 version. (file #18848) ___ Additional Item Attachment: File name: translatedSpecenum_2.5.patch Size:4 KB

[Freeciv-Dev] [patch #3829] Allow compatible roads

2013-09-03 Thread Marko Lindqvist
Update of patch #3829 (project freeciv): Status: Ready For Test = In Progress Assigned to: cazfi = None ___ Reply to this item at:

[Freeciv-Dev] [patch #4003] Nuclear explosion art

2013-09-03 Thread Marko Lindqvist
Follow-up Comment #1, patch #4003 (project freeciv): 1. There's new version on the forum thread linked to. 2. This is greatturn forum without policy (like our forum) that by posting you agree to give your art out under GPLv2+, and author has said only that graphic I made for my own personal use.

[Freeciv-Dev] [patch #4116] Update iberian-peninsula-136x100 scenario to 2.5 savegame format

2013-09-03 Thread Marko Lindqvist
Update of patch #4116 (project freeciv): Status: In Progress = Ready For Test ___ Follow-up Comment #1: Patch. I'm now updating these in the order of their old format version, oldest first. (file

[Freeciv-Dev] [patch #4133] Allow building gtk2 and gtk3 freeciv-modpack simultaneously

2013-09-03 Thread Marko Lindqvist
Follow-up Comment #1, patch #4133 (project freeciv): - S2_5 version with README.packaging update (file #18851) ___ Additional Item Attachment: File name: FcmpGtk2EtGtk3-S2_5.patch Size:8 KB

[Freeciv-Dev] [patch #4139] tile_extra_apply() to handle recursive extra requirements

2013-09-03 Thread Marko Lindqvist
URL: http://gna.org/patch/?4139 Summary: tile_extra_apply() to handle recursive extra requirements Project: Freeciv Submitted by: cazfi Submitted on: Wed 04 Sep 2013 12:47:45 AM EEST Category: general

[Freeciv-Dev] [bug #21098] Compiler warning in check_edited_tile_terrains() in non-debug builds

2013-09-03 Thread Jacob Nevins
URL: http://gna.org/bugs/?21098 Summary: Compiler warning in check_edited_tile_terrains() in non-debug builds Project: Freeciv Submitted by: jtn Submitted on: Wed Sep 4 00:20:07 2013 Category: None

[Freeciv-Dev] [bug #21099] freeciv-manual assert failures due to uninitialized settings

2013-09-03 Thread Marko Lindqvist
URL: http://gna.org/bugs/?21099 Summary: freeciv-manual assert failures due to uninitialized settings Project: Freeciv Submitted by: cazfi Submitted on: Wed 04 Sep 2013 02:47:29 AM EEST Category: general

[Freeciv-Dev] [patch #4140] Don't fail silently on illegal actions

2013-09-03 Thread Sveinung Kvilhaugsvik
URL: http://gna.org/patch/?4140 Summary: Don't fail silently on illegal actions Project: Freeciv Submitted by: sveinung Submitted on: Tue 03 Sep 2013 11:54:37 PM GMT Category: general Priority: 5 - Normal

[Freeciv-Dev] [patch #4140] Don't fail silently on illegal actions

2013-09-03 Thread Sveinung Kvilhaugsvik
Update of patch #4140 (project freeciv): Depends on: = patch #4135 ___ Reply to this item at: http://gna.org/patch/?4140 ___ Message sent

[Freeciv-Dev] [patch #4141] destroy_extra()

2013-09-03 Thread Marko Lindqvist
URL: http://gna.org/patch/?4141 Summary: destroy_extra() Project: Freeciv Submitted by: cazfi Submitted on: Wed 04 Sep 2013 03:19:03 AM EEST Category: general Priority: 5 - Normal Status:

[Freeciv-Dev] [patch #4142] Remove any EC_MINE or EC_IRRIGATION extras when terrain changes to non-suitable

2013-09-03 Thread Marko Lindqvist
URL: http://gna.org/patch/?4142 Summary: Remove any EC_MINE or EC_IRRIGATION extras when terrain changes to non-suitable Project: Freeciv Submitted by: cazfi Submitted on: Wed 04 Sep 2013 03:30:47 AM EEST Category:

[Freeciv-Dev] [patch #4128] Use SPECENUM_BITVECTOR for bv_disaster_effects

2013-09-03 Thread Sveinung Kvilhaugsvik
Update of patch #4128 (project freeciv): Status: Ready For Test = Done Open/Closed:Open = Closed ___ Reply to this item at: