Update of bug #21318 (project freeciv):
Status: Ready For Test = Fixed
Open/Closed:Open = Closed
___
Reply to this item at:
Update of bug #21312 (project freeciv):
Status: Ready For Test = Fixed
Assigned to:None = cazfi
Open/Closed:Open = Closed
Follow-up Comment #1, bug #21329 (project freeciv):
Problem is that full tile height is rather high for hex tiles (iso or not),
meaning origin is far above the normal tile height origin.
Part of the code calculating full tile height considers all hex tiles to be
like iso squares, and has:
Additional Item Attachment, bug #21329 (project freeciv):
File name: HexFullTileHeight.patchSize:1 KB
File name: items.png Size:43 KB
___
Reply to this item at:
http://gna.org/bugs/?21329
Update of bug #21329 (project freeciv):
Category: art = client
___
Reply to this item at:
http://gna.org/bugs/?21329
___
Message sent
Update of patch #4323 (project freeciv):
Status: Ready For Test = Done
Assigned to:None = cazfi
Open/Closed:Open = Closed
URL:
http://gna.org/patch/?4324
Summary: EC_SPECIAL
Project: Freeciv
Submitted by: cazfi
Submitted on: Sat 07 Dec 2013 03:40:22 AM EET
Category: general
Priority: 5 - Normal
Status: Ready