[Freeciv-Dev] [patch #4335] Move tile_special_type to savecompat.h

2013-12-18 Thread Marko Lindqvist
Update of patch #4335 (project freeciv): Status: Ready For Test => Done Assigned to:None => cazfi Open/Closed:Open => Closed

[Freeciv-Dev] [patch #4131] Oil Well

2013-12-18 Thread Marko Lindqvist
Update of patch #4131 (project freeciv): Status: In Progress => Ready For Test ___ Follow-up Comment #4: People have been wanting to keep Oil Derrick gfx for Glacier/Desert Mines, so here's Oil Well p

[Freeciv-Dev] [patch #4339] Qt modpack installer: update version number in list

2013-12-18 Thread Marko Lindqvist
Update of patch #4339 (project freeciv): Status: Ready For Test => Done Assigned to:None => cazfi Open/Closed:Open => Closed

[Freeciv-Dev] [patch #4341] Progress bar for Qt modpack installer

2013-12-18 Thread Marko Lindqvist
URL: Summary: Progress bar for Qt modpack installer Project: Freeciv Submitted by: cazfi Submitted on: Wed 18 Dec 2013 11:57:46 PM EET Category: module installer Priority: 5 - N

[Freeciv-Dev] [patch #4338] SDL-client: Use a static function to generate the spy/diplomat action menu entries

2013-12-18 Thread Marko Lindqvist
Follow-up Comment #2, patch #4338 (project freeciv): Should similar patch be applied to SDL2-client codebase? Assuming we ever manage to make it actually work, it will live longer than SDL-client. ___ Reply to this item at:

[Freeciv-Dev] [patch #4338] SDL-client: Use a static function to generate the spy/diplomat action menu entries

2013-12-18 Thread Sveinung Kvilhaugsvik
Follow-up Comment #3, patch #4338 (project freeciv): > Should similar patch be applied to SDL2-client codebase? I uploaded (and therefore applied) the wrong patch. I was supposed to upload the patch containing the patch I uploaded applied to both clients. Attached is the same changes done for the

[Freeciv-Dev] [patch #3927] Define nation-dependent colours for civ1/civ2 rulesets?

2013-12-18 Thread Marko Lindqvist
Update of patch #3927 (project freeciv): Planned Release: => 2.5.0, 2.6.0 ___ Follow-up Comment #1: > Would that be more authentic? Maybe, and in any case it would make it easier to recognize na

[Freeciv-Dev] [patch #3957] Remove nuke_contamination ruleset setting

2013-12-18 Thread Marko Lindqvist
Update of patch #3957 (project freeciv): Status: In Progress => Ready For Test ___ Follow-up Comment #1: - Updated against svn (file #19490) __

[Freeciv-Dev] [patch #4342] Remove unnecessary Farmland extra from civ1 ruleset

2013-12-18 Thread Marko Lindqvist
URL: Summary: Remove unnecessary Farmland extra from civ1 ruleset Project: Freeciv Submitted by: cazfi Submitted on: Thu 19 Dec 2013 01:36:37 AM EET Category: rulesets Priority:

[Freeciv-Dev] [patch #4343] Lua-5.2.3

2013-12-18 Thread Marko Lindqvist
URL: Summary: Lua-5.2.3 Project: Freeciv Submitted by: cazfi Submitted on: Thu 19 Dec 2013 02:14:41 AM EET Category: general Priority: 5 - Normal Status: Ready