[Freeciv-Dev] [bug #21404] i can't get selected cities to celebrate

2014-01-08 Thread anonymous
Follow-up Comment #4, bug #21404 (project freeciv): I see. Thanks for clearing that up. ___ Reply to this item at: http://gna.org/bugs/?21404 ___ Message sent via/by Gna! http://gna.org/

[Freeciv-Dev] [bug #20842] unit still in focus after put in sentry mode in batch

2014-01-08 Thread pepeto
Follow-up Comment #10, bug #20842 (project freeciv): Anyway, I started testing your patch on 2.4-beta-2, and it seems to work without problem. I encountered some problems to reproduce with version = 2.4, I didn't find the reason. But this bug is still reproducible when an enemy unit moves near

[Freeciv-Dev] [bug #19932] Attempting to set a goto path with the end tile also being a waypoint does nothing

2014-01-08 Thread pepeto
Update of bug #19932 (project freeciv): Status: Confirmed = Ready For Test Planned Release: = 2.3.5,2.4.2,2.5.0,2.6.0 ___ Follow-up Comment #4: end==start looks

[Freeciv-Dev] [patch #4418] Allow the usage of waypoints for units comming from different tiles

2014-01-08 Thread pepeto
URL: http://gna.org/patch/?4418 Summary: Allow the usage of waypoints for units comming from different tiles Project: Freeciv Submitted by: pepeto Submitted on: mer. 08 janv. 2014 11:42:57 CET Category: client

[Freeciv-Dev] [bug #21359] Fighter movement

2014-01-08 Thread Jacob Nevins
Follow-up Comment #6, bug #21359 (project freeciv): Hi pepeto, good to see you again. Thanks for looking into this and the other pathfinding patches. If you have a moment, can you check that my patch for bug #21369 doesn't contain any obvious breakage?

[Freeciv-Dev] [bug #21369] Pathfinding for fueled units can waste time looking too far for refuel point

2014-01-08 Thread pepeto
Follow-up Comment #5, bug #21369 (project freeciv): I think you were right. The old operation looks very suspect and would return a result in square moves. ___ Reply to this item at: http://gna.org/bugs/?21369

[Freeciv-Dev] [patch #3897] Respect slow_invasions in pathfinding

2014-01-08 Thread pepeto
Update of patch #3897 (project freeciv): Status:None = Ready For Test Planned Release: = 2.5.0,2.6.0 ___ Follow-up Comment #2: I have read your

[Freeciv-Dev] [patch #3900] Consolidate UTYF_IGTER logic

2014-01-08 Thread pepeto
Update of patch #3900 (project freeciv): Assigned to:None = pepeto ___ Reply to this item at: http://gna.org/patch/?3900 ___ Message posté

[Freeciv-Dev] [patch #3901] Rewrite get_MC callbacks for complex nativity

2014-01-08 Thread pepeto
Update of patch #3901 (project freeciv): Assigned to:None = pepeto ___ Reply to this item at: http://gna.org/patch/?3901 ___ Message posté

[Freeciv-Dev] [patch #3903] Don't use UMT_SEA to assign unknown_MC cost

2014-01-08 Thread pepeto
Update of patch #3903 (project freeciv): Assigned to:None = pepeto ___ Reply to this item at: http://gna.org/patch/?3903 ___ Message posté

[Freeciv-Dev] [patch #4374] Avoid accidentally using Qt 4's moc

2014-01-08 Thread Sveinung Kvilhaugsvik
Follow-up Comment #4, patch #4374 (project freeciv): New version. If MOCCMD isn't set it will first try moc. If moc fails it will try qtchooser. If qtchooser fails as well it will print a warning. (file #19711) ___ Additional Item

[Freeciv-Dev] [patch #4412] Save player colours from freeciv-ruledit

2014-01-08 Thread Marko Lindqvist
Update of patch #4412 (project freeciv): Status: Ready For Test = Done Assigned to:None = cazfi Open/Closed:Open = Closed

[Freeciv-Dev] [patch #4414] hp_loss_pct documentation: airbase - native base

2014-01-08 Thread Marko Lindqvist
Update of patch #4414 (project freeciv): Status: Ready For Test = Done Assigned to:None = cazfi Open/Closed:Open = Closed

[Freeciv-Dev] [bug #21453] packets.def listed as source file to compile

2014-01-08 Thread Marko Lindqvist
Update of bug #21453 (project freeciv): Status: Ready For Test = Fixed Assigned to:None = cazfi Open/Closed:Open = Closed

[Freeciv-Dev] [patch #4419] Allocate sdl2-client Main.gui

2014-01-08 Thread Marko Lindqvist
URL: http://gna.org/patch/?4419 Summary: Allocate sdl2-client Main.gui Project: Freeciv Submitted by: cazfi Submitted on: Thu 09 Jan 2014 06:46:57 AM EET Category: client-sdl2 Priority: 5 - Normal

[Freeciv-Dev] [patch #4374] Avoid accidentally using Qt 4's moc

2014-01-08 Thread Marko Lindqvist
Follow-up Comment #5, patch #4374 (project freeciv): - FC_QT_TRY_MOC should be defined in qt5.m4. Maybe name as FC_QT5_TRY_MOC to match naming of other Qt-macros - unless the idea is that the macro will be parametrized to handle other Qt-versions as needed (If we end back supporting both Qt4 and

[Freeciv-Dev] [bug #21462] aiferry: assertion '((void *)0) != pgenlist' failed.

2014-01-08 Thread Marko Lindqvist
URL: http://gna.org/bugs/?21462 Summary: aiferry: assertion '((void *)0) != pgenlist' failed. Project: Freeciv Submitted by: cazfi Submitted on: Thu 09 Jan 2014 07:12:28 AM EET Category: None Severity: 3 -

[Freeciv-Dev] [patch #4398] Make Show All to toggle between player's tree and all techs

2014-01-08 Thread Marko Lindqvist
Update of patch #4398 (project freeciv): Status: Ready For Test = Done Assigned to:None = cazfi Open/Closed:Open = Closed

[Freeciv-Dev] [bug #21403] Pillaging EF_ALWAYS_ON_CITY_CENTER extras from city centers

2014-01-08 Thread Marko Lindqvist
Update of bug #21403 (project freeciv): Planned Release:2.5.0, 2.6.0 = 2.5.0-beta1, 2.6.0 ___ Reply to this item at: http://gna.org/bugs/?21403 ___ Message sent

[Freeciv-Dev] [patch #4420] [Metaticket] Art required for 2.5

2014-01-08 Thread Marko Lindqvist
URL: http://gna.org/patch/?4420 Summary: [Metaticket] Art required for 2.5 Project: Freeciv Submitted by: cazfi Submitted on: Thu 09 Jan 2014 07:45:00 AM EET Category: art Priority: 5 - Normal