[Freeciv-Dev] [patch #4502] Pass the diplomat to the spesific client code when asking follow up questions

2014-02-14 Thread Sveinung Kvilhaugsvik
URL: Summary: Pass the diplomat to the spesific client code when asking follow up questions Project: Freeciv Submitted by: sveinung Submitted on: Fri 14 Feb 2014 10:42:39 AM UTC Category: clien

[Freeciv-Dev] [patch #4502] Pass the diplomat to the spesific client code when asking follow up questions

2014-02-14 Thread Sveinung Kvilhaugsvik
Follow-up Comment #1, patch #4502 (project freeciv): The 2.5 version. (file #20047) ___ Additional Item Attachment: File name: 2.5_pass_the_actor_when_asking_for_details.patch Size:12 KB __

[Freeciv-Dev] [patch #4502] Pass the diplomat to the spesific client code when asking follow up questions

2014-02-14 Thread Sveinung Kvilhaugsvik
Additional Item Attachment, patch #4502 (project freeciv): File name: pass_the_actor_when_asking_for_details.patch Size:14 KB ___ Reply to this item at: ___ Mes

[Freeciv-Dev] [bug #21636] Wrong diplomat for two stage actions when in a diplomat queue

2014-02-14 Thread Sveinung Kvilhaugsvik
Update of bug #21636 (project freeciv): Release: 2.6.0 => 2.6.0, 2.5.0, 2.4.2 Planned Release: => 2.6.0, 2.5.0, 2.4.3 ___ Reply to this item at:

[Freeciv-Dev] [patch #4502] Pass the diplomat to the spesific client code when asking follow up questions

2014-02-14 Thread anonymous
Follow-up Comment #2, patch #4502 (project freeciv): > [on 2.4] is the interface between the generic client code and > the specific client code frozen? No, that's not frozen. --jtn ___ Reply to this item at:

[Freeciv-Dev] [patch #4495] Let action enablers for bribing or sabotaging a unit know it must be alone at its tile

2014-02-14 Thread Sveinung Kvilhaugsvik
Update of patch #4495 (project freeciv): Category:None => general Status: Ready For Test => Done Open/Closed:Open => Closed

[Freeciv-Dev] [bug #21644] Qt 5.2's moc not detected because of version string format changes

2014-02-14 Thread Sveinung Kvilhaugsvik
Update of bug #21644 (project freeciv): Status: Ready For Test => Fixed Open/Closed:Open => Closed ___ Reply to this item at:

[Freeciv-Dev] [bug #21645] "Writing" isn't capitalized in doc/README.actions

2014-02-14 Thread Sveinung Kvilhaugsvik
Additional Item Attachment, bug #21645 (project freeciv): File name: doc_action_enabler_example_capitalization.patch Size:0 KB ___ Reply to this item at: ___ Me

[Freeciv-Dev] [bug #21636] Wrong diplomat for two stage actions when in a diplomat queue

2014-02-14 Thread Sveinung Kvilhaugsvik
Follow-up Comment #1, bug #21636 (project freeciv): Is the behavior that the popup asking the player to select actions for the next unit in the diplomat queue before questions are answered intended? If it is intended (and still wanted) a fix can be based on patch #4502. If it isn't intended making

[Freeciv-Dev] [bug #21651] The diplomat queue stops on invalid server question

2014-02-14 Thread Sveinung Kvilhaugsvik
URL: Summary: The diplomat queue stops on invalid server question Project: Freeciv Submitted by: sveinung Submitted on: Fri 14 Feb 2014 04:21:24 PM UTC Category: client Severity

[Freeciv-Dev] [bug #21646] The client may temporarily stop progressing in the diplomat queue

2014-02-14 Thread Sveinung Kvilhaugsvik
Update of bug #21646 (project freeciv): Depends on: => bugs #21651 ___ Reply to this item at: ___ Message sent

[Freeciv-Dev] [bug #21636] Wrong diplomat for two stage actions when in a diplomat queue

2014-02-14 Thread Marko Lindqvist
Follow-up Comment #2, bug #21636 (project freeciv): Is there any connection to another unit type with action popups, caravans. In any case I'd like to see diplomat & caravan actions brought together, so that long standing limitation that same unit cannot sensibly have both diplomat and caravan fl

[Freeciv-Dev] [bug #21507] Finer controll of ZoC

2014-02-14 Thread Marko Lindqvist
Follow-up Comment #15, bug #21507 (project freeciv): To be honest, it now seems that the way I understood HasZOC was my own brainfart following from the knowing internal workings of the code too well. Player is the owner of the ZOC, so literal ZOC ownership for the unit didn't register to me at al

[Freeciv-Dev] [bug #21632] Current phase number not saved to savegame

2014-02-14 Thread Marko Lindqvist
Update of bug #21632 (project freeciv): Status: Ready For Test => Fixed Assigned to:None => cazfi Open/Closed:Open => Closed _

[Freeciv-Dev] [bug #21410] Gen-road unit orders not loaded correctly from savefile?

2014-02-14 Thread Marko Lindqvist
Follow-up Comment #3, bug #21410 (project freeciv): > after some checking that they always have been, of course I think we can live with the fact that someone could have created an scenario by manually editing savegame relying on case insensitivity. I'd say it was never supposed to work, so in su

[Freeciv-Dev] [bug #21654] Tutorial popup open behind the city dialog

2014-02-14 Thread Marko Lindqvist
URL: Summary: Tutorial popup open behind the city dialog Project: Freeciv Submitted by: cazfi Submitted on: Sat 15 Feb 2014 01:05:10 AM EET Category: rulesets Severity: 3 - Norm

[Freeciv-Dev] [bug #21410] Gen-road unit orders not loaded correctly from savefile?

2014-02-14 Thread Marko Lindqvist
Update of bug #21410 (project freeciv): Status: Ready For Test => Fixed Assigned to:None => cazfi Open/Closed:Open => Closed _

[Freeciv-Dev] [patch #4482] Convert experimental ruleset effects to use present = FALSE instead of nreqs

2014-02-14 Thread Marko Lindqvist
Update of patch #4482 (project freeciv): Status: Ready For Test => Done Assigned to:None => cazfi Open/Closed:Open => Closed

[Freeciv-Dev] [patch #4503] Effect "name" -> "type"

2014-02-14 Thread Marko Lindqvist
URL: Summary: Effect "name" -> "type" Project: Freeciv Submitted by: cazfi Submitted on: Sat 15 Feb 2014 01:41:21 AM EET Category: rulesets Priority: 5 - Normal

[Freeciv-Dev] [patch #4492] Alignment keeping ASSEMBLE_RGB & DISEMBLE_RGB

2014-02-14 Thread Marko Lindqvist
Update of patch #4492 (project freeciv): Status: Ready For Test => Done Assigned to:None => cazfi Open/Closed:Open => Closed

[Freeciv-Dev] [patch #4504] No artihmetics on uninitialized ww

2014-02-14 Thread Marko Lindqvist
URL: Summary: No artihmetics on uninitialized ww Project: Freeciv Submitted by: cazfi Submitted on: Sat 15 Feb 2014 02:37:35 AM EET Category: client-sdl Priority: 5 - Normal

[Freeciv-Dev] [patch #4505] Update md5.c to upstream revision 1.13

2014-02-14 Thread Marko Lindqvist
URL: Summary: Update md5.c to upstream revision 1.13 Project: Freeciv Submitted by: cazfi Submitted on: Sat 15 Feb 2014 03:03:23 AM EET Category: general Priority: 5 - Normal

[Freeciv-Dev] [bug #18872] Freeciv gives warnings with clang toolchain

2014-02-14 Thread Marko Lindqvist
Update of bug #18872 (project freeciv): Operating System: Mac OS => Any ___ Follow-up Comment #11: md5.c update in patch #4505, doesn't help with the clang compilation.

[Freeciv-Dev] [patch #4493] Options to enable sfx and/or music

2014-02-14 Thread Marko Lindqvist
Follow-up Comment #1, patch #4493 (project freeciv): - Updated against svn (file #20056) ___ Additional Item Attachment: File name: AudioOptions-2.patch Size:7 KB ___ Rep

[Freeciv-Dev] [patch #4506] Specialists3

2014-02-14 Thread Marko Lindqvist
URL: Summary: Specialists3 Project: Freeciv Submitted by: cazfi Submitted on: Sat 15 Feb 2014 03:38:37 AM EET Category: art Priority: 5 - Normal Status: Ready

[Freeciv-Dev] [bug #21655] Copy and Paste of tile in edit mode does not work properly

2014-02-14 Thread taka
URL: Summary: Copy and Paste of tile in edit mode does not work properly Project: Freeciv Submitted by: taka Submitted on: 2014年02月15日 06時03分54秒 Category: editor Severity: 3 - N

[Freeciv-Dev] [bug #21656] Tile labels not handled in copy+paste

2014-02-14 Thread Marko Lindqvist
URL: Summary: Tile labels not handled in copy+paste Project: Freeciv Submitted by: cazfi Submitted on: Sat 15 Feb 2014 09:53:46 AM EET Category: editor Severity: 3 - Normal

[Freeciv-Dev] [bug #21655] Copy and Paste of tile in edit mode does not work properly

2014-02-14 Thread Marko Lindqvist
Follow-up Comment #1, bug #21655 (project freeciv): I think these are two separate issues. I'm reserving this ticket for the "tile pasted to wrong coordinates" issue, for which I have no explanation yet. The strange character is bug #21656 _