[Freeciv-Dev] [bug #21658] Can log single message twice if previous message repeated

2014-02-17 Thread Jacob Nevins
Update of bug #21658 (project freeciv): Status: Ready For Test = Fixed Open/Closed:Open = Closed ___ Reply to this item at:

[Freeciv-Dev] [bug #21126] assertion 'prgbcolor != ((void *)0)' failed.

2014-02-17 Thread Jacob Nevins
Update of bug #21126 (project freeciv): Status: Ready For Test = Fixed Open/Closed:Open = Closed ___ Reply to this item at:

[Freeciv-Dev] [patch #4507] Docs should encourage use of SQLite over MySQL

2014-02-17 Thread Jacob Nevins
Update of patch #4507 (project freeciv): Status: Ready For Test = Done Open/Closed:Open = Closed ___ Reply to this item at:

[Freeciv-Dev] [bug #21315] setup_auth_server.sh uses 'TYPE=MyISAM' syntax which is deprecated/removed in new MySQL/MariaDB

2014-02-17 Thread Jacob Nevins
Update of bug #21315 (project freeciv): Status: Ready For Test = Fixed Open/Closed:Open = Closed ___ Reply to this item at:

[Freeciv-Dev] [bug #19909] fcdb options should not be defined/checked by freeciv-server

2014-02-17 Thread Jacob Nevins
Update of bug #19909 (project freeciv): Status: Ready For Test = Fixed Open/Closed:Open = Closed ___ Reply to this item at:

[Freeciv-Dev] [bug #21507] Finer controll of ZoC

2014-02-17 Thread Jacob Nevins
Follow-up Comment #20, bug #21507 (project freeciv): I think it's as Sveinung said in comment #13: each unit has a zone of control (comprising all the tiles around it). Most existing usage of the term is correctly plural because it's talking about other units' zones effect on your unit. So, in

[Freeciv-Dev] [bug #21507] Finer controll of ZoC

2014-02-17 Thread Edgaras Šeputis
Follow-up Comment #21, bug #21507 (project freeciv): _So, in the help message This unit has no zone of control, [...] I think the singular is appropriate. _ I would argue that since unit does not affect single cell, but all cells around it plural is more appropriate. Since singulare can create

[Freeciv-Dev] [patch #4501] Show action probabilities in the Qt client

2014-02-17 Thread Sveinung Kvilhaugsvik
Update of patch #4501 (project freeciv): Status: Ready For Test = Done Open/Closed:Open = Closed ___ Reply to this item at:

[Freeciv-Dev] [bug #21507] Finer controll of ZoC

2014-02-17 Thread Christian Knoke
Follow-up Comment #22, bug #21507 (project freeciv): I like to contradict here. First of all, it's zone, not zones. Every and each player (representing a nation) has one zone of control, which is imposed by his units and cities. So, neither units have their own zones of control nor has unit

[Freeciv-Dev] [bug #21507] Finer controll of ZoC

2014-02-17 Thread Edgaras Šeputis
Follow-up Comment #23, bug #21507 (project freeciv): Calling whole map spanning non contiguos cells as single zone of controll seems to be a strech. As most often there are multiple disjoint sets of cells under controll by certain player I do not see how singular is appropriate here. Also this is

[Freeciv-Dev] [bug #21507] Finer controll of ZoC

2014-02-17 Thread Sveinung Kvilhaugsvik
Follow-up Comment #24, bug #21507 (project freeciv): However, would This unit imposes no zone of control be clearer? I think it sounds better. All cells around unit have controll, as they are all cells, thus no zones. You have the same problem with plural. A user that is told that a unit has

[Freeciv-Dev] [bug #21507] Finer controll of ZoC

2014-02-17 Thread Edgaras Šeputis
Follow-up Comment #25, bug #21507 (project freeciv): Well whatever I give up on this semantic. ___ Reply to this item at: http://gna.org/bugs/?21507 ___ Message sent via/by Gna!

[Freeciv-Dev] [bug #21507] Finer controll of ZoC

2014-02-17 Thread Sveinung Kvilhaugsvik
Follow-up Comment #26, bug #21507 (project freeciv): New version * generated help text: has no zone of control - imposes no zone of control as Jacob suggested * generated help text: Specify that it imposes no zone of control on its adjacent tiles to avoid confusion. (file #20089)

[Freeciv-Dev] [patch #4487] [Metaticket] Music switching system

2014-02-17 Thread Marko Lindqvist
Update of patch #4487 (project freeciv): Depends on: = patch #4511 ___ Reply to this item at: http://gna.org/patch/?4487 ___ Message sent

[Freeciv-Dev] [patch #4514] Move along the diplomat queue using choose_action_queue_next()

2014-02-17 Thread Sveinung Kvilhaugsvik
URL: http://gna.org/patch/?4514 Summary: Move along the diplomat queue using choose_action_queue_next() Project: Freeciv Submitted by: sveinung Submitted on: Mon 17 Feb 2014 05:58:50 PM UTC Category: client

[Freeciv-Dev] Run Freeciv-web using Vagrant on VirtualBox

2014-02-17 Thread Andreas Røsdal
Hello! I've now added support for running Freeciv-web as a virtual server using Vagrant to run it on VirtualBox, to make it easy to setup a development environment for Freeciv-web. Simply follow these steps to run a Freeciv-web server: 1. Install VirtualBox: https://www.virtualbox.org/ 2.

[Freeciv-Dev] [bug #21666] Freeciv web: Bundled vagrant script don't work

2014-02-17 Thread Sveinung Kvilhaugsvik
URL: http://gna.org/bugs/?21666 Summary: Freeciv web: Bundled vagrant script don't work Project: Freeciv Submitted by: sveinung Submitted on: Mon 17 Feb 2014 09:19:47 PM UTC Category: freeciv-web Severity:

[Freeciv-Dev] [bug #21666] Freeciv web: Bundled vagrant script don't work

2014-02-17 Thread Sveinung Kvilhaugsvik
Follow-up Comment #1, bug #21666 (project freeciv): It gets further (to another error) when using port 8080 in stead of port 80 of the host machine. If it is that simple (and not something caused by a bug) a note should be added to the README that extra privileges may be required.

[Freeciv-Dev] [bug #21666] Freeciv web: Bundled vagrant script don't work

2014-02-17 Thread Andreas Rosdal
Follow-up Comment #2, bug #21666 (project freeciv): I tested Vagrant on Windows, so I guess you are running into some platform issues on Debian. Hopefully it should be pretty easy to fix, I'll try setting up Vagrant on Linux myself to fix them. First of all, you are correct about port 80 is not

[Freeciv-Dev] [bug #21667] Ruby stops Vagrant since freeciv-web-bootstrap.sh isn't UFT-8 encoded

2014-02-17 Thread Sveinung Kvilhaugsvik
URL: http://gna.org/bugs/?21667 Summary: Ruby stops Vagrant since freeciv-web-bootstrap.sh isn't UFT-8 encoded Project: Freeciv Submitted by: sveinung Submitted on: Mon 17 Feb 2014 11:24:28 PM UTC Category: freeciv-web

[Freeciv-Dev] [bug #21666] Freeciv web: Bundled vagrant script don't work

2014-02-17 Thread Sveinung Kvilhaugsvik
Follow-up Comment #3, bug #21666 (project freeciv): I should probably mention that this is the first time I run Vagrant so I have no idea what its features are. So keep in mind that my assumptions may be completely wrong. Does running vagrant as root solve it? Not enough space left but setcap

[Freeciv-Dev] [bug #21667] Ruby stops Vagrant since freeciv-web-bootstrap.sh isn't UFT-8 encoded

2014-02-17 Thread Sveinung Kvilhaugsvik
Update of bug #21667 (project freeciv): Status: Ready For Test = Fixed Open/Closed:Open = Closed ___ Reply to this item at:

[Freeciv-Dev] [bug #21668] Ferry stats not updated when unit changes type

2014-02-17 Thread Marko Lindqvist
URL: http://gna.org/bugs/?21668 Summary: Ferry stats not updated when unit changes type Project: Freeciv Submitted by: cazfi Submitted on: Tue 18 Feb 2014 01:54:10 AM EET Category: ai Severity: 3 - Normal

[Freeciv-Dev] [bug #21640] AI set taxes 0% to luxury, and 0% science, in wrong situations

2014-02-17 Thread Marko Lindqvist
Follow-up Comment #5, bug #21640 (project freeciv): When at war, some extra money could help the AI to win some battle, but extra science is more useful to win the war. I see no reason to stop all kind of researching in this case. Maybe, but stopping AI from trying to get results fast is

[Freeciv-Dev] [patch #4503] Effect name - type

2014-02-17 Thread Marko Lindqvist
Update of patch #4503 (project freeciv): Status: Ready For Test = Done Assigned to:None = cazfi Open/Closed:Open = Closed

[Freeciv-Dev] [patch #4511] Nation styles

2014-02-17 Thread Marko Lindqvist
Update of patch #4511 (project freeciv): Status: In Progress = Ready For Test ___ Follow-up Comment #1: - Save styles.ruleset from freeciv-ruledit - Added documentation to styles.rulesets (file

[Freeciv-Dev] [bug #21640] AI set taxes 0% to luxury, and 0% science, in wrong situations

2014-02-17 Thread David Fernandez
Follow-up Comment #6, bug #21640 (project freeciv): Ok, I understand it. Prioritizing Gold, and then Science (in stead of Luxury) in that case of on war footing sounds good enough to me. It will fix the problem that I noticed where AI was setting taxes to uneeded luxury, and nothing to science.

[Freeciv-Dev] [patch #4515] Option to leave phase open from adv_data_get() and dai_plr_data_get()

2014-02-17 Thread Marko Lindqvist
URL: http://gna.org/patch/?4515 Summary: Option to leave phase open from adv_data_get() and dai_plr_data_get() Project: Freeciv Submitted by: cazfi Submitted on: Tue 18 Feb 2014 03:27:14 AM EET Category: ai

[Freeciv-Dev] [bug #21616] Alternative phases + diplomacy

2014-02-17 Thread Marko Lindqvist
Follow-up Comment #3, bug #21616 (project freeciv): This is no longer crashing with patch #4515. ___ Reply to this item at: http://gna.org/bugs/?21616 ___ Message sent via/by Gna!

[Freeciv-Dev] [patch #4506] Specialists3

2014-02-17 Thread Marko Lindqvist
Update of patch #4506 (project freeciv): Status: Ready For Test = Done Assigned to:None = cazfi Open/Closed:Open = Closed

[Freeciv-Dev] [patch #4516] Start showing citizens of the given type from random index

2014-02-17 Thread Marko Lindqvist
URL: http://gna.org/patch/?4516 Summary: Start showing citizens of the given type from random index Project: Freeciv Submitted by: cazfi Submitted on: Tue 18 Feb 2014 04:25:35 AM EET Category: client

[Freeciv-Dev] [bug #21674] History reports not shown to players not connected turn change time

2014-02-17 Thread Marko Lindqvist
URL: http://gna.org/bugs/?21674 Summary: History reports not shown to players not connected turn change time Project: Freeciv Submitted by: cazfi Submitted on: Tue 18 Feb 2014 05:11:44 AM EET Category: None

[Freeciv-Dev] [patch #4504] No artihmetics on uninitialized ww

2014-02-17 Thread Marko Lindqvist
Update of patch #4504 (project freeciv): Status: Ready For Test = Done Assigned to:None = cazfi Open/Closed:Open = Closed

[Freeciv-Dev] [bug #21668] Ferry stats not updated when unit changes type

2014-02-17 Thread Marko Lindqvist
Follow-up Comment #1, bug #21668 (project freeciv): - Be sure to clear both passenger and ferry if unit transformed from ferry to not-ferry had passenger assigned - Update ai module capstr (file #20100) ___ Additional Item Attachment:

[Freeciv-Dev] [bug #21651] The diplomat queue stops on invalid server question

2014-02-17 Thread Sveinung Kvilhaugsvik
Update of bug #21651 (project freeciv): Status: Ready For Test = Fixed Open/Closed:Open = Closed ___ Reply to this item at: