[Freeciv-Dev] [patch #4584] Qt client: Add mnemonic support to the spy action chooser dialog.

2014-03-05 Thread Sveinung Kvilhaugsvik
URL: Summary: Qt client: Add mnemonic support to the spy action chooser dialog. Project: Freeciv Submitted by: sveinung Submitted on: Wed 05 Mar 2014 08:29:16 AM UTC Category: client-qt

[Freeciv-Dev] [patch #4585] Gtk clients: Display an action's UI name

2014-03-05 Thread Sveinung Kvilhaugsvik
URL: Summary: Gtk clients: Display an action's UI name Project: Freeciv Submitted by: sveinung Submitted on: Wed 05 Mar 2014 08:30:24 AM UTC Category: client-gtk-3.0 Priority: 5

[Freeciv-Dev] [patch #4585] Gtk clients: Display an action's UI name

2014-03-05 Thread Sveinung Kvilhaugsvik
Update of patch #4585 (project freeciv): Depends on: => patch #4584 ___ Reply to this item at: ___ Message sen

[Freeciv-Dev] [patch #4582] Story telling: Move the action UI names to the rule set

2014-03-05 Thread Sveinung Kvilhaugsvik
Update of patch #4582 (project freeciv): Depends on: => patch #4585 ___ Reply to this item at: ___ Message sen

[Freeciv-Dev] [patch #4586] Make the UI name of Industrial Espionage capitalized like the rest

2014-03-05 Thread Sveinung Kvilhaugsvik
URL: Summary: Make the UI name of Industrial Espionage capitalized like the rest Project: Freeciv Submitted by: sveinung Submitted on: Wed 05 Mar 2014 08:38:44 AM UTC Category: None

[Freeciv-Dev] [patch #4578] Replace the Unbribable_Units effect

2014-03-05 Thread Sveinung Kvilhaugsvik
Update of patch #4578 (project freeciv): Status: Ready For Test => Done Open/Closed:Open => Closed ___ Reply to this item at:

[Freeciv-Dev] [patch #4587] AI: Check that a spy action isn't impossible because of action enablers

2014-03-05 Thread Sveinung Kvilhaugsvik
URL: Summary: AI: Check that a spy action isn't impossible because of action enablers Project: Freeciv Submitted by: sveinung Submitted on: Wed 05 Mar 2014 03:59:18 PM UTC Category: ai

[Freeciv-Dev] [patch #4147] Making the AI care about action enablers

2014-03-05 Thread Sveinung Kvilhaugsvik
Update of patch #4147 (project freeciv): Depends on: => patch #4587 ___ Reply to this item at: ___ Message sen

[Freeciv-Dev] [bug #19134] enforce real oceans

2014-03-05 Thread Brandon J. Van Every
Follow-up Comment #7, bug #19134 (project freeciv): Still true in 2.4.2. Related is I can't get Earth-like continental masses out of the generators. They produce archipelagos. The random ones have a rounder island shape, the fractal one generates more crinkly shapes. But lotsa islands, nonethe