[Freeciv-Dev] [patch #3112] Mutex protected unit list iterations

2014-05-12 Thread Marko Lindqvist
Update of patch #3112 (project freeciv): Planned Release: 2.5.0 = ___ Reply to this item at: http://gna.org/patch/?3112 ___ Message sent

[Freeciv-Dev] [patch #3004] increase max number of players to 512

2014-05-12 Thread Marko Lindqvist
Update of patch #3004 (project freeciv): Planned Release: 2.5.0 = ___ Reply to this item at: http://gna.org/patch/?3004 ___ Message sent

[Freeciv-Dev] [patch #2958] Show hp in mouse over dialog over unit inside a city

2014-05-12 Thread Marko Lindqvist
Update of patch #2958 (project freeciv): Planned Release: 2.5.0 = ___ Reply to this item at: http://gna.org/patch/?2958 ___ Message sent

[Freeciv-Dev] [patch #2937] Function headers to gui-sdl

2014-05-12 Thread Marko Lindqvist
Update of patch #2937 (project freeciv): Planned Release: 2.5.0 = 2.6.0 ___ Reply to this item at: http://gna.org/patch/?2937 ___ Message sent

[Freeciv-Dev] [patch #2910] Use canvas scaling funtionality in citydlg

2014-05-12 Thread Marko Lindqvist
Update of patch #2910 (project freeciv): Status: In Progress = Wont Do Assigned to:None = cazfi Open/Closed:Open = Closed

[Freeciv-Dev] [patch #2733] amortize_abs_zero()

2014-05-12 Thread Marko Lindqvist
Update of patch #2733 (project freeciv): Status: Ready For Test = In Progress Planned Release: 2.5.0 = ___ Reply to this item at:

[Freeciv-Dev] [patch #2721] Ruleset definable base gui_type names

2014-05-12 Thread Marko Lindqvist
Update of patch #2721 (project freeciv): Planned Release: 2.5.0 = 2.6.0 ___ Reply to this item at: http://gna.org/patch/?2721 ___ Message sent

[Freeciv-Dev] [patch #2714] Autosettlers consider building farmland even if city has no supermarket

2014-05-12 Thread Marko Lindqvist
Update of patch #2714 (project freeciv): Planned Release: 2.5.0 = ___ Reply to this item at: http://gna.org/patch/?2714 ___ Message sent

[Freeciv-Dev] [patch #2484] Choose irrigation sprite ver 2

2014-05-12 Thread Marko Lindqvist
Update of patch #2484 (project freeciv): Status:None = Wont Do Open/Closed:Open = Closed Planned Release: 2.5.0 = 2.6.0

[Freeciv-Dev] [bug #21553] Island-based generator memory leak

2014-05-12 Thread pepeto
Update of bug #21553 (project freeciv): Status: Ready For Test = Fixed Open/Closed:Open = Closed ___ Reply to this item at:

[Freeciv-Dev] [bug #21871] Pathfinding handles pontoon bridges poorly

2014-05-12 Thread pepeto
Follow-up Comment #4, bug #21871 (project freeciv): New version of the patch: remove unnecessary check for unit_owner() = param-owner (duplicate of pplayers_allied()). (file #20728) ___ Additional Item Attachment: File name:

[Freeciv-Dev] [patch #3901] Rewrite get_MC callbacks for complex nativity

2014-05-12 Thread pepeto
Update of patch #3901 (project freeciv): Status: Ready For Test = Done Open/Closed:Open = Closed ___ Reply to this item at:

[Freeciv-Dev] [bug #22022] Impossible to load to transport using path finding

2014-05-12 Thread pepeto
Update of bug #22022 (project freeciv): Status: Ready For Test = Wont Fix Open/Closed:Open = Closed ___ Follow-up Comment #5: This has been fixed

[Freeciv-Dev] [bug #22026] is_native_move(): missing break in switch statement

2014-05-12 Thread pepeto
Update of bug #22026 (project freeciv): Assigned to:None = pepeto ___ Reply to this item at: http://gna.org/bugs/?22026 ___ Message sent

[Freeciv-Dev] [bug #20789] Conquering unit is not allied to current city owner

2014-05-12 Thread pepeto
Update of bug #20789 (project freeciv): Category:None = general Status:None = Ready For Test Assigned to:None = pepeto Planned Release:

[Freeciv-Dev] [bug #20726] Units in allied transport already when treaty made not shown

2014-05-12 Thread pepeto
Follow-up Comment #2, bug #20726 (project freeciv): I fail to reproduce. Is it still reproducible for you? ___ Reply to this item at: http://gna.org/bugs/?20726 ___ Message sent via/by

[Freeciv-Dev] [bug #20722] [metaticket] S2_4 unit transport issues

2014-05-12 Thread pepeto
Update of bug #20722 (project freeciv): Depends on: = bugs #21899 ___ Reply to this item at: http://gna.org/bugs/?20722 ___ Message sent

[Freeciv-Dev] [bug #20045] assertion failed with civ2civ3 over S2_4

2014-05-12 Thread pepeto
Follow-up Comment #18, bug #20045 (project freeciv): It could be also something like bug #21899 if units were bounced for any reason. ___ Reply to this item at: http://gna.org/bugs/?20045

[Freeciv-Dev] [bug #21326] You already had a city called Helsinki. The city was renamed to Helsinki.

2014-05-12 Thread pepeto
Update of bug #21326 (project freeciv): Assigned to:None = pepeto ___ Reply to this item at: http://gna.org/bugs/?21326 ___ Message sent

[Freeciv-Dev] [bug #22029] atexit() handling for sounds injected many times

2014-05-12 Thread Marko Lindqvist
Update of bug #22029 (project freeciv): Status: Ready For Test = Fixed Assigned to:None = cazfi Open/Closed:Open = Closed

[Freeciv-Dev] [patch #4657] Make darkness sprites in supplied tilesets compatible with darkness_layer0?

2014-05-12 Thread Marko Lindqvist
Update of patch #4657 (project freeciv): Planned Release: 2.5.0,2.6.0 = 2.5.0-beta1, 2.6.0 ___ Reply to this item at: http://gna.org/patch/?4657 ___ Message sent

[Freeciv-Dev] [bug #21326] You already had a city called Helsinki. The city was renamed to Helsinki.

2014-05-12 Thread pepeto
Update of bug #21326 (project freeciv): Status:None = Ready For Test Planned Release: = 2.4. ___ Reply to this item at:

[Freeciv-Dev] [bug #21326] You already had a city called Helsinki. The city was renamed to Helsinki.

2014-05-12 Thread pepeto
Update of bug #21326 (project freeciv): Category:None = general Planned Release:2.4. = 2.4.3,2.5.0,2.6.0 ___ Follow-up Comment #3: Fix attached which

[Freeciv-Dev] [bug #21594] readline expansion (tab completion) in server console doesn't understand player name quoting rules

2014-05-12 Thread pepeto
Follow-up Comment #1, bug #21594 (project freeciv): For the most of the commands, you must add quotation marks (example: /playercolor Player name #00). This doesn't look like a bug to me, it is a feature. Keeping the ticket open in case someone objects...

[Freeciv-Dev] [bug #21593] translated server option value names

2014-05-12 Thread pepeto
Follow-up Comment #1, bug #21593 (project freeciv): I'm not sure this should be translate because clients connected to a server may use different locals. ___ Reply to this item at: http://gna.org/bugs/?21593

[Freeciv-Dev] [patch #4378] Minimize the gold clause when exchanging technologies

2014-05-12 Thread Marko Lindqvist
Update of patch #4378 (project freeciv): Assigned to: cazfi = None ___ Reply to this item at: http://gna.org/patch/?4378 ___ Message sent

[Freeciv-Dev] [bug #21594] readline expansion (tab completion) in server console doesn't understand player name quoting rules

2014-05-12 Thread anonymous
Follow-up Comment #2, bug #21594 (project freeciv): I do.↲bash doesn't require this, why should Freeciv?↲chris ___ Reply to this item at: http://gna.org/bugs/?21594 ___ Nachricht gesendet

[Freeciv-Dev] [bug #21594] readline expansion (tab completion) in server console doesn't understand player name quoting rules

2014-05-12 Thread Jacob Nevins
Follow-up Comment #3, bug #21594 (project freeciv): I think it's a bug where tab completion results in invalid syntax. In bash, if you type: $ ls fotab in the presence of a filename with a space foo bar, you get a properly $ ls foo\ bar (If you started your file 'ls fo' you get 'ls foo

[Freeciv-Dev] [patch #2463] remove lua access to unit.tile; use unit:tile()

2014-05-12 Thread Marko Lindqvist
Follow-up Comment #1, patch #2463 (project freeciv): Unit.tile does not exist in the code any more. (nowadays struct Unit is in common/scriptcore/tolua_game.pkg) Apparently this duplicate ticket to some already committed patch. Leaving the ticket open until documentation in wiki has been

[Freeciv-Dev] [patch #1936] limit the number of units with gold upkeep a city can support

2014-05-12 Thread Marko Lindqvist
Update of patch #1936 (project freeciv): Category:rulesets = general Planned Release: 2.5.0 = 2.6.0 ___ Reply to this item at:

[Freeciv-Dev] [patch #2366] [citizens12] convert citizens if a city is conquered

2014-05-12 Thread Marko Lindqvist
Update of patch #2366 (project freeciv): Planned Release: 2.5.0 = 2.6.0 ___ Reply to this item at: http://gna.org/patch/?2366 ___ Message sent

[Freeciv-Dev] [patch #2367] [citizens13] poison citizens of the city owner

2014-05-12 Thread Marko Lindqvist
Update of patch #2367 (project freeciv): Planned Release: 2.5.0 = 2.6.0 ___ Reply to this item at: http://gna.org/patch/?2367 ___ Message sent

[Freeciv-Dev] [patch #3927] Define nation-dependent colours for civ1/civ2 rulesets?

2014-05-12 Thread Marko Lindqvist
Follow-up Comment #2, patch #3927 (project freeciv): Here's civ/2 color chart if we want to take compatibility to that level. The catch is that several nations use same colors as in civ/2 they could not exist in the same game. http://civilization.wikia.com/wiki/Civilization_II

[Freeciv-Dev] [bug #21593] translated server option value names

2014-05-12 Thread anonymous
Follow-up Comment #2, bug #21593 (project freeciv): Very well. In this case, the keywords shouldn't be translated in the server help. Christian ___ Reply to this item at: http://gna.org/bugs/?21593

[Freeciv-Dev] [patch #4690] [Metaticket] Art required for 2.6

2014-05-12 Thread Marko Lindqvist
URL: http://gna.org/patch/?4690 Summary: [Metaticket] Art required for 2.6 Project: Freeciv Submitted by: cazfi Submitted on: Tue 13 May 2014 02:04:40 AM EEST Category: art Priority: 5 - Normal

[Freeciv-Dev] [patch #4690] [Metaticket] Art required for 2.6

2014-05-12 Thread Marko Lindqvist
Update of patch #4690 (project freeciv): Depends on: = patch #4509 ___ Reply to this item at: http://gna.org/patch/?4690 ___ Message sent

[Freeciv-Dev] [patch #4690] [Metaticket] Art required for 2.6

2014-05-12 Thread Marko Lindqvist
Update of patch #4690 (project freeciv): Depends on: = patch #4166 ___ Reply to this item at: http://gna.org/patch/?4690 ___ Message sent

[Freeciv-Dev] [bug #21326] You already had a city called Helsinki. The city was renamed to Helsinki.

2014-05-12 Thread Jacob Nevins
Follow-up Comment #4, bug #21326 (project freeciv): It allows users to have updated links, to communicate whereas they don't have the same city names at map, and to avoid users making voluntary wrong names when editing links (in chatline). Ah, that makes sense, thanks. That's probably worth