[Freeciv-Dev] [bug #24971] trunk savegames cannot be loaded when "threaded" and "threxpr" AIs both built in

2016-08-14 Thread Jacob Nevins
Follow-up Comment #1, bug #24971 (project freeciv): Tested: * New server's own savefiles can now be loaded in again. * Manually edited old, broken savefile can now be loaded in. ___ Reply to this item at:

[Freeciv-Dev] [bug #24971] trunk savegames cannot be loaded when "threaded" and "threxpr" AIs both built in

2016-08-14 Thread Jacob Nevins
Additional Item Attachment, bug #24971 (project freeciv): File name: 30_normal.sav.xz Size:13 KB ___ Reply to this item at: ___ Message sent

[Freeciv-Dev] [bug #24971] trunk savegames cannot be loaded when "threaded" and "threxpr" AIs both built in

2016-08-14 Thread Jacob Nevins
Update of bug #24971 (project freeciv): Status: In Progress => Ready For Test ___ Additional Item Attachment: File name: trunk-threxpr-savefile.patch Size:2 KB

[Freeciv-Dev] [patch #7599] Check duplicate entries at inifile saving time

2016-08-14 Thread Marko Lindqvist
URL: Summary: Check duplicate entries at inifile saving time Project: Freeciv Submitted by: cazfi Submitted on: Sun 14 Aug 2016 12:04:38 PM EEST Category: None Priority: 5 -

[Freeciv-Dev] [bug #24971] trunk savegames cannot be loaded when "threaded" and "threxpr" AIs both built in

2016-08-14 Thread Jacob Nevins
Follow-up Comment #4, bug #24971 (project freeciv): Another patch: for consistency with other things, use "texai" prefix instead of "teai". Committing immediately so we're not stuck with ugliness forever. (file #28302) ___ Additional Item

[Freeciv-Dev] [patch #7598] Building advisor not to move any small wonders

2016-08-14 Thread Marko Lindqvist
URL: Summary: Building advisor not to move any small wonders Project: Freeciv Submitted by: cazfi Submitted on: Sun 14 Aug 2016 10:39:17 AM EEST Category: ai Priority: 5 -

[Freeciv-Dev] [bug #24971] trunk savegames cannot be loaded when "threaded" and "threxpr" AIs both built in

2016-08-14 Thread Jacob Nevins
Update of bug #24971 (project freeciv): Status: Ready For Test => Fixed Open/Closed:Open => Closed ___ Reply to this item at:

[Freeciv-Dev] [bug #24971] trunk savegames cannot be loaded when "threaded" and "threxpr" AIs both built in

2016-08-14 Thread Jacob Nevins
Follow-up Comment #2, bug #24971 (project freeciv): Error message on loading (only visible with -d 4) was In secfile_hash_insert() [../../utility/registry_ini.c:303]: secfile '/home/jtn/.freeciv/saves/30_normal.sav.xz' in section 'player0': Tried to insert same value twice: player0.tai0.spam

[Freeciv-Dev] [bug #23802] Sensitivity of the lesser pact buttons

2016-08-14 Thread Marko Lindqvist
Update of bug #23802 (project freeciv): Planned Release: 2.5.x, 2.6.0, 3.0.0 => 2.6.0, 3.0.0 ___ Follow-up Comment #1: Adjusting code to set sensitivity of these buttons has a relatively high risk of introducing

[Freeciv-Dev] [patch #7597] Use Output_Waste_By_Rel_Distance for sandbox ruleset Republic

2016-08-14 Thread Marko Lindqvist
URL: Summary: Use Output_Waste_By_Rel_Distance for sandbox ruleset Republic Project: Freeciv Submitted by: cazfi Submitted on: Sun 14 Aug 2016 10:15:23 AM EEST Category: rulesets

[Freeciv-Dev] [bug #24971] trunk savegames cannot be loaded when "threaded" and "threxpr" AIs both built in

2016-08-14 Thread Jacob Nevins
Update of bug #24971 (project freeciv): Summary: trunk savegames cannot be loaded when => trunk savegames cannot be loaded when "threaded" and "threxpr" AIs both built in ___ Reply to this item at:

[Freeciv-Dev] [bug #24971] trunk savegames cannot be loaded when

2016-08-14 Thread Jacob Nevins
URL: Summary: trunk savegames cannot be loaded when Project: Freeciv Submitted by: jtn Submitted on: Sun 14 Aug 2016 09:39:42 AM BST Category: ai Severity: 4 - Important

[Freeciv-Dev] [patch #5468] German Empire (1871-1914) nation

2016-08-14 Thread Ferdi
Additional Item Attachment, patch #5468 (project freeciv): File name: german_empire.txt Size:6 KB ___ Reply to this item at: ___ Nachricht

[Freeciv-Dev] [patch #7595] More refined notion of world size for Output_Waste_By_Rel_Distance etc

2016-08-14 Thread Marko Lindqvist
Follow-up Comment #2, patch #7595 (project freeciv): > I wonder if I ought to inline max_real_map_distance(), since it'll be called a fair amount. The result should be cached at the time map is created (relevant settings can't change any more)

[Freeciv-Dev] [bug #24972] Savefile format error diagnostics only printed at LOG_DEBUG

2016-08-14 Thread Jacob Nevins
Update of bug #24972 (project freeciv): Status: In Progress => Ready For Test ___ Additional Item Attachment: File name: trunk-S2_6-S2_5-savefile-secfile-diagnostic.patch Size:0 KB

[Freeciv-Dev] [bug #24972] Savefile format error diagnostics only printed at LOG_DEBUG

2016-08-14 Thread Jacob Nevins
URL: Summary: Savefile format error diagnostics only printed at LOG_DEBUG Project: Freeciv Submitted by: jtn Submitted on: Sun 14 Aug 2016 10:16:06 AM BST Category: None

[Freeciv-Dev] [bug #24973] GTK3 Client keeps xfdesktop4 busy

2016-08-14 Thread Christian Knoke
URL: Summary: GTK3 Client keeps xfdesktop4 busy Project: Freeciv Submitted by: chrisk Submitted on: So 14 Aug 2016 14:04:38 CEST Category: None Severity: 3 - Normal

[Freeciv-Dev] [patch #7601] Introduce a beginner help event type

2016-08-14 Thread Sveinung Kvilhaugsvik
URL: Summary: Introduce a beginner help event type Project: Freeciv Submitted by: sveinung Submitted on: Sun 14 Aug 2016 12:51:45 PM UTC Category: general Priority: 5 - Normal

[Freeciv-Dev] [patch #7603] Stop handling bombardment in unit_versus_unit()

2016-08-14 Thread Sveinung Kvilhaugsvik
URL: Summary: Stop handling bombardment in unit_versus_unit() Project: Freeciv Submitted by: sveinung Submitted on: Sun 14 Aug 2016 05:29:20 PM UTC Category: general Priority:

[Freeciv-Dev] [bug #24973] GTK3 Client keeps xfdesktop4 busy

2016-08-14 Thread Christian Knoke
Follow-up Comment #1, bug #24973 (project freeciv): the savegame (file #28307) ___ Additional Item Attachment: File name: bug24973-savegame.sav.xz Size:124 KB ___ Reply to

[Freeciv-Dev] [patch #7602] webperimental: change Leader death consequences

2016-08-14 Thread Sveinung Kvilhaugsvik
URL: Summary: webperimental: change Leader death consequences Project: Freeciv Submitted by: sveinung Submitted on: Sun 14 Aug 2016 01:26:51 PM UTC Category: rulesets Priority:

[Freeciv-Dev] [bug #24974] Paradrop ignores ignore_dist

2016-08-14 Thread Sveinung Kvilhaugsvik
URL: Summary: Paradrop ignores ignore_dist Project: Freeciv Submitted by: sveinung Submitted on: Sun 14 Aug 2016 12:49:37 PM UTC Category: general Severity: 3 - Normal

[Freeciv-Dev] [bug #24970] r33382: city popup failed

2016-08-14 Thread Marko Lindqvist
Update of bug #24970 (project freeciv): Release: 2.6.0 => S2_6 r33382 ___ Reply to this item at: ___ Message

[Freeciv-Dev] [patch #7605] Sanity check action distance range

2016-08-14 Thread Sveinung Kvilhaugsvik
URL: Summary: Sanity check action distance range Project: Freeciv Submitted by: sveinung Submitted on: Sun 14 Aug 2016 07:17:56 PM UTC Category: general Priority: 5 - Normal

[Freeciv-Dev] [patch #7607] webperimental: introduce bombardment

2016-08-14 Thread Sveinung Kvilhaugsvik
URL: Summary: webperimental: introduce bombardment Project: Freeciv Submitted by: sveinung Submitted on: Sun 14 Aug 2016 08:01:58 PM UTC Category: rulesets Priority: 5 - Normal

[Freeciv-Dev] [patch #7608] Hexemplio bases from ampliohexbig-2.6.00

2016-08-14 Thread Marko Lindqvist
URL: Summary: Hexemplio bases from ampliohexbig-2.6.00 Project: Freeciv Submitted by: cazfi Submitted on: Sun 14 Aug 2016 11:02:07 PM EEST Category: art Priority: 5 - Normal

[Freeciv-Dev] [patch #7607] webperimental: introduce bombardment

2016-08-14 Thread Sveinung Kvilhaugsvik
Update of patch #7607 (project freeciv): Depends on: => patch #7604 ___ Reply to this item at: ___ Message

[Freeciv-Dev] [patch #7609] Valid hongkong.svg flag + PNGs

2016-08-14 Thread Frank
URL: Summary: Valid hongkong.svg flag + PNGs Project: Freeciv Submitted by: dunnoob Submitted on: Sun 14 Aug 2016 10:06:34 PM UTC Category: None Priority: 5 - Normal

[Freeciv-Dev] [patch #7609] Valid hongkong.svg flag + PNGs

2016-08-14 Thread Frank
Follow-up Comment #1, patch #7609 (project freeciv): 5th image for the hongkong set. (file #28326) ___ Additional Item Attachment: File name: hongkong-shield.pngSize:0 KB

[Freeciv-Dev] [bug #24900] msys2/win64 compiler warning about ioctlsocket() parameter type

2016-08-14 Thread Marko Lindqvist
Update of bug #24900 (project freeciv): Status: Ready For Test => Fixed Assigned to:None => cazfi Open/Closed:Open => Closed

[Freeciv-Dev] [task #7924] S2_6 network protocol freeze

2016-08-14 Thread Marko Lindqvist
Update of task #7924 (project freeciv): Status:None => Done Open/Closed:Open => Closed ___ Reply to this item at:

[Freeciv-Dev] [bug #24975] DiplomatDefence doesn't work inside cities in 2.6

2016-08-14 Thread Sveinung Kvilhaugsvik
URL: Summary: DiplomatDefence doesn't work inside cities in 2.6 Project: Freeciv Submitted by: sveinung Submitted on: Sun 14 Aug 2016 08:46:28 PM UTC Category: general

[Freeciv-Dev] [patch #7604] Long range bombardment

2016-08-14 Thread Sveinung Kvilhaugsvik
Update of patch #7604 (project freeciv): Status: In Progress => Ready For Test ___ Additional Item Attachment: File name: 0003-Support-distant-bombardment.patch Size:9 KB

[Freeciv-Dev] [patch #7606] webperimental: spread the startunits by default

2016-08-14 Thread Sveinung Kvilhaugsvik
Additional Item Attachment, patch #7606 (project freeciv): File name: webperimental-spread-the-startunits-by-default-v2.patch Size:1 KB ___ Reply to this item at:

[Freeciv-Dev] [bug #24956] Old base "Diplomat_Defense" not recreatable

2016-08-14 Thread Sveinung Kvilhaugsvik
Update of bug #24956 (project freeciv): Status: In Progress => Ready For Test ___ Reply to this item at: ___ Message

[Freeciv-Dev] [patch #7604] Long range bombardment

2016-08-14 Thread Sveinung Kvilhaugsvik
URL: Summary: Long range bombardment Project: Freeciv Submitted by: sveinung Submitted on: Sun 14 Aug 2016 06:48:47 PM UTC Category: general Priority: 5 - Normal

[Freeciv-Dev] [patch #7606] webperimental: spread the startunits by default

2016-08-14 Thread Sveinung Kvilhaugsvik
URL: Summary: webperimental: spread the startunits by default Project: Freeciv Submitted by: sveinung Submitted on: Sun 14 Aug 2016 08:00:48 PM UTC Category: rulesets Priority:

[Freeciv-Dev] [patch #7594] Requirement value editing for requirement kinds with numerical value

2016-08-14 Thread Marko Lindqvist
Update of patch #7594 (project freeciv): Status: Ready For Test => Done Assigned to:None => cazfi Open/Closed:Open => Closed

[Freeciv-Dev] [patch #7610] Move requirement text to new common/reqtext.[ch]

2016-08-14 Thread Marko Lindqvist
URL: Summary: Move requirement text to new common/reqtext.[ch] Project: Freeciv Submitted by: cazfi Submitted on: Mon 15 Aug 2016 08:15:44 AM EEST Category: general Priority: 5