[Freeciv-Dev] [patch #7735] Goods help page

2016-10-01 Thread Jacob Nevins
Follow-up Comment #2, patch #7735 (project freeciv): This causes my Qt-client build to die: helpdlg.cpp: In member function 'void help_widget::set_topic(const help_item*)': helpdlg.cpp:668:10: error: enumeration value 'HELP_GOODS' not handled in switch [-Werror=switch] Patch #7740, once

[Freeciv-Dev] [bug #24725] Animal nation can be created with no cities or units

2016-10-01 Thread Marko Lindqvist
Follow-up Comment #1, bug #24725 (project freeciv): Even if the nation dies at first turn, it has a player slot assigned. For lua scripting purposes I'd rather be consistent about existence of that slot on animals > 0 games -> keep current behavior.

[Freeciv-Dev] [bug #25070] civ2civ3: prevent building Harbour next to Lake

2016-10-01 Thread Jacob Nevins
Update of bug #25070 (project freeciv): Assigned to:None => jtn Summary: civ2civ3: prevent building Harbour next to Lake? => civ2civ3: prevent building Harbour next to Lake

[Freeciv-Dev] [patch #7742] civ2civ3: allow building wonders next to Deep Ocean?

2016-10-01 Thread Jacob Nevins
Update of patch #7742 (project freeciv): Status: In Progress => Ready For Test ___ Additional Item Attachment: File name: trunk-S2_6-civ2civ3-deep-ocean-wonders.patch Size:1 KB

[Freeciv-Dev] [patch #7744] sandbox: import rule changes from 2.6 experimental ruleset

2016-10-01 Thread Jacob Nevins
URL: Summary: sandbox: import rule changes from 2.6 experimental ruleset Project: Freeciv Submitted by: jtn Submitted on: Sat 01 Oct 2016 03:11:03 PM BST Category: rulesets

[Freeciv-Dev] [patch #7743] Rebase sandbox ruleset from civ2civ3 ruleset

2016-10-01 Thread Jacob Nevins
URL: Summary: Rebase sandbox ruleset from civ2civ3 ruleset Project: Freeciv Submitted by: jtn Submitted on: Sat 01 Oct 2016 03:10:34 PM BST Category: rulesets Priority: 5 -

[Freeciv-Dev] [patch #7745] sandbox: Allow stealing outer ring of city territory only

2016-10-01 Thread Jacob Nevins
URL: Summary: sandbox: Allow stealing outer ring of city territory only Project: Freeciv Submitted by: jtn Submitted on: Sat 01 Oct 2016 03:11:25 PM BST Category: rulesets

[Freeciv-Dev] [patch #7735] Goods help page

2016-10-01 Thread Marko Lindqvist
Follow-up Comment #3, patch #7735 (project freeciv): > Patch #7740, once submitted, will presumably resolve this. Waiting that, I'm going to commit attached emergency fix. (file #28814) ___ Additional Item Attachment: File name:

[Freeciv-Dev] [patch #7742] civ2civ3: allow building wonders next to Deep Ocean?

2016-10-01 Thread Jacob Nevins
URL: Summary: civ2civ3: allow building wonders next to Deep Ocean? Project: Freeciv Submitted by: jtn Submitted on: Sat 01 Oct 2016 11:25:06 AM BST Category: rulesets Priority:

[Freeciv-Dev] [patch #7742] civ2civ3: allow building wonders next to Deep Ocean?

2016-10-01 Thread Jacob Nevins
Follow-up Comment #1, patch #7742 (project freeciv): Rebase against file #28815. (file #28816) ___ Additional Item Attachment: File name: trunk-S2_6-civ2civ3-deep-ocean-wonders-bis.patch Size:1 KB

[Freeciv-Dev] [bug #25136] Remove JumpTo/JumpFrom from civ2civ3 ruleset

2016-10-01 Thread Jacob Nevins
URL: Summary: Remove JumpTo/JumpFrom from civ2civ3 ruleset Project: Freeciv Submitted by: jtn Submitted on: Sat 01 Oct 2016 03:11:35 PM BST Category: rulesets Severity: 3 -

[Freeciv-Dev] [patch #7745] sandbox: Allow stealing outer ring of city territory only

2016-10-01 Thread Jacob Nevins
Update of patch #7745 (project freeciv): Status: In Progress => Ready For Test ___ Additional Item Attachment: File name: trunk-S2_6-sandbox-border-stealing.patch Size:1 KB

[Freeciv-Dev] [patch #7744] sandbox: import rule changes from 2.6 experimental ruleset

2016-10-01 Thread Jacob Nevins
Update of patch #7744 (project freeciv): Status: In Progress => Ready For Test ___ Additional Item Attachment: File name: trunk-sandbox-import-from-experimental.patch Size:4 KB File name:

[Freeciv-Dev] [patch #7743] Rebase sandbox ruleset from civ2civ3 ruleset

2016-10-01 Thread Jacob Nevins
Update of patch #7743 (project freeciv): Status: In Progress => Ready For Test ___ Additional Item Attachment: File name: trunk-sandbox-rebase-from-civ2civ3.patch Size:37 KB File name:

[Freeciv-Dev] [patch #7744] sandbox: import rule changes from 2.6 experimental ruleset

2016-10-01 Thread Jacob Nevins
Update of patch #7744 (project freeciv): Depends on: => patch #7743 ___ Reply to this item at: ___ Message

[Freeciv-Dev] [bug #25070] civ2civ3: prevent building Harbour next to Lake

2016-10-01 Thread Jacob Nevins
Additional Item Attachment, bug #25070 (project freeciv): File name: trunk-S2_6-civ2civ3-lake-harbour-ter.patch Size:3 KB ___ Reply to this item at: ___

[Freeciv-Dev] [patch #7737] Remove doube [[braces]] around configure default values in help

2016-10-01 Thread Marko Lindqvist
Update of patch #7737 (project freeciv): Status: Ready For Test => Done Assigned to:None => cazfi Open/Closed:Open => Closed

[Freeciv-Dev] [patch #7743] Rebase sandbox ruleset from civ2civ3 ruleset

2016-10-01 Thread Jacob Nevins
Update of patch #7743 (project freeciv): Depends on: => patch #7742 ___ Reply to this item at: ___ Message

[Freeciv-Dev] [bug #25136] Remove JumpTo/JumpFrom from civ2civ3 ruleset

2016-10-01 Thread Jacob Nevins
Update of bug #25136 (project freeciv): Status: In Progress => Ready For Test ___ Additional Item Attachment: File name: trunk-S2_6-civ2civ3-no-jumpfromto.patch Size:0 KB

[Freeciv-Dev] [patch #7597] Use Output_Waste_By_Rel_Distance for sandbox ruleset Republic

2016-10-01 Thread Marko Lindqvist
Update of patch #7597 (project freeciv): Status: Ready For Test => Done Assigned to:None => cazfi Open/Closed:Open => Closed

[Freeciv-Dev] [patch #7744] sandbox: import rule changes from 2.6 experimental ruleset

2016-10-01 Thread Jacob Nevins
Additional Item Attachment, patch #7744 (project freeciv): File name: trunk-sandbox-import-from-experimental.patch Size:4 KB ___ Reply to this item at: ___

[Freeciv-Dev] [patch #7678] Libgreattao's modpack installer

2016-10-01 Thread SÅ‚awomir Lach
Follow-up Comment #9, patch #7678 (project freeciv): I'm the only one author of libgreattao, so I can change or add license. ___ Reply to this item at: ___

[Freeciv-Dev] [bug #24843] Hard to start all-AI game as player observer from the GUI

2016-10-01 Thread Jacob Nevins
Follow-up Comment #2, bug #24843 (project freeciv): What I was thinking when I raised this: Goal: I want to start an all-AI game from the client, and watch it from that client. By default, the pregame UI (Gtk2 for concreteness) comes up with a game containing a human player (me) and four AIs.

[Freeciv-Dev] [bug #25128] Newly built Factory does not allow power power plants

2016-10-01 Thread Jacob Nevins
Update of bug #25128 (project freeciv): Status:None => Invalid Open/Closed:Open => Closed ___ Reply to this item at:

[Freeciv-Dev] [bug #24843] Hard to start all-AI game as player observer from the GUI

2016-10-01 Thread Marko Lindqvist
Follow-up Comment #1, bug #24843 (project freeciv): This prevents observing the player you currently control, but not switching to observing some other player, or? ___ Reply to this item at:

[Freeciv-Dev] [patch #7746] Correct minimum gtk3x-client requirements in INSTALL

2016-10-01 Thread Marko Lindqvist
URL: Summary: Correct minimum gtk3x-client requirements in INSTALL Project: Freeciv Submitted by: cazfi Submitted on: Sat 01 Oct 2016 06:49:24 PM EEST Category: docs Priority:

[Freeciv-Dev] [patch #7743] Rebase sandbox ruleset from civ2civ3 ruleset

2016-10-01 Thread Jacob Nevins
Additional Item Attachment, patch #7743 (project freeciv): File name: trunk-sandbox-rebase-from-civ2civ3.patch Size:37 KB ___ Reply to this item at: ___

[Freeciv-Dev] [patch #7742] civ2civ3: allow building wonders next to Deep Ocean

2016-10-01 Thread Jacob Nevins
Update of patch #7742 (project freeciv): Summary: civ2civ3: allow building wonders next to Deep Ocean? => civ2civ3: allow building wonders next to Deep Ocean ___ Follow-up Comment #2: This seems uncontroversial enough

[Freeciv-Dev] [patch #7742] civ2civ3: allow building wonders next to Deep Ocean

2016-10-01 Thread David Fernandez
Follow-up Comment #3, patch #7742 (project freeciv): >This seems uncontroversial enough that I plan to commit it. I agree, and I like the change. ___ Reply to this item at:

[Freeciv-Dev] [patch #7748] Act sel dlg: pre select current target unit

2016-10-01 Thread Sveinung Kvilhaugsvik
URL: Summary: Act sel dlg: pre select current target unit Project: Freeciv Submitted by: sveinung Submitted on: Sun 02 Oct 2016 12:24:13 AM UTC Category: client-gtk-3+

[Freeciv-Dev] [patch #7747] Support forcing action enabler target reqs

2016-10-01 Thread Sveinung Kvilhaugsvik
Update of patch #7747 (project freeciv): Category:rulesets => general ___ Reply to this item at: ___ Message

[Freeciv-Dev] [patch #7747] Support forcing action enabler target reqs

2016-10-01 Thread Sveinung Kvilhaugsvik
URL: Summary: Support forcing action enabler target reqs Project: Freeciv Submitted by: sveinung Submitted on: Sat 01 Oct 2016 11:44:42 PM UTC Category: rulesets Priority: 5 -