[Freeciv-Dev] [bug #18041] when fogged, border change more than it should

2012-06-25 Thread Angelo Locritani
Follow-up Comment #3, bug #18041 (project freeciv): Yes, bug #18588 seems to show the same behaviour, so I think it's the same problem ___ Reply to this item at: http://gna.org/bugs/?18041

[Freeciv-Dev] [bug #16417] Graphical glitches when FOW (graphically) turned off

2010-08-13 Thread Angelo Locritani
URL: http://gna.org/bugs/?16417 Summary: Graphical glitches when FOW (graphically) turned off Project: Freeciv Submitted by: alocritani Submitted on: Friday 08/13/10 at 09:12 Category: client-gtk-2.0

[Freeciv-Dev] [bug #16454] suggestion about citymindist - only consider same team in calculation

2010-08-16 Thread Angelo Locritani
URL: http://gna.org/bugs/?16454 Summary: suggestion about citymindist - only consider same team in calculation Project: Freeciv Submitted by: alocritani Submitted on: Monday 08/16/10 at 18:34 Category: general

[Freeciv-Dev] [bug #16455] Formatting of changed parameters

2010-08-16 Thread Angelo Locritani
URL: http://gna.org/bugs/?16455 Summary: Formatting of changed parameters Project: Freeciv Submitted by: alocritani Submitted on: Monday 08/16/10 at 18:57 Category: client-gtk-2.0 Severity: 2 - Minor

[Freeciv-Dev] [bug #16454] suggestion about citymindist - only consider same team in calculation

2010-08-17 Thread Angelo Locritani
Follow-up Comment #2, bug #16454 (project freeciv): regarding point 1. maybe the citymindist can apply only for same team or player (so avoiding alliances), but in that case point 2 applies between every nation. regarding FOW sometimes disabling it can not be enough: think about a city beyond a

[Freeciv-Dev] [bug #16471] Info displayed on Happiness tab

2010-08-17 Thread Angelo Locritani
URL: http://gna.org/bugs/?16471 Summary: Info displayed on Happiness tab Project: Freeciv Submitted by: alocritani Submitted on: Tuesday 08/17/10 at 12:08 Category: client-gtk-2.0 Severity: 2 - Minor

[Freeciv-Dev] [bug #16480] Help button on research window

2010-08-18 Thread Angelo Locritani
URL: http://gna.org/bugs/?16480 Summary: Help button on research window Project: Freeciv Submitted by: alocritani Submitted on: Wednesday 08/18/10 at 18:54 Category: client-gtk-2.0 Severity: 2 - Minor

[Freeciv-Dev] [bug #16481] Display research speed on main window

2010-08-18 Thread Angelo Locritani
URL: http://gna.org/bugs/?16481 Summary: Display research speed on main window Project: Freeciv Submitted by: alocritani Submitted on: Wednesday 08/18/10 at 19:01 Category: client-gtk-2.0 Severity: 1 -

[Freeciv-Dev] [bug #16480] Help button on research window

2010-08-18 Thread Angelo Locritani
Follow-up Comment #2, bug #16480 (project freeciv): You're right, sorry... but maybe a tooltip can be added to explain this function... ___ Reply to this item at: http://gna.org/bugs/?16480

[Freeciv-Dev] [bug #16499] Space wasted on Messages tab in small widgets layout

2010-08-22 Thread Angelo Locritani
Follow-up Comment #3, bug #16499 (project freeciv): sorry, how are you been able to put messages tab BELOW chat tab? with 2.2.2 I'm only able to put them NEXT each other, also with option Arrange widgets for small displays enabled ___

[Freeciv-Dev] [bug #16515] Overview options

2010-08-22 Thread Angelo Locritani
URL: http://gna.org/bugs/?16515 Summary: Overview options Project: Freeciv Submitted by: alocritani Submitted on: Sunday 08/22/10 at 15:10 Category: client-gtk-2.0 Severity: 1 - Wish

[Freeciv-Dev] [bug #16557] Treaty level

2010-08-28 Thread Angelo Locritani
URL: http://gna.org/bugs/?16557 Summary: Treaty level Project: Freeciv Submitted by: alocritani Submitted on: Saturday 08/28/2010 at 08:57 Category: client-gtk-2.0 Severity: 2 - Minor

[Freeciv-Dev] [bug #16558] Display ZOCs

2010-08-28 Thread Angelo Locritani
URL: http://gna.org/bugs/?16558 Summary: Display ZOCs Project: Freeciv Submitted by: alocritani Submitted on: Saturday 08/28/2010 at 09:00 Category: None Severity: 1 - Wish Priority: 5 -

[Freeciv-Dev] [bug #16559] Display no-citybuilding area

2010-08-28 Thread Angelo Locritani
URL: http://gna.org/bugs/?16559 Summary: Display no-citybuilding area Project: Freeciv Submitted by: alocritani Submitted on: Saturday 08/28/2010 at 09:03 Category: client-gtk-2.0 Severity: 1 - Wish

[Freeciv-Dev] [bug #16560] Unable to compile trunk r17876

2010-08-28 Thread Angelo Locritani
URL: http://gna.org/bugs/?16560 Summary: Unable to compile trunk r17876 Project: Freeciv Submitted by: alocritani Submitted on: Saturday 08/28/2010 at 10:15 Category: client-gtk-2.0 Severity: 4 -

[Freeciv-Dev] [bug #16565] borders and peace treaty

2010-08-28 Thread Angelo Locritani
URL: http://gna.org/bugs/?16565 Summary: borders and peace treaty Project: Freeciv Submitted by: alocritani Submitted on: Saturday 08/28/2010 at 16:39 Category: general Severity: 3 - Normal

[Freeciv-Dev] [bug #16566] Combat menu for workers

2010-08-28 Thread Angelo Locritani
URL: http://gna.org/bugs/?16566 Summary: Combat menu for workers Project: Freeciv Submitted by: alocritani Submitted on: Saturday 08/28/2010 at 16:47 Category: client-gtk-2.0 Severity: 2 - Minor

[Freeciv-Dev] [bug #17436] .freeciv directory not read

2011-01-08 Thread Angelo Locritani
URL: http://gna.org/bugs/?17436 Summary: .freeciv directory not read Project: Freeciv Submitted by: alocritani Submitted on: sab 08 gen 2011 09:09:13 GMT Category: client-gtk-2.0 Severity: 3 - Normal

[Freeciv-Dev] [bug #17437] make uninstall does not remove empty folders

2011-01-08 Thread Angelo Locritani
URL: http://gna.org/bugs/?17437 Summary: make uninstall does not remove empty folders Project: Freeciv Submitted by: alocritani Submitted on: sab 08 gen 2011 09:12:36 GMT Category: general Severity: 3 -

[Freeciv-Dev] [bug #17436] .freeciv directory not read

2011-01-08 Thread Angelo Locritani
Follow-up Comment #2, bug #17436 (project freeciv): tried but not working: still not present in ruleset list ___ Reply to this item at: http://gna.org/bugs/?17436 ___ Messaggio inviato

[Freeciv-Dev] [bug #17436] .freeciv directory not read

2011-01-08 Thread Angelo Locritani
Follow-up Comment #4, bug #17436 (project freeciv): now it works ___ Reply to this item at: http://gna.org/bugs/?17436 ___ Messaggio inviato con/da Gna! http://gna.org/

[Freeciv-Dev] [bug #17442] Twice the same maps in new game even if switch off the server

2011-01-10 Thread Angelo Locritani
Follow-up Comment #3, bug #17442 (project freeciv): Same behaviour for me. setting 0 (zero) to mapseed or gameseed doesn't seem to save 0 (zero) into config file. Changed in config file manually and it started working ___ Reply to this

[Freeciv-Dev] [bug #17454] Hidden map

2011-01-10 Thread Angelo Locritani
URL: http://gna.org/bugs/?17454 Summary: Hidden map Project: Freeciv Submitted by: alocritani Submitted on: lun 10 gen 2011 12:29:37 GMT Category: None Severity: 1 - Wish Priority: 5 -

[Freeciv-Dev] [bug #17653] 2.3.0 beta 2 - make failed

2011-02-05 Thread Angelo Locritani
URL: http://gna.org/bugs/?17653 Summary: 2.3.0 beta 2 - make failed Project: Freeciv Submitted by: alocritani Submitted on: sab 05 feb 2011 09:53:32 GMT Category: None Severity: 3 - Normal

[Freeciv-Dev] [bug #17665] Missing README.ruleset_* in 2.3.0 beta3

2011-02-07 Thread Angelo Locritani
URL: http://gna.org/bugs/?17665 Summary: Missing README.ruleset_* in 2.3.0 beta3 Project: Freeciv Submitted by: alocritani Submitted on: lun 07 feb 2011 12:01:08 GMT Category: general Severity: 2 - Minor

[Freeciv-Dev] [bug #17684] Loading a savegame with rule locked displays an error

2011-02-09 Thread Angelo Locritani
URL: http://gna.org/bugs/?17684 Summary: Loading a savegame with rule locked displays an error Project: Freeciv Submitted by: alocritani Submitted on: mer 09 feb 2011 08:36:15 GMT Category: client-gtk-2.0

[Freeciv-Dev] [bug #17685] bulbs per turn not always displayed on map view tooltip

2011-02-09 Thread Angelo Locritani
URL: http://gna.org/bugs/?17685 Summary: bulbs per turn not always displayed on map view tooltip Project: Freeciv Submitted by: alocritani Submitted on: mer 09 feb 2011 08:39:23 GMT Category: client-gtk-2.0

[Freeciv-Dev] [bug #17685] bulbs per turn not always displayed on map view tooltip

2011-02-09 Thread Angelo Locritani
Follow-up Comment #1, bug #17685 (project freeciv): trying to make the link to the previous request... related to tracker #16481 ___ Reply to this item at: http://gna.org/bugs/?17685 ___

[Freeciv-Dev] [bug #17722] techlevel 100 -- more messages than needed at game start

2011-02-13 Thread Angelo Locritani
URL: http://gna.org/bugs/?17722 Summary: techlevel 100 -- more messages than needed at game start Project: Freeciv Submitted by: alocritani Submitted on: dom 13 feb 2011 13:35:37 GMT Category: general

[Freeciv-Dev] [bug #17723] no civ after make install

2011-02-13 Thread Angelo Locritani
URL: http://gna.org/bugs/?17723 Summary: no civ after make install Project: Freeciv Submitted by: alocritani Submitted on: dom 13 feb 2011 13:40:25 GMT Category: general Severity: 2 - Minor

[Freeciv-Dev] [bug #17724] assertion `n_cols 0 n_cols = 65535' failed

2011-02-13 Thread Angelo Locritani
URL: http://gna.org/bugs/?17724 Summary: assertion `n_cols 0 n_cols = 65535' failed Project: Freeciv Submitted by: alocritani Submitted on: dom 13 feb 2011 13:44:07 GMT Category: client-gtk-2.0

[Freeciv-Dev] [bug #17725] Is everything in Controls section of help still valid?

2011-02-13 Thread Angelo Locritani
URL: http://gna.org/bugs/?17725 Summary: Is everything in Controls section of help still valid? Project: Freeciv Submitted by: alocritani Submitted on: dom 13 feb 2011 14:01:41 GMT Category: docs

[Freeciv-Dev] [bug #17733] ToAlliesOnly toggle button's appearance

2011-02-13 Thread Angelo Locritani
URL: http://gna.org/bugs/?17733 Summary: ToAlliesOnly toggle button's appearance Project: Freeciv Submitted by: alocritani Submitted on: lun 14 feb 2011 07:38:01 GMT Category: client-gtk-2.0 Severity: 3 -

[Freeciv-Dev] [bug #17734] small window when typing in nation window

2011-02-13 Thread Angelo Locritani
URL: http://gna.org/bugs/?17734 Summary: small window when typing in nation window Project: Freeciv Submitted by: alocritani Submitted on: lun 14 feb 2011 07:38:37 GMT Category: client-gtk-2.0 Severity:

[Freeciv-Dev] [bug #17749] ai skill level not respected

2011-02-17 Thread Angelo Locritani
URL: http://gna.org/bugs/?17749 Summary: ai skill level not respected Project: Freeciv Submitted by: alocritani Submitted on: gio 17 feb 2011 11:27:13 GMT Category: client-gtk-2.0 Severity: 3 - Normal

[Freeciv-Dev] [bug #17754] Segmentation fault on changing tileset during a game

2011-02-17 Thread Angelo Locritani
URL: http://gna.org/bugs/?17754 Summary: Segmentation fault on changing tileset during a game Project: Freeciv Submitted by: alocritani Submitted on: ven 18 feb 2011 07:52:06 GMT Category: None Severity:

[Freeciv-Dev] [bug #17755] Appearance of Message This deal is not very good ... etc

2011-02-17 Thread Angelo Locritani
URL: http://gna.org/bugs/?17755 Summary: Appearance of Message This deal is not very good ... etc Project: Freeciv Submitted by: alocritani Submitted on: ven 18 feb 2011 07:52:42 GMT Category: None

[Freeciv-Dev] [bug #17732] GTK client displays slanted map

2011-02-20 Thread Angelo Locritani
Follow-up Comment #5, bug #17732 (project freeciv): Found in code that when starting server the proper topology is enforced. But this does not happen every time you join a local (already started) server: in that case topology is not enforced.

[Freeciv-Dev] [bug #17734] small window when typing in nation window

2011-02-20 Thread Angelo Locritani
Follow-up Comment #1, bug #17734 (project freeciv): Found that this has been solved by patch #2459. the only problem is that when picking nation, the ancient tab is selected by default. I think that the all tab should be selected, so you can type-search any nation

[Freeciv-Dev] [bug #17858] debug diplomacy help

2011-03-07 Thread Angelo Locritani
URL: http://gna.org/bugs/?17858 Summary: debug diplomacy help Project: Freeciv Submitted by: alocritani Submitted on: lun 07 mar 2011 12:13:50 GMT Category: None Severity: 3 - Normal

[Freeciv-Dev] [bug #17859] typo in settings' window

2011-03-07 Thread Angelo Locritani
URL: http://gna.org/bugs/?17859 Summary: typo in settings' window Project: Freeciv Submitted by: alocritani Submitted on: lun 07 mar 2011 12:14:42 GMT Category: client-gtk-2.0 Severity: 2 - Minor

[Freeciv-Dev] [bug #17864] map created with rivers (and huts) over ocean

2011-03-08 Thread Angelo Locritani
URL: http://gna.org/bugs/?17864 Summary: map created with rivers (and huts) over ocean Project: Freeciv Submitted by: alocritani Submitted on: mar 08 mar 2011 12:03:36 GMT Category: general Severity: 3 -

[Freeciv-Dev] [bug #17872] graphical glitches on start game page

2011-03-09 Thread Angelo Locritani
URL: http://gna.org/bugs/?17872 Summary: graphical glitches on start game page Project: Freeciv Submitted by: alocritani Submitted on: mer 09 mar 2011 10:33:37 GMT Category: client-gtk-2.0 Severity: 3 -

[Freeciv-Dev] [bug #17873] cannot assign hotkey for goto command

2011-03-09 Thread Angelo Locritani
URL: http://gna.org/bugs/?17873 Summary: cannot assign hotkey for goto command Project: Freeciv Submitted by: alocritani Submitted on: mer 09 mar 2011 10:34:07 GMT Category: client-gtk-2.0 Severity: 3 -

[Freeciv-Dev] [bug #17874] settings saved in conf file not kept when changing ruleset

2011-03-09 Thread Angelo Locritani
URL: http://gna.org/bugs/?17874 Summary: settings saved in conf file not kept when changing ruleset Project: Freeciv Submitted by: alocritani Submitted on: mer 09 mar 2011 10:34:44 GMT Category: general

[Freeciv-Dev] [bug #17885] grayed view option not grayed in local option

2011-03-13 Thread Angelo Locritani
URL: http://gna.org/bugs/?17885 Summary: grayed view option not grayed in local option Project: Freeciv Submitted by: alocritani Submitted on: dom 13 mar 2011 13:14:38 GMT Category: client-gtk-2.0

[Freeciv-Dev] [bug #17886] Workers in experimental ruleset

2011-03-13 Thread Angelo Locritani
URL: http://gna.org/bugs/?17886 Summary: Workers in experimental ruleset Project: Freeciv Submitted by: alocritani Submitted on: dom 13 mar 2011 13:15:08 GMT Category: rulesets Severity: 3 - Normal

[Freeciv-Dev] [bug #17887] total cost of tech if root_req set

2011-03-13 Thread Angelo Locritani
URL: http://gna.org/bugs/?17887 Summary: total cost of tech if root_req set Project: Freeciv Submitted by: alocritani Submitted on: dom 13 mar 2011 13:17:39 GMT Category: general Severity: 3 - Normal

[Freeciv-Dev] [bug #17888] Help text suggestions

2011-03-13 Thread Angelo Locritani
URL: http://gna.org/bugs/?17888 Summary: Help text suggestions Project: Freeciv Submitted by: alocritani Submitted on: dom 13 mar 2011 13:18:42 GMT Category: None Severity: 3 - Normal

[Freeciv-Dev] [bug #17892] Continue patrolling

2011-03-14 Thread Angelo Locritani
URL: http://gna.org/bugs/?17892 Summary: Continue patrolling Project: Freeciv Submitted by: alocritani Submitted on: lun 14 mar 2011 12:47:21 GMT Category: client-gtk-2.0 Severity: 1 - Wish

[Freeciv-Dev] [bug #17685] bulbs per turn not always displayed on map view tooltip

2011-03-15 Thread Angelo Locritani
Follow-up Comment #5, bug #17685 (project freeciv): Maybe in the message (I don't remember the exact words...) tech 14 - 0 per turn can be remove the - 0 part if no tech has upkeep cost ___ Reply to this item at:

[Freeciv-Dev] [bug #17900] Cavalry without Horse flag

2011-03-15 Thread Angelo Locritani
URL: http://gna.org/bugs/?17900 Summary: Cavalry without Horse flag Project: Freeciv Submitted by: alocritani Submitted on: mar 15 mar 2011 10:42:58 GMT Category: rulesets Severity: 2 - Minor

[Freeciv-Dev] [bug #17892] Continue patrolling

2011-03-16 Thread Angelo Locritani
Follow-up Comment #2, bug #17892 (project freeciv): I agree with you. Instead of automatize the continue patrolling option, a simple new command like 'continue patrolling' can be issued to the unit. This command simply restore both end points of the patrolling for the unit

[Freeciv-Dev] [bug #17905] Free happyness upkeep under republic

2011-03-16 Thread Angelo Locritani
URL: http://gna.org/bugs/?17905 Summary: Free happyness upkeep under republic Project: Freeciv Submitted by: alocritani Submitted on: mer 16 mar 2011 12:33:44 GMT Category: general Severity: 3 - Normal

[Freeciv-Dev] [bug #17906] Gold upkeep icon covers unhappiness upkeep icon

2011-03-16 Thread Angelo Locritani
URL: http://gna.org/bugs/?17906 Summary: Gold upkeep icon covers unhappiness upkeep icon Project: Freeciv Submitted by: alocritani Submitted on: mer 16 mar 2011 12:35:06 GMT Category: None Severity: 2 -

[Freeciv-Dev] [bug #17911] HP_Regen effect for all bases

2011-03-18 Thread Angelo Locritani
URL: http://gna.org/bugs/?17911 Summary: HP_Regen effect for all bases Project: Freeciv Submitted by: alocritani Submitted on: ven 18 mar 2011 11:55:13 GMT Category: rulesets Severity: 3 - Normal

[Freeciv-Dev] [bug #17918] Bombarder flag not respected in some cases

2011-03-20 Thread Angelo Locritani
URL: http://gna.org/bugs/?17918 Summary: Bombarder flag not respected in some cases Project: Freeciv Submitted by: alocritani Submitted on: dom 20 mar 2011 14:57:14 GMT Category: general Severity: 3 -

[Freeciv-Dev] [bug #17919] Help text for migration in Government help

2011-03-20 Thread Angelo Locritani
URL: http://gna.org/bugs/?17919 Summary: Help text for migration in Government help Project: Freeciv Submitted by: alocritani Submitted on: dom 20 mar 2011 14:57:51 GMT Category: None Severity: 3 - Normal

[Freeciv-Dev] [bug #17918] Bombarder flag not respected in some cases

2011-03-20 Thread Angelo Locritani
Follow-up Comment #1, bug #17918 (project freeciv): also, units with Bombarder flag damage all unit in the stack. Is it intended? ___ Reply to this item at: http://gna.org/bugs/?17918 ___

[Freeciv-Dev] [bug #17924] Load/Unload facilities

2011-03-21 Thread Angelo Locritani
URL: http://gna.org/bugs/?17924 Summary: Load/Unload facilities Project: Freeciv Submitted by: alocritani Submitted on: lun 21 mar 2011 12:13:46 GMT Category: general Severity: 1 - Wish

[Freeciv-Dev] [bug #17925] paradrop only from cities with airport

2011-03-21 Thread Angelo Locritani
URL: http://gna.org/bugs/?17925 Summary: paradrop only from cities with airport Project: Freeciv Submitted by: alocritani Submitted on: lun 21 mar 2011 12:29:00 GMT Category: general Severity: 1 - Wish

[Freeciv-Dev] [bug #17931] Air units auto healted in case of auto return to base

2011-03-23 Thread Angelo Locritani
URL: http://gna.org/bugs/?17931 Summary: Air units auto healted in case of auto return to base Project: Freeciv Submitted by: alocritani Submitted on: mer 23 mar 2011 07:22:18 GMT Category: general

[Freeciv-Dev] [bug #17932] Editor: wrong values for movement point for units with fuel

2011-03-23 Thread Angelo Locritani
URL: http://gna.org/bugs/?17932 Summary: Editor: wrong values for movement point for units with fuel Project: Freeciv Submitted by: alocritani Submitted on: mer 23 mar 2011 07:22:55 GMT Category: editor

[Freeciv-Dev] [bug #17911] HP_Regen effect for all bases

2011-03-24 Thread Angelo Locritani
Follow-up Comment #2, bug #17911 (project freeciv): sorry for not being clear... suggesting to add the hp_regen also for airbases in default or experimental ruleset ___ Reply to this item at: http://gna.org/bugs/?17911

[Freeciv-Dev] [bug #17873] cannot assign hotkey for goto command

2011-03-24 Thread Angelo Locritani
Follow-up Comment #2, bug #17873 (project freeciv): to reproduce: keep the mouse over a menu action (like build a city or goto) and press the hotkey you want to assign to this action. the new hotkey now appears next to the action. to remove an hotkey repeat the procedure and press backspace as

[Freeciv-Dev] [bug #17911] HP_Regen effect for all bases

2011-03-24 Thread Angelo Locritani
Follow-up Comment #4, bug #17911 (project freeciv): Ok, I think that an airbase has enough facility for repairing an aircraft, but this is questionable, so it's ok... ___ Reply to this item at: http://gna.org/bugs/?17911

[Freeciv-Dev] [bug #17906] Gold upkeep icon covers unhappiness upkeep icon

2011-03-24 Thread Angelo Locritani
Follow-up Comment #2, bug #17906 (project freeciv): yes, I confirm that it happen with Shield2Gold effect. I searched a bit in tileset's files and I think that it can be solved moving some of these icons slightly to right. ___ Reply to

[Freeciv-Dev] [bug #17873] cannot assign hotkey for goto command

2011-03-25 Thread Angelo Locritani
Follow-up Comment #4, bug #17873 (project freeciv): I'm using ubuntu 9.04 and I too was surprised to discover this thing the first time it happened... ___ Reply to this item at: http://gna.org/bugs/?17873

[Freeciv-Dev] [bug #17931] Air units auto healted in case of auto return to base

2011-03-25 Thread Angelo Locritani
Follow-up Comment #3, bug #17931 (project freeciv): It seems that HanduMan is talking about bug #17925. Isn't it? ___ Reply to this item at: http://gna.org/bugs/?17931 ___ Messaggio

[Freeciv-Dev] [bug #17911] HP_Regen effect for all bases

2011-03-25 Thread Angelo Locritani
Follow-up Comment #5, bug #17911 (project freeciv): . People can heal just about anywhere, while machines need to go to a repair facility. Note that Big Land units do not enjoy hp_regen in a fortress - they have to go to some sort of barracks to get it. Following this logic, maybe the

[Freeciv-Dev] [bug #17873] cannot assign hotkey for goto command

2011-03-27 Thread Angelo Locritani
Follow-up Comment #5, bug #17873 (project freeciv): I think that assigning hotkeys in that way is a gtk feature, because it works that way also with other gtk software ___ Reply to this item at: http://gna.org/bugs/?17873

[Freeciv-Dev] [bug #17954] Hotekys displayed twice

2011-03-27 Thread Angelo Locritani
URL: http://gna.org/bugs/?17954 Summary: Hotekys displayed twice Project: Freeciv Submitted by: alocritani Submitted on: dom 27 mar 2011 12:54:24 GMT Category: client-gtk-2.0 Severity: 3 - Normal

[Freeciv-Dev] [bug #17958] Auto-Explore command not available for Trireme unit-class

2011-03-28 Thread Angelo Locritani
URL: http://gna.org/bugs/?17958 Summary: Auto-Explore command not available for Trireme unit-class Project: Freeciv Submitted by: alocritani Submitted on: lun 28 mar 2011 06:50:52 GMT Category: general

[Freeciv-Dev] [bug #17959] wish: add req that take in consideration other units on the same tile

2011-03-28 Thread Angelo Locritani
URL: http://gna.org/bugs/?17959 Summary: wish: add req that take in consideration other units on the same tile Project: Freeciv Submitted by: alocritani Submitted on: lun 28 mar 2011 06:56:48 GMT Category: general

[Freeciv-Dev] [bug #17960] wish: autoexplorers going back into a city

2011-03-28 Thread Angelo Locritani
URL: http://gna.org/bugs/?17960 Summary: wish: autoexplorers going back into a city Project: Freeciv Submitted by: alocritani Submitted on: lun 28 mar 2011 11:05:55 GMT Category: None Severity: 1 - Wish

[Freeciv-Dev] [bug #17968] Vision shape inconsistency

2011-03-30 Thread Angelo Locritani
URL: http://gna.org/bugs/?17968 Summary: Vision shape inconsistency Project: Freeciv Submitted by: alocritani Submitted on: mer 30 mar 2011 11:19:09 GMT Category: rulesets Severity: 2 - Minor

[Freeciv-Dev] [bug #17968] Vision shape inconsistency

2011-03-30 Thread Angelo Locritani
Follow-up Comment #2, bug #17968 (project freeciv): If it can be useful, I understood that, in the comment posted, the value of the squared radius is displayed. It is calculated by simply (x^2 + y^2) where x and y are number of squares on orthogonal directions. Then, if for every tile this

[Freeciv-Dev] [bug #17967] proposal: Vision increase if unit on mountainous terrain

2011-03-31 Thread Angelo Locritani
Follow-up Comment #2, bug #17967 (project freeciv): I think we need also to modify the effect for fortress watchtower to avoid applying the same effect twice in case a fortress is built on a mountainous tile. ; Vision benefit from fortress watchtowers [effect_fortress_vision] name=

[Freeciv-Dev] [patch #2615] Fix double hotkeys in some menu

2011-04-02 Thread Angelo Locritani
URL: http://gna.org/patch/?2615 Summary: Fix double hotkeys in some menu Project: Freeciv Submitted by: alocritani Submitted on: sab 02 apr 2011 11:30:11 GMT Category: client-gtk-2.0 Priority: 5 - Normal

[Freeciv-Dev] [patch #2616] make vision range for units with range 1 tile a rounded range

2011-04-02 Thread Angelo Locritani
URL: http://gna.org/patch/?2616 Summary: make vision range for units with range 1 tile a rounded range Project: Freeciv Submitted by: alocritani Submitted on: sab 02 apr 2011 11:32:56 GMT Category: None

[Freeciv-Dev] [patch #2617] increase vision range for units on mountains

2011-04-02 Thread Angelo Locritani
URL: http://gna.org/patch/?2617 Summary: increase vision range for units on mountains Project: Freeciv Submitted by: alocritani Submitted on: sab 02 apr 2011 11:36:56 GMT Category: rulesets Priority: 5 -

[Freeciv-Dev] [bug #17984] city growth blocked without reason (and sometimes not blocked when it should)

2011-04-02 Thread Angelo Locritani
URL: http://gna.org/bugs/?17984 Summary: city growth blocked without reason (and sometimes not blocked when it should) Project: Freeciv Submitted by: alocritani Submitted on: sab 02 apr 2011 11:39:26 GMT Category:

[Freeciv-Dev] [bug #17996] wish: block city growth if the city cannot support the new citizen

2011-04-04 Thread Angelo Locritani
URL: http://gna.org/bugs/?17996 Summary: wish: block city growth if the city cannot support the new citizen Project: Freeciv Submitted by: alocritani Submitted on: lun 04 apr 2011 10:32:08 GMT Category: general

[Freeciv-Dev] [bug #17967] proposal: Vision increase if unit on mountainous terrain

2011-04-04 Thread Angelo Locritani
Follow-up Comment #3, bug #17967 (project freeciv): added patch #2617 that take care of it ___ Reply to this item at: http://gna.org/bugs/?17967 ___ Messaggio inviato con/da Gna!

[Freeciv-Dev] [bug #17968] Vision shape inconsistency

2011-04-04 Thread Angelo Locritani
Follow-up Comment #3, bug #17968 (project freeciv): added patch #2616 ___ Reply to this item at: http://gna.org/bugs/?17968 ___ Messaggio inviato con/da Gna! http://gna.org/

[Freeciv-Dev] [bug #17954] Hotekys displayed twice

2011-04-04 Thread Angelo Locritani
Follow-up Comment #1, bug #17954 (project freeciv): added patch #2615 ___ Reply to this item at: http://gna.org/bugs/?17954 ___ Messaggio inviato con/da Gna! http://gna.org/

[Freeciv-Dev] [bug #17998] dirty pixels in amplio2 tileset

2011-04-05 Thread Angelo Locritani
URL: http://gna.org/bugs/?17998 Summary: dirty pixels in amplio2 tileset Project: Freeciv Submitted by: alocritani Submitted on: mar 05 apr 2011 11:15:15 GMT Category: None Severity: 3 - Normal

[Freeciv-Dev] [bug #17998] dirty pixels in amplio2 tileset

2011-04-06 Thread Angelo Locritani
Follow-up Comment #3, bug #17998 (project freeciv): Hi, tested and it works. I start editing the tiles.png files and I found the reason of bug #17906. I'll post a solution there. ___ Reply to this item at: http://gna.org/bugs/?17998

[Freeciv-Dev] [bug #17906] Gold upkeep icon covers unhappiness upkeep icon

2011-04-06 Thread Angelo Locritani
Follow-up Comment #3, bug #17906 (project freeciv): starting from changes made in bug #17998, I've modified the tiles.png so the icons will not cover each other. This is a incomplete solution, at the moment, because gold upkeep icon still cover gold upkeep icons. I'll provide a final version

[Freeciv-Dev] [bug #17906] Gold upkeep icon covers unhappiness upkeep icon

2011-04-07 Thread Angelo Locritani
Follow-up Comment #4, bug #17906 (project freeciv): New version attached: as you can see in screenshot all icons can now be displayed without any overlap. Any combination of upkeep (food, shield, gold and happiness) can be displayed without problems. (file #12812, file #12813)

[Freeciv-Dev] [bug #17958] Auto-Explore command not available for Trireme unit-class

2011-04-10 Thread Angelo Locritani
Follow-up Comment #1, bug #17958 (project freeciv): Found the reason why Helicopters, Aircrafts and Triremes cannot autoexplore. The reason is that move_type is not Sea nor Land but Both, for these unit classes. If you look the following code, you can see that AutoExplore is only available for

[Freeciv-Dev] [bug #18013] Units able to enter rivers (like Triremes) can be attached by land units when on land

2011-04-10 Thread Angelo Locritani
URL: http://gna.org/bugs/?18013 Summary: Units able to enter rivers (like Triremes) can be attached by land units when on land Project: Freeciv Submitted by: alocritani Submitted on: dom 10 apr 2011 12:12:02 GMT

[Freeciv-Dev] [bug #18014] Units with move_type = Both have Airport as training facility

2011-04-10 Thread Angelo Locritani
URL: http://gna.org/bugs/?18014 Summary: Units with move_type = Both have Airport as training facility Project: Freeciv Submitted by: alocritani Submitted on: dom 10 apr 2011 12:12:47 GMT Category: general

[Freeciv-Dev] [bug #18015] Missing targets field in units.ruleset comment

2011-04-10 Thread Angelo Locritani
URL: http://gna.org/bugs/?18015 Summary: Missing targets field in units.ruleset comment Project: Freeciv Submitted by: alocritani Submitted on: dom 10 apr 2011 12:13:27 GMT Category: rulesets Severity: 2

[Freeciv-Dev] [bug #18013] Units able to enter rivers (like Triremes) can be attached by land units when on land

2011-04-13 Thread Angelo Locritani
Follow-up Comment #2, bug #18013 (project freeciv): I don't see any reason why a Trireme should be invulnerable to land units. One flaming arrow could finish the job, all the more so when it is in a narrow river and can't turn to face the enemy. ok, so maybe it can be attacked by land units

[Freeciv-Dev] [bug #18033] On game start, select nation in the same group

2011-04-15 Thread Angelo Locritani
URL: http://gna.org/bugs/?18033 Summary: On game start, select nation in the same group Project: Freeciv Submitted by: alocritani Submitted on: ven 15 apr 2011 06:42:47 GMT Category: general Severity: 1 -

[Freeciv-Dev] [bug #18040] strange CMA behavior

2011-04-18 Thread Angelo Locritani
URL: http://gna.org/bugs/?18040 Summary: strange CMA behavior Project: Freeciv Submitted by: alocritani Submitted on: lun 18 apr 2011 11:07:22 GMT Category: agents Severity: 3 - Normal

[Freeciv-Dev] [bug #18040] strange CMA behavior

2011-04-18 Thread Angelo Locritani
Follow-up Comment #1, bug #18040 (project freeciv): Similar situation in Veii: even if the final result says that gold surplus is +3, you need to put gold surplus to -4, in order to let the CMA to activate (file #12877, file #12878) ___

[Freeciv-Dev] [bug #18041] when fogged, border change more than it should

2011-04-18 Thread Angelo Locritani
URL: http://gna.org/bugs/?18041 Summary: when fogged, border change more than it should Project: Freeciv Submitted by: alocritani Submitted on: lun 18 apr 2011 11:08:33 GMT Category: general Severity: 3 -

[Freeciv-Dev] [patch #2643] Galleon can carry units of big land class

2011-04-18 Thread Angelo Locritani
URL: http://gna.org/patch/?2643 Summary: Galleon can carry units of big land class Project: Freeciv Submitted by: alocritani Submitted on: lun 18 apr 2011 11:09:08 GMT Category: rulesets Priority: 5 -

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