Hi all, I'm working on improving upon an existing (but old) api to freeciv (windows). A big part of this involves updating our methods that deal with packets, but we've been encountering problems so far with either not having enough data or the server sending strange packets early during game setup (ie PACKET_NUKE_TILE_INFO or PACKET_DIPLOMACY_CANCEL_MEETING_REQ).
For example, currently the type CONNECTION is SINT16, however this gives us errors (setting CONNECTION to be UINT8, as in the older versions, fixes this). Is CONNECTION supposed to be SINT16? If not, are there likely to be other such errors in the packets.def file? Thank you, _______________________________________________ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev