[Freeciv-Dev] (PR#39407) Bug in autogen.sh

2007-06-19 Thread Joan Creus
URL: http://bugs.freeciv.org/Ticket/Display.html?id=39407 I think I have found a bug in the autogen.sh shell script. I am working on a translation, and I downloaded the 2.0.9 branch and tried to run autogen.sh, but it failed. It complained that ALL_LINGUAS contained nb, but it couldn't find

[Freeciv-Dev] (PR#39631) Typos in tutorial

2007-08-29 Thread Joan Creus
URL: http://bugs.freeciv.org/Ticket/Display.html?id=39631 This transaction appears to have no content I have found a few typos in the tutorial.sav file. They are corrected in the diff file. And one question: in line 180, talking about big cities, where it says: Make sure you have enough taxes

[Freeciv-Dev] (PR#39630) Typos in several nation rulesets

2007-08-29 Thread Joan Creus
URL: http://bugs.freeciv.org/Ticket/Display.html?id=39630 This transaction appears to have no content Several typos I have found in the ottoman, colombian, westphalian, malian, byzantium, and romanian rulesets while translating. See file for the details. Cheers, Joan Several typos I have

[Freeciv-Dev] (PR#39638) Non i18n'd string in client/helpdata.c

2007-08-30 Thread Joan Creus
URL: http://bugs.freeciv.org/Ticket/Display.html?id=39638 In client/helpdata.c, line 1253 (revision 13433) (within helptext_government()) the output variable is assigned All, without the _( const char *output = All; As far as I've seen, in the default ruleset, this string only appears on

[Freeciv-Dev] (PR#39637) Typo in server/cityturn.c

2007-08-30 Thread Joan Creus
URL: http://bugs.freeciv.org/Ticket/Display.html?id=39637 This transaction appears to have no content The variable name has sneaked into the string, I think. It says pimprove sold! when it should be improvement sold. See diff. Cheers, Joan The variable name has sneaked into the string, I

Re: [Freeciv-Dev] (PR#39637) Typo in server/cityturn.c

2007-08-31 Thread Joan Creus
URL: http://bugs.freeciv.org/Ticket/Display.html?id=39637 2007/8/31, Marko Lindqvist [EMAIL PROTECTED]: URL: http://bugs.freeciv.org/Ticket/Display.html?id=39637 On 31/08/2007, Egor Vyscrebentsov [EMAIL PROTECTED] wrote: On Thu, 30 Aug 2007 Joan Creus wrote: The variable name has

Re: [Freeciv-Dev] (PR#39638) Non i18n'd string in client/helpdata.c

2007-08-31 Thread Joan Creus
URL: http://bugs.freeciv.org/Ticket/Display.html?id=39638 The way I have translated these strings might help. I have adapted the sentence to read: Each worked tile with at least 1 point of %s will yield ... Then All might become all kinds of output, or any output, or something similar, and

Re: [Freeciv-Dev] (PR#39638) Non i18n'd string in client/helpdata.c

2007-08-31 Thread Joan Creus
URL: http://bugs.freeciv.org/Ticket/Display.html?id=39638 2007/8/31, Marko Lindqvist [EMAIL PROTECTED]: URL: http://bugs.freeciv.org/Ticket/Display.html?id=39638 On 31/08/2007, Joan Creus [EMAIL PROTECTED] wrote: The way I have translated these strings might help. I have adapted

[Freeciv-Dev] (PR#39687) Typos in nation rulesets

2007-09-08 Thread Joan Creus
URL: http://bugs.freeciv.org/Ticket/Display.html?id=39687 This transaction appears to have no content I think I have found a few typos in several nations; check them out, particularly two that are in proper nouns, one in khwarezmian and the other in breton.ruleset Joan I think I have found a

[Freeciv-Dev] (PR#39689) Correction in civ2 governments

2007-09-08 Thread Joan Creus
URL: http://bugs.freeciv.org/Ticket/Display.html?id=39689 This transaction appears to have no content I'm not sure it is necessary at all, but the Fundamentalism description in data/civ2/governments.ruleset has a grammar problem. Since it is there, we might as well fix it. Im not sure it is

[Freeciv-Dev] (PR#39723) Typo in server/settings.c

2007-09-25 Thread Joan Creus
URL: http://bugs.freeciv.org/Ticket/Display.html?id=39723 This transaction appears to have no content I have found a small typo in server/settings.c. It says investiged instead of investigated. Patch attached. Joan I have found a small typo in server/settings.c. It says investiged instead of

[Freeciv-Dev] (PR#39724) Typos in server/settings.c

2007-09-25 Thread Joan Creus
URL: http://bugs.freeciv.org/Ticket/Display.html?id=39724 This transaction appears to have no content Excuse me; there were two more typos in server/settings.c. Please ignore my former report. This is the good one. -- Forwarded message -- From: Joan Creus [EMAIL PROTECTED] Date

[Freeciv-Dev] (PR#39725) Two small typos in client

2007-09-25 Thread Joan Creus
URL: http://bugs.freeciv.org/Ticket/Display.html?id=39725 This transaction appears to have no content Two more small typos in debug messages for the client Joan Two more small typos in debug messages for the clientJoan Index: gui-sdl/gui_string.c

[Freeciv-Dev] (PR#39726) Typo in helpdata.txt

2007-09-25 Thread Joan Creus
URL: http://bugs.freeciv.org/Ticket/Display.html?id=39726 This transaction appears to have no content One small typo: fist for first Joan One small typo: fist for firstJoan Index: helpdata.txt === --- helpdata.txt (revision 13643)

Re: [Freeciv-Dev] (PR#39726) Typo in helpdata.txt

2007-09-26 Thread Joan Creus
URL: http://bugs.freeciv.org/Ticket/Display.html?id=39726 2007/9/26, Egor Vyscrebentsov [EMAIL PROTECTED]: URL: http://bugs.freeciv.org/Ticket/Display.html?id=39726 On Tue, 25 Sep 2007 13:51:16 -0700 Joan Creus wrote: + To have a diplomatic relationship with another player, you must

[Freeciv-Dev] (PR#39758) Monarchies in the New World

2007-10-06 Thread Joan Creus
URL: http://bugs.freeciv.org/Ticket/Display.html?id=39758 The legend for the Brazilian nation states that: It is the only country in the New World that has been the seat of a monarchy. At least Mexico has also been a monarchy, and it should count as New World; you can check it in

[Freeciv-Dev] (PR#39760) Correction to korean.ruleset

2007-10-06 Thread Joan Creus
URL: http://bugs.freeciv.org/Ticket/Display.html?id=39760 This transaction appears to have no content The was should be were, I think. Joan The was should be were, I think.Joan Index: korean.ruleset === --- korean.ruleset

Re: [Freeciv-Dev] (PR#39407) Bug in autogen.sh

2007-10-07 Thread Joan Creus
URL: http://bugs.freeciv.org/Ticket/Display.html?id=39407 Just tried with S2_2 and it seems to work here. Only an S2_0 problem? ~Daniel Not even that. I have tested a fresh install on both S2_0 and S2_1 and both work now. Last time I tried (about a month ago), it still didn't work, but

[Freeciv-Dev] (PR#39776) Typos in README, and a new translation

2007-10-14 Thread Joan Creus
URL: http://bugs.freeciv.org/Ticket/Display.html?id=39776 This transaction appears to have no content I have found a couple of minor typos in the README file, and I also have a question about its content: In the Mailing lists subsection, on freeciv-announce, it says (Announcements sent to this

[Freeciv-Dev] (PR#39788) Incomplete building translations?

2007-10-21 Thread Joan Creus
URL: http://bugs.freeciv.org/Ticket/Display.html?id=39788 I have a weird effect in my 2.1.0rc1: some strings in the online help are not translated. They certainly are in the .po file, and everything looks good there, but in the running game, clicking Help - Buildings, some of them are in

[Freeciv-Dev] (PR#39831) Training and combat

2007-11-02 Thread Joan Creus
URL: http://bugs.freeciv.org/Ticket/Display.html?id=39831 This transaction appears to have no content Hi, When I started playing Freeciv, the sentence in the documentation that puzzled me most was May become veteran through training or combat. Combat was clear, but I kept looking for ways to

Re: [Freeciv-Dev] (PR#39831) Training and combat

2007-11-04 Thread Joan Creus
. Joan 2007/11/4, Eddie Anderson [EMAIL PROTECTED]: URL: http://bugs.freeciv.org/Ticket/Display.html?id=39831 Joan Creus [EMAIL PROTECTED] wrote: URL: http://bugs.freeciv.org/Ticket/Display.html?id=39831 Good suggestion. I like it. Just one point: shouldn't it be with Barracks

Re: [Freeciv-Dev] (PR#39831) Training and combat

2007-11-10 Thread Joan Creus
URL: http://bugs.freeciv.org/Ticket/Display.html?id=39831 This transaction appears to have no content 2007/11/5, Eddie Anderson [EMAIL PROTECTED]: Instead of certain cities, how about 1) cities with appropriate training facilities, Sorry about the delay. I think you nailed it

Re: [Freeciv-Dev] (PR#39831) Training and combat

2007-11-11 Thread Joan Creus
URL: http://bugs.freeciv.org/Ticket/Display.html?id=39831 This transaction appears to have no content Good. Promoted sounds perfect in this context. Joan 2007/11/11, William Allen Simpson [EMAIL PROTECTED]: URL: http://bugs.freeciv.org/Ticket/Display.html?id=39831 Joan Creus wrote

[Freeciv-Dev] (PR#40001) Update to catalan.ruleset for 2.1

2008-01-04 Thread Joan Creus
URL: http://bugs.freeciv.org/Ticket/Display.html?id=40001 This transaction appears to have no content The catalan ruleset has a few typos in city names. In the attached patch, I have fixed them, added a few more cities, and added a couple new (long dead) rulers for good measure. No translatable

Re: [Freeciv-Dev] (PR#40001) Update to catalan.ruleset for 2.1

2008-01-05 Thread Joan Creus
not sure whether the newly added city name of Guardamar refers toGuardamar de la Safor or to Guardamar del Segura. Lets add both! :-) In both cases, the (ocean) designation is warranted, and the lattermight deserve the (river) designation as well.On Jan 4, 2008 11:29 AM, Joan Creus [EMAIL PROTECTED

Re: [Freeciv-Dev] (PR#40001) Update to catalan.ruleset for 2.1

2008-01-06 Thread Joan Creus
URL: http://bugs.freeciv.org/Ticket/Display.html?id=40001 Trolling indeed, and it's not strange for Spanish radical nationalists to deny Catalonia's nationhood. Having its own dinasty and laws for hundreds of years, and speaking a different language even today doesn't seem to be enough. In

Re: [Freeciv-Dev] (PR#40001) Update to catalan.ruleset for 2.1

2008-01-06 Thread Joan Creus
URL: http://bugs.freeciv.org/Ticket/Display.html?id=40001 2008/1/6, William Allen Simpson [EMAIL PROTECTED]: URL: http://bugs.freeciv.org/Ticket/Display.html?id=40001 [EMAIL PROTECTED] wrote: Yeah, but the city list in the ruleset DOES contain cities that have never been part of the

Re: [Freeciv-Dev] (PR#40001) Update to catalan.ruleset for 2.1

2008-01-06 Thread Joan Creus
URL: http://bugs.freeciv.org/Ticket/Display.html?id=40001 We basically agree. I think the key here is the definition of medieval and catalan. As I understand, medieval in Freeciv is used for a nation that existed at some time, but isn't independent nowadays. Since there isn't a cultural

Re: [Freeciv-Dev] (PR#40001) Update to catalan.ruleset for 2.1

2008-01-06 Thread Joan Creus
URL: http://bugs.freeciv.org/Ticket/Display.html?id=40001 2008/1/6, William Allen Simpson [EMAIL PROTECTED]: URL: http://bugs.freeciv.org/Ticket/Display.html?id=40001 [EMAIL PROTECTED] wrote: And then's the Sardinian city of Alghero (L'Alguer), which was resettled in the 14th century

Re: [Freeciv-Dev] (PR#40001) Update to catalan.ruleset for 2.1

2008-01-06 Thread Joan Creus
Europe, ... BTW, thanks everybody for a great discussion. Joan 2008/1/6, William Allen Simpson [EMAIL PROTECTED]: URL: http://bugs.freeciv.org/Ticket/Display.html?id=40001 Joan Creus wrote: ... yes, there is no reason not to have Andorran cities in the ruleset, although Andorra has always

Re: [Freeciv-Dev] (PR#40001) Update to catalan.ruleset for 2.1

2008-01-08 Thread Joan Creus
URL: http://bugs.freeciv.org/Ticket/Display.html?id=40001 And from the point of view of someone who actually has to put up with this kind of historical distortions on a regular basis, it's refreshing to see that dispassionate persons with the will to understand facts can see through all the

[Freeciv-Dev] Fwd: (PR#39687) Typos in nation rulesets

2008-01-13 Thread Joan Creus
. Joan 2007/9/8, Daniel Markstedt [EMAIL PROTECTED]: URL: http://bugs.freeciv.org/Ticket/Display.html?id=39687 On 9/8/07, Joan Creus [EMAIL PROTECTED] wrote: URL: http://bugs.freeciv.org/Ticket/Display.html?id=39687 This transaction appears to have no content I think I have

Re: [Freeciv-Dev] (PR#40001) Update to catalan.ruleset for 2.1

2008-01-14 Thread Joan Creus
URL: http://bugs.freeciv.org/Ticket/Display.html?id=40001 This transaction appears to have no content So, last patch (for now) for catalan.ruleset in 2.1. Basically, it's the same as the current ruleset, with no translatable strings changed, and: - two more rulers. - removed portuguese from

Re: [Freeciv-Dev] (PR#40001) Update to catalan.ruleset for 2.1

2008-01-14 Thread Joan Creus
URL: http://bugs.freeciv.org/Ticket/Display.html?id=40001 This transaction appears to have no content You're right. There you go. Joan 2008/1/15, [EMAIL PROTECTED] [EMAIL PROTECTED]: URL: http://bugs.freeciv.org/Ticket/Display.html?id=40001 On Jan 14, 2008 9:33 PM, Joan Creus [EMAIL

Re: [Freeciv-Dev] (PR#39788) translations not displaying

2008-01-17 Thread Joan Creus
URL: http://bugs.freeciv.org/Ticket/Display.html?id=39788 No. It was a problem in my setup, and Freeciv got the wrong .gmo file. Joan 2008/1/17, William Allen Simpson [EMAIL PROTECTED]: URL: http://bugs.freeciv.org/Ticket/Display.html?id=39788 Are you still experiencing this problem?

[Freeciv-Dev] (PR#40025) One more plural to fix

2008-01-17 Thread Joan Creus
URL: http://bugs.freeciv.org/Ticket/Display.html?id=40025 I see William has been adding plural translations lately. Well, here's another: In #: client/gui-gtk-2.0/happiness.c:252 client/gui-win32/happiness.c:204 the sentence is: %d additional unhappy citizens. %d is 1 in the default

Re: [Freeciv-Dev] (PR#40025) Happiness plurals

2008-01-18 Thread Joan Creus
URL: http://bugs.freeciv.org/Ticket/Display.html?id=40025 2008/1/18, William Allen Simpson [EMAIL PROTECTED]: URL: http://bugs.freeciv.org/Ticket/Display.html?id=40025 Thanks for bringing this to our attention. Actually, it is a sentence fragment as part of: ... %d content before

[Freeciv-Dev] (PR#40049) Losing message is not shown

2008-01-26 Thread Joan Creus
URL: http://bugs.freeciv.org/Ticket/Display.html?id=40049 I have noticed lately that, for failed attacks, the usual message Your attacking whatever failed against the %s %s doesn't appear. I don't see why, because it even happens in squares that have other units (who should be able to see the

Re: [Freeciv-Dev] (PR#40049) Losing message is not shown

2008-01-26 Thread Joan Creus
URL: http://bugs.freeciv.org/Ticket/Display.html?id=40049 2008/1/26, Marko Lindqvist [EMAIL PROTECTED]: URL: http://bugs.freeciv.org/Ticket/Display.html?id=40049 Have you checked that you have correct message display settings for this event (Attack Failed)? I think that I had to fix it

[Freeciv-Dev] (PR#40054) Percentages in helpdata.c

2008-01-27 Thread Joan Creus
URL: http://bugs.freeciv.org/Ticket/Display.html?id=40054 I've noticed that, in the last remodelation of helpdata.c, for trunk and 2.2, three strings which contained 50%% have been changed to 50%. But two of them are still flagged as c-format, and msgfmt doesn't like them (The format

Re: [Freeciv-Dev] (PR#40054) Percentages in client/helpdata.c

2008-01-28 Thread Joan Creus
URL: http://bugs.freeciv.org/Ticket/Display.html?id=40054 Yes, it's fixed now. Joan 2008/1/28, William Allen Simpson [EMAIL PROTECTED]: URL: http://bugs.freeciv.org/Ticket/Display.html?id=40054 Committed as part of trunk revision 14337. Committed as part of S2_2 revision 14338. Yes,

Re: [Freeciv-Dev] (PR#40025) Happiness plurals

2008-02-03 Thread Joan Creus
URL: http://bugs.freeciv.org/Ticket/Display.html?id=40025 I have been playing a game lately, and watching what happens as the size of my empire increases. I believe this effect of additional unhappy citizens didn't happen in 2.0 (at least, that would explain why, when I imported an almost

Re: [Freeciv-Dev] (PR#40025) Happiness plurals

2008-02-03 Thread Joan Creus
URL: http://bugs.freeciv.org/Ticket/Display.html?id=40025 2008/2/3, Christian Knoke [EMAIL PROTECTED]: URL: http://bugs.freeciv.org/Ticket/Display.html?id=40025 This is in there since some time of 2.1. Something has been changed intendedly, I don't remember what it was. I have noticed

Re: [Freeciv-Dev] (PR#40187) Configure fails in 2.1

2008-04-05 Thread Joan Creus
URL: http://bugs.freeciv.org/Ticket/Display.html?id=40187 It worked like a charm. Thanks Joan 2008/4/5, Marko Lindqvist [EMAIL PROTECTED]: URL: http://bugs.freeciv.org/Ticket/Display.html?id=40187 On 05/04/2008, Joan Creus wrote: ./configure: line 2074: syntax error near unexpected

[Freeciv-Dev] (PR#40305) G++ not tested in autogen.sh

2008-06-22 Thread Joan Creus
URL: http://bugs.freeciv.org/Ticket/Display.html?id=40305 I can't build version 2.2, because g++ is not installed. The error message is: ../../../../bootstrap/depcomp: line 470: exec: g++: not found make[5]: *** [toluaxx.bind.o] Error 127 I can install g++, sure, but perhaps autogen.sh should

Re: [Freeciv-Dev] (PR#40517) Can't load savegames in 2.2

2008-10-07 Thread Joan Creus
URL: http://bugs.freeciv.org/Ticket/Display.html?id=40517 2008/10/7 Egor Vyscrebentsov [EMAIL PROTECTED] URL: http://bugs.freeciv.org/Ticket/Display.html?id=40517 base_list (and therefore base_buf) for archers at [39,40] (line 1278) is ��x�ſ-�\017\b\214�ſ �\b��. Most of these

Re: [Freeciv-Dev] (PR#40517) Can't load savegames in 2.2

2008-10-09 Thread Joan Creus
URL: http://bugs.freeciv.org/Ticket/Display.html?id=40517 I have applied the patch, and started a new game. It didn't make any difference, and I still couldn't load any of the saved files. Then I have started ./civ with the --log option, and the problem was in fact: 3: Could not find readable

Re: [Freeciv-Dev] (PR#40305) G++ not tested in autogen.sh

2009-03-07 Thread Joan Creus
URL: http://bugs.freeciv.org/Ticket/Display.html?id=40305 I have uninstalled g++, applied the patch, called make, and now the checks warn of the missing compiler. Here is the relevant output: checking for gawk... (cached) mawk checking for gcc... (cached) gcc checking whether we are using the

[Freeciv-Dev] (PR#40744) Slight error in new strings

2009-03-07 Thread Joan Creus
URL: http://bugs.freeciv.org/Ticket/Display.html?id=40744 This transaction appears to have no content While updating my translation, I have noticed that a few new strings in text.c had a double singular/plural form, but the plural one was the same as the singular. The sentences were about %d

Re: [Freeciv-Dev] (PR#40744) Slight error in new strings

2009-03-09 Thread Joan Creus
URL: http://bugs.freeciv.org/Ticket/Display.html?id=40744 You're right. If you consider %d turn as a determinant to cease-fire, it makes grammatical sense, and the PL_ is good for languages such as mine. OK, then. Joan 2009/3/8 Madeline Book madeline.b...@gmail.com URL:

[Freeciv-Dev] [patch #1238] Add nation: Toulousain

2009-08-17 Thread Joan Creus
Follow-up Comment #2, patch #1238 (project freeciv): I am not Occitan, nor an expert in Occitan history, but I think this ruleset has a few problems: - The county of Toulouse was one of several independent counties and duchies that existed in today's southern France. They shared a common

[Freeciv-Dev] [patch #1238] Add nation: Toulousain

2009-08-17 Thread Joan Creus
Follow-up Comment #4, patch #1238 (project freeciv): I agree that it's hard to define the boundaries of these counties. In fact, the map of the County of Toulouse shown in the French wikipedia shows the county of Roussillon as part of the county of Toulouse in 1154. I have found no other source

[Freeciv-Dev] [bug #14813] Several typos in options.c

2009-11-21 Thread Joan Creus
URL: http://gna.org/bugs/?14813 Summary: Several typos in options.c Project: Freeciv Submitted by: jcreus Submitted on: Saturday 11/21/09 at 15:16 Category: client Severity: 2 - Minor

[Freeciv-Dev] [bug #14814] Typos in help and in some server files

2009-11-21 Thread Joan Creus
URL: http://gna.org/bugs/?14814 Summary: Typos in help and in some server files Project: Freeciv Submitted by: jcreus Submitted on: Saturday 11/21/09 at 15:46 Category: general Severity: 2 - Minor

[Freeciv-Dev] [bug #14813] Several typos in options.c

2009-11-21 Thread Joan Creus
Follow-up Comment #2, bug #14813 (project freeciv): You are right. I have deleted the old patch and I am including an up-to-date one. (file #7360) ___ Additional Item Attachment: File name: options2.diff Size:3 KB

[Freeciv-Dev] [bug #14814] Typos in help and in some server files

2009-11-28 Thread Joan Creus
Follow-up Comment #7, bug #14814 (project freeciv): Looks good to me. With this patch the translation of commands gets settled for good. ___ Reply to this item at: http://gna.org/bugs/?14814

[Freeciv-Dev] [bug #14898] Copy/paste typo in helpdata

2009-12-07 Thread Joan Creus
URL: http://gna.org/bugs/?14898 Summary: Copy/paste typo in helpdata Project: Freeciv Submitted by: jcreus Submitted on: Monday 12/07/09 at 16:02 Category: docs Severity: 2 - Minor

[Freeciv-Dev] [bug #14898] Copy/paste typo in helpdata

2009-12-07 Thread Joan Creus
Follow-up Comment #1, bug #14898 (project freeciv): Now that we are at it, how can you get the id of a city or a unit? ___ Reply to this item at: http://gna.org/bugs/?14898 ___ Message

[Freeciv-Dev] [bug #15092] Trade route revenue lower than expected

2010-01-10 Thread Joan Creus
URL: http://gna.org/bugs/?15092 Summary: Trade route revenue lower than expected Project: Freeciv Submitted by: jcreus Submitted on: Sunday 01/10/10 at 14:40 Category: None Severity: 3 - Normal

[Freeciv-Dev] [bug #15093] Hut messages not localized

2010-01-10 Thread Joan Creus
URL: http://gna.org/bugs/?15093 Summary: Hut messages not localized Project: Freeciv Submitted by: jcreus Submitted on: Sunday 01/10/10 at 15:28 Category: None Severity: 3 - Normal

[Freeciv-Dev] [bug #15094] Small typo in server/commands.c

2010-01-10 Thread Joan Creus
URL: http://gna.org/bugs/?15094 Summary: Small typo in server/commands.c Project: Freeciv Submitted by: jcreus Submitted on: Sunday 01/10/10 at 15:33 Category: None Severity: 2 - Minor

[Freeciv-Dev] [bug #15092] Trade route revenue lower than expected

2010-01-10 Thread Joan Creus
Follow-up Comment #3, bug #15092 (project freeciv): With this algorithm, in one of the routes, the distance is about 30, city sizes are 11 and 6, and they are both mine. So, we get (30+11+6)/16 = 2.93. I get 2 revenue. Damn, at least we could round it up! This is one major change. It's a lot

[Freeciv-Dev] [bug #15092] Trade route revenue lower than expected

2010-01-10 Thread Joan Creus
Follow-up Comment #5, bug #15092 (project freeciv): I think in this case, the same-player quality cancels out the different-continent, so it would be (30+11+6)/8 = 5,87. If we round it instead of truncating, a 6. It would be lower than usual, but this is OK. I think trade routes are possibly too

[Freeciv-Dev] [bug #15092] Trade route revenue lower than expected

2010-01-11 Thread Joan Creus
Follow-up Comment #8, bug #15092 (project freeciv): In 2.1, it is already difficult to rapture on your own island. I think that distance should be a major factor in the revenue of a given trade route. It already is for the initial payout, isn't it? Anyway, from what I've seen, the goal of this

[Freeciv-Dev] [bug #15092] Trade route revenue lower than expected

2010-01-13 Thread Joan Creus
Follow-up Comment #12, bug #15092 (project freeciv): The bonus for trade routes spanning different empires has always been there, and for a good reason: if both cities belong to you, each city gets half the revenue, but the empire gets it twice. So, yes, if you lose a city, the trade for the

[Freeciv-Dev] [bug #15092] Trade route revenue lower than expected

2010-01-17 Thread Joan Creus
Follow-up Comment #14, bug #15092 (project freeciv): I have tested the patch and it works just fine. Up to now the best trade route I had was 3 and it became 9. Other intercontinental trade routes range between 5 and 8. Good for me. ___

[Freeciv-Dev] [bug #15324] Line feed not escaped in help text

2010-02-09 Thread Joan Creus
URL: http://gna.org/bugs/?15324 Summary: Line feed not escaped in help text Project: Freeciv Submitted by: jcreus Submitted on: Tuesday 02/09/10 at 23:05 Category: general Severity: 3 - Normal

[Freeciv-Dev] [bug #18598] Assertion failed in tile_set_terrain()

2011-09-03 Thread Joan Creus
URL: http://gna.org/bugs/?18598 Summary: Assertion failed in tile_set_terrain() Project: Freeciv Submitted by: jcreus Submitted on: Sat Sep 3 22:20:00 2011 Category: client Severity: 3 - Normal

[Freeciv-Dev] [bug #18549] Sanity check fails on city in swamp

2011-09-03 Thread Joan Creus
Follow-up Comment #10, bug #18549 (project freeciv): I have a way to reproduce the problem. The assertion fails whenever the focus moves to a unit inside the problematic city. If the city is empty, nothing happens. If you move a unit into it (or if a unit is built inside the city), the message

[Freeciv-Dev] [bug #18549] Sanity check fails on city in swamp

2011-09-24 Thread Joan Creus
Follow-up Comment #17, bug #18549 (project freeciv): I have just tested the patch, and the assertion has disappeared, so it seems to work. However, this is the only difference I have noticed. Before applying the patch, the city tile couldn't be transformed to ocean, even by Engineers.

[Freeciv-Dev] [bug #18837] Several typos in nation descriptions

2011-10-22 Thread Joan Creus
URL: http://gna.org/bugs/?18837 Summary: Several typos in nation descriptions Project: Freeciv Submitted by: jcreus Submitted on: Sat Oct 22 10:26:55 2011 Category: None Severity: 3 - Normal

[Freeciv-Dev] [bug #18549] Sanity check fails on city in swamp

2011-10-22 Thread Joan Creus
Follow-up Comment #19, bug #18549 (project freeciv): Sorry for the delay. I didn't realise this was a different patch. I have reverted the previous one, and tested the new one, but I get a linking error: ../common/.libs/libfreeciv.a(tile.o): In function `tile_set_terrain':

[Freeciv-Dev] [bug #18549] Sanity check fails on city in swamp

2011-10-23 Thread Joan Creus
Follow-up Comment #21, bug #18549 (project freeciv): OK, now I can compile. I have applied only the second file in patch #2957 and both of the patches in this bug. The original assertion doesn't show up any more. But there's a new one. Now, almost every unit generates an assert error like 1:

[Freeciv-Dev] [bug #18549] Sanity check fails on city in swamp

2011-10-28 Thread Joan Creus
Follow-up Comment #25, bug #18549 (project freeciv): No, it kept happening all the time, when moving units, and when pressing Turn Done. However, I haven't been able to test for a few days because of problems during the kubuntu update. I finally managed to get a working system late yesterday. I

[Freeciv-Dev] [bug #18549] Sanity check fails on city in swamp

2011-10-28 Thread Joan Creus
Follow-up Comment #27, bug #18549 (project freeciv): Yes, I'm reproducing them again. I also don't get the map view right, or the window decoration, but then it must be something I've done wrong when recompiling or when installing the required libraries. The assertions seem to come from the

[Freeciv-Dev] [bug #18549] Sanity check fails on city in swamp

2011-10-30 Thread Joan Creus
Follow-up Comment #30, bug #18549 (project freeciv): OK, now I don't get any errors. However, I can't play long. Since I upgraded Ubuntu, I just can't see anything on the map view. I must have a problem with GTK. I will open a separate bug for that, but this one looks OK. Before this late

[Freeciv-Dev] [bug #18891] Can't play at all in Kubuntu Oneiric

2011-10-30 Thread Joan Creus
URL: http://gna.org/bugs/?18891 Summary: Can't play at all in Kubuntu Oneiric Project: Freeciv Submitted by: jcreus Submitted on: Sun Oct 30 23:01:24 2011 Category: None Severity: 3 - Normal

[Freeciv-Dev] [bug #18549] Sanity check fails on city in swamp

2011-10-30 Thread Joan Creus
Follow-up Comment #33, bug #18549 (project freeciv): According to dpkg, I have Gtk 2.24.6. I've opened bug #18891 ___ Reply to this item at: http://gna.org/bugs/?18549 ___ Message sent

[Freeciv-Dev] [bug #18891] Can't play at all in Kubuntu Oneiric

2011-10-30 Thread Joan Creus
Follow-up Comment #4, bug #18891 (project freeciv): For what it's worth, I can run Freeciv 2.2.7 from the Ubuntu menus, and everything looks fine. ___ Reply to this item at: http://gna.org/bugs/?18891

[Freeciv-Dev] [bug #18891] Can't play at all in Kubuntu Oneiric

2011-10-30 Thread Joan Creus
Follow-up Comment #6, bug #18891 (project freeciv): Yes, all your assumptions are correct. However, I have tried the wrapper scripts, and the effect is exactly the same (in fact, they end up calling the same executables I did). I have re-run autogen.sh with the --enable-debug flag, and again,

[Freeciv-Dev] [bug #18891] Can't play at all in Kubuntu Oneiric

2011-10-31 Thread Joan Creus
Follow-up Comment #9, bug #18891 (project freeciv): My installation is Kubuntu (i.e., Ubuntu with KDE). I haven't played long on 2.2.7, but it looks right. ___ Reply to this item at: http://gna.org/bugs/?18891

[Freeciv-Dev] [bug #18891] Can't play at all in Kubuntu Oneiric

2011-11-04 Thread Joan Creus
Follow-up Comment #10, bug #18891 (project freeciv): The workaround mentioned in bug #18243 works for me. Instead of starting ./civ, you do: GDK_NATIVE_WINDOWS=1 ./civ and everything looks fine. ___ Reply to this item at:

[Freeciv-Dev] [bug #18940] More typos in nation legends

2011-11-06 Thread Joan Creus
URL: http://gna.org/bugs/?18940 Summary: More typos in nation legends Project: Freeciv Submitted by: jcreus Submitted on: Sun 06 Nov 2011 03:50:51 PM GMT Category: None Severity: 3 - Normal

[Freeciv-Dev] [bug #18940] More typos in nation legends

2011-11-06 Thread Joan Creus
Follow-up Comment #1, bug #18940 (project freeciv): I'm posting a new file to include another correction in the experimental buildings.ruleset that has just been fixed in 2.3 but not in trunk or 2.4. corr2.diff includes all the changes in corr.diff, too. (file #14453)

[Freeciv-Dev] [bug #18942] Sundry typos and grammar mistakes, and a request for translator notes

2011-11-06 Thread Joan Creus
URL: http://gna.org/bugs/?18942 Summary: Sundry typos and grammar mistakes, and a request for translator notes Project: Freeciv Submitted by: jcreus Submitted on: Sun 06 Nov 2011 06:29:14 PM GMT Category: None

[Freeciv-Dev] [bug #18942] Sundry typos and grammar mistakes, and a request for translator notes

2011-11-10 Thread Joan Creus
Follow-up Comment #2, bug #18942 (project freeciv): The help text is much better now. The version I had didn't have the intro, and I hadn't noticed the examples at the bottom of the string, so the whole thing was pretty confusing. The translator comments are OK, too.

[Freeciv-Dev] [bug #18942] Sundry typos and grammar mistakes, and a request for translator notes

2011-11-12 Thread Joan Creus
Follow-up Comment #3, bug #18942 (project freeciv): One more thing, though. The examples show that it's possible to specify: show=all show=each show=none But the specification only explains: show=plrname|plrbv|plrid Unless this is contained in the string generated under the explanation of

[Freeciv-Dev] [bug #19646] Typos in nation legends

2012-04-15 Thread Joan Creus
URL: http://gna.org/bugs/?19646 Summary: Typos in nation legends Project: Freeciv Submitted by: jcreus Submitted on: Sun Apr 15 18:19:19 2012 Category: None Severity: 3 - Normal Priority: 5

[Freeciv-Dev] [bug #19646] Typos in nation legends

2012-04-15 Thread Joan Creus
Follow-up Comment #1, bug #19646 (project freeciv): Revision 21132 by mixcoatl fixed quite a few errors in nation legends, but it introduced a typo in boer.ruleset. Also, it changed the names Cuadonga and Uvieu (in Asturian language, see http://ast.wikipedia.org/wiki/Cuadonga and

[Freeciv-Dev] [bug #19646] Typos in nation legends

2012-04-15 Thread Joan Creus
Update of bug #19646 (project freeciv): Severity: 3 - Normal = 2 - Minor ___ Reply to this item at: http://gna.org/bugs/?19646 ___ Message sent

[Freeciv-Dev] [bug #19647] Conflict in c-format string

2012-04-15 Thread Joan Creus
URL: http://gna.org/bugs/?19647 Summary: Conflict in c-format string Project: Freeciv Submitted by: jcreus Submitted on: Sun Apr 15 18:29:26 2012 Category: None Severity: 3 - Normal

[Freeciv-Dev] [bug #19646] Typos in nation legends

2012-06-24 Thread Joan Creus
Follow-up Comment #4, bug #19646 (project freeciv): I am not Asturian myself, and in fact, I had to look it up to make sure that Cuadonga was indeed Covadonga. I think that your reasoning with Moskva would be good if there were an English equivalent for Cuadonga; since there is none, the original

[Freeciv-Dev] [bug #15890] Typo in settings.c

2010-04-16 Thread Joan Creus
URL: http://gna.org/bugs/?15890 Summary: Typo in settings.c Project: Freeciv Submitted by: jcreus Submitted on: Friday 04/16/10 at 22:43 Category: None Severity: 2 - Minor Priority: 3 -

[Freeciv-Dev] [bug #16374] Typos in

2010-08-06 Thread Joan Creus
URL: http://gna.org/bugs/?16374 Summary: Typos in Project: Freeciv Submitted by: jcreus Submitted on: Friday 08/06/10 at 20:57 Category: general Severity: 3 - Normal Priority: 3 - Low

[Freeciv-Dev] [bug #16374] Typos in

2010-08-06 Thread Joan Creus
Additional Item Attachment, bug #16374 (project freeciv): File name: all.diff Size:4 KB ___ Reply to this item at: http://gna.org/bugs/?16374 ___ Message sent via/by

[Freeciv-Dev] [bug #16401] Typos, mostly in new nations

2010-08-10 Thread Joan Creus
URL: http://gna.org/bugs/?16401 Summary: Typos, mostly in new nations Project: Freeciv Submitted by: jcreus Submitted on: Tuesday 08/10/10 at 20:26 Category: general Severity: 3 - Normal

[Freeciv-Dev] [bug #16514] Several typos detected

2010-08-22 Thread Joan Creus
URL: http://gna.org/bugs/?16514 Summary: Several typos detected Project: Freeciv Submitted by: jcreus Submitted on: Sunday 08/22/10 at 13:28 Category: general Severity: 2 - Minor Priority:

[Freeciv-Dev] [bug #16543] Grammar mistake

2010-08-26 Thread Joan Creus
URL: http://gna.org/bugs/?16543 Summary: Grammar mistake Project: Freeciv Submitted by: jcreus Submitted on: Thursday 08/26/10 at 15:59 Category: None Severity: 3 - Normal Priority: 5 -

[Freeciv-Dev] [bug #16662] Some more string corrections

2010-09-07 Thread Joan Creus
URL: http://gna.org/bugs/?16662 Summary: Some more string corrections Project: Freeciv Submitted by: jcreus Submitted on: Tuesday 09/07/10 at 21:18 Category: None Severity: 2 - Minor

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