Follow-up Comment #7, bug #18767 (project freeciv):
Looks like the min_production in cm_state is initialized (or used)
incorrectly.
CM uses a heuristics to prune unpromising solutions without actually
evaluating them. If the city uses enough gold, the CM will prune early on all
the solutions
Follow-up Comment #8, bug #18767 (project freeciv):
Patch attached. Seems to work pretty fine.
(file #14839)
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Additional Item Attachment:
File name: 0001-cm-no-minimum-for-gold-lux-science-production.patch Size:4 KB
Follow-up Comment #9, bug #18767 (project freeciv):
Hmph. Somehow I managed to post wrong patch.
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Follow-up Comment #10, bug #18767 (project freeciv):
Hmph. Somehow I managed to post wrong patch.
(file #14947)
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Additional Item Attachment:
File name: 0001-cm-no-minimum-for-gold-lux-science-production.patch Size:0 KB
Follow-up Comment #11, bug #18767 (project freeciv):
...the second patch in file #14947 is correct one. I have a feeling that
Savane does not like me. *;-)
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