Re: [Freeciv-Dev] (PR#25973) Cities

2006-11-26 Thread Nagy Attila
http://bugs.freeciv.org/Ticket/Display.html?id=25973 > Since the dawn of Civilization, Diplomats are exactly for that task. But, it could be implemented as a server option, if desired. I don't know if it would need a change in the server-client communication protocol. Andrew Andrew wrote: > ht

[Freeciv-Dev] (PR#25973) Cities

2006-11-25 Thread Andrew Andrew
http://bugs.freeciv.org/Ticket/Display.html?id=25973 > Alright, this is just a thing i think should appen. you should allow us to see what units are inside a city. It's just really frustrating, that when when i go up to a city with 5 catapults and an army of other stuf, i learn that it just ha