[Freeciv-Dev] (PR#39129) 'Unassigned' bug
http://bugs.freeciv.org/Ticket/Display.html?id=39129 > There is an other problem... When the pregame, when you cut someone, the player is removed, so the players are renumbered. Then, the pplayer pointer point to the next player. :/ I propose to set back: pplayer = ptarget->player; and replace: if (pplayer) by if (pplayer && !pplayer->is_connected) This problem is for 2.0 and 2.1 ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] (PR#39129) 'Unassigned' bug
http://bugs.freeciv.org/Ticket/Display.html?id=39129 > Committed in 12935 and 12936. However, there seem to be several other bugs related to /cut in 2.1 and above, although they seem client-side or have to do with missing updates. Would nice if someone could go through the various possibilities systematically and see what works and what does not. ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev