[Freeciv-Dev] (PR#39129) 'Unassigned' bug

2007-06-10 Thread Guest

http://bugs.freeciv.org/Ticket/Display.html?id=39129 >

There is an other problem... When the pregame, when you cut someone, the
player is removed, so the players are renumbered. Then, the pplayer
pointer point to the next player. :/

I propose to set back:
pplayer = ptarget->player;

and replace:
if (pplayer)
by
if (pplayer && !pplayer->is_connected)

This problem is for 2.0 and 2.1

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[Freeciv-Dev] (PR#39129) 'Unassigned' bug

2007-05-12 Thread Per I. Mathisen

http://bugs.freeciv.org/Ticket/Display.html?id=39129 >

Committed in 12935 and 12936. However, there seem to be several other
bugs related to /cut in 2.1 and above, although they seem client-side or
have to do with missing updates. Would nice if someone could go through
the various possibilities systematically and see what works and what
does not.

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