Re: [Freeciv-Dev] (PR#39470) civ3+ water generation

2007-07-22 Thread William Allen Simpson
http://bugs.freeciv.org/Ticket/Display.html?id=39470 > Gave up on oceanic ridges near coastal land, removing ridges until the reason for such huge jumps in level can be determined. Ridges still used for small island replacements (as they are assuredly not next to land). Committed trunk revision

[Freeciv-Dev] (PR#39470) civ3+ water generation

2007-07-21 Thread William Allen Simpson
http://bugs.freeciv.org/Ticket/Display.html?id=39470 > As recently brought to our attention, the terrain generator is already making civ3+ water (badly). Sadly, the internal documentation of the ocean_depth parameter was incorrect. It is not a percentage, it merely specifies a relative level fr