URL: http://bugs.freeciv.org/Ticket/Display.html?id=40068
SVN S2_2 rev 14375 02 FEB 2008 GTK2
Unreproducible server crash. I think I was moving a trireme. Previous
savegame attached. Core file available on request. Backtrace follows.
Christian
[EMAIL PROTECTED]:~$ civclient
2: Alte Attribute wurden entfernt.
(civclient:17913): Gtk-CRITICAL **: gtk_progress_set_percentage: assertion
`percentage = 0 percentage = 1.0' failed
2: Verbindung zum Server verloren!
Core was generated by `civserver -p 5556 -q 1 -e --saves ~/.freeciv/saves'.
Program terminated with signal 11, Segmentation fault.
#0 0x08052439 in map_distance_vector (dx=0xbff034e4, dy=0xbff034e0, tile0=0x4,
tile1=0x8a9c59c) at map.c:912
912 base_map_distance_vector(dx, dy,
(gdb) bt full
#0 0x08052439 in map_distance_vector (dx=0xbff034e4, dy=0xbff034e0, tile0=0x4,
tile1=0x8a9c59c) at map.c:912
No locals.
#1 0x080524e6 in sq_map_distance (tile0=0x4, tile1=0x8a9c59c) at map.c:524
dx = 136853264
dy = 145343900
#2 0x080d72de in map_claim_border (ptile=0x8a9d49c, powner=0x82842ec) at
maphand.c:1844
dsite = (struct vision_site *) 0x84535f8
r = value optimized out
downer = value optimized out
dtile_cr_radius = 3
psite = (struct vision_site *) 0x85ba010
range = value optimized out
#3 0x080d76aa in map_calculate_borders () at maphand.c:1904
myiter = (struct genlist_link *) 0x84adda8
pcity_player = (struct player *) 0x82842ec
cities_to_refresh = (struct city_list *) 0x8423438
#4 0x080b06b4 in end_turn () at srv_main.c:833
No locals.
#5 0x080b14bd in srv_running () at srv_main.c:1867
pplayer_index = value optimized out
eot_timer = (struct timer *) 0x8c75690
save_counter = 1
is_new_turn = true
__PRETTY_FUNCTION__ = srv_running
#6 0x080b1a6c in srv_main () at srv_main.c:2194
No locals.
#7 0x0804aaea in main (argc=Cannot access memory at address 0x4
) at civserver.c:265
inx = 8
showhelp = false
showvers = false
option = value optimized out
(gdb) quit
--
Christian Knoke* * *http://cknoke.de
* * * * * * * * * Ceterum censeo Microsoft esse dividendum.
22testa-0300.sav.gz
Description: Binary data
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