Re: [Freeciv-Dev] (PR#40082) string coding error in script.lua

2008-02-05 Thread Christian Knoke
URL: http://bugs.freeciv.org/Ticket/Display.html?id=40082 Christian Knoke wrote on Feb 05, 06:00 (-0800): Patch attached. Forget it. It doesn't work. Christian -- Christian Knoke* * *http://cknoke.de * * * * * * * * * Ceterum censeo Microsoft esse dividendum.

[Freeciv-Dev] (PR#40082) string coding error in script.lua

2008-02-05 Thread Christian Knoke
URL: http://bugs.freeciv.org/Ticket/Display.html?id=40082 Christian Knoke wrote on Jan 31, 11:52 (+0100): Jason Dorje Short wrote on Jan 30, 19:36 (-0500): On Jan 29, 2008 9:11 PM, William Allen Simpson [EMAIL PROTECTED] wrote: Christian Knoke wrote: #: data/default/script.lua:30

Re: [Freeciv-Dev] (PR#40082) string coding error in script.lua

2008-02-05 Thread Jason Dorje Short
URL: http://bugs.freeciv.org/Ticket/Display.html?id=40082 The easy fix is just to shorten this to one line. This doesn't solve the problem that xgettext doesn't properly know how to extract translatable strings from lua code, nor from embedded lua code (as in the tutorial scenario). -jason