http://bugs.freeciv.org/Ticket/Display.html?id=40215 >
2008/4/29 Marko Lindqvist:
> Attached patch fails to fix the bug (at least all of it), but makes
> future debugging easier:
> - Adds server side consistency check before sending city packet to
> client. If it fails, error message is pri
http://bugs.freeciv.org/Ticket/Display.html?id=40215 >
2008/4/27 Marko Lindqvist:
>
> Observing autogame player:
> handle_city_info() 3 citizens not equal 2 city size in "Nagasaki".
For debugging the problem I added check to the server side to get
breakpoint when it is about to send such in
http://bugs.freeciv.org/Ticket/Display.html?id=40215 >
TRUNK (revision 14624), gtk-client
Observing autogame player:
handle_city_info() 3 citizens not equal 2 city size in "Nagasaki".
I'll try to reproduce this later.
- ML
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